38 lines
582 B
GLSL
38 lines
582 B
GLSL
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struct EmptyStructTest
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{
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int empty_struct_member;
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};
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struct EmptyStruct2Test
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{
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EmptyStructTest _m0;
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};
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static const EmptyStructTest _30 = { 0 };
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static const EmptyStruct2Test _20 = { { 0 } };
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float GetValue(EmptyStruct2Test self)
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{
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return 0.0f;
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}
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float GetValue_1(EmptyStruct2Test self)
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{
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return 0.0f;
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}
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void frag_main()
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{
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EmptyStructTest _25 = { 0 };
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EmptyStruct2Test _26 = { _25 };
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EmptyStruct2Test emptyStruct;
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float value = GetValue(emptyStruct);
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value = GetValue_1(_26);
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value = GetValue_1(_20);
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}
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void main()
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{
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frag_main();
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}
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