SPIRV-Cross/shaders-msl-no-opt/asm/tesc/plain-control-point-initializer.asm.tesc

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; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 33
; Schema: 0
OpCapability Tessellation
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %v
OpExecutionMode %main OutputVertices 4
OpSource GLSL 450
OpName %main "main"
OpName %gl_PerVertex "gl_PerVertex"
OpMemberName %gl_PerVertex 0 "gl_Position"
OpMemberName %gl_PerVertex 1 "gl_PointSize"
OpMemberName %gl_PerVertex 2 "gl_ClipDistance"
OpMemberName %gl_PerVertex 3 "gl_CullDistance"
OpName %gl_out "gl_out"
OpName %gl_InvocationID "gl_InvocationID"
OpName %v "v"
OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
OpDecorate %gl_PerVertex Block
OpDecorate %gl_InvocationID BuiltIn InvocationId
OpDecorate %v Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
%uint_4 = OpConstant %uint 4
%_arr_gl_PerVertex_uint_4 = OpTypeArray %gl_PerVertex %uint_4
%_ptr_Output__arr_gl_PerVertex_uint_4 = OpTypePointer Output %_arr_gl_PerVertex_uint_4
%gl_out = OpVariable %_ptr_Output__arr_gl_PerVertex_uint_4 Output
%int = OpTypeInt 32 1
%_ptr_Input_int = OpTypePointer Input %int
%gl_InvocationID = OpVariable %_ptr_Input_int Input
%int_0 = OpConstant %int 0
%float_1 = OpConstant %float 1
%22 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_arr_float_uint_4 = OpTypeArray %float %uint_4
%_ptr_Output__arr_float_uint_4 = OpTypePointer Output %_arr_float_uint_4
%v_zero = OpConstantNull %_arr_float_uint_4
%v = OpVariable %_ptr_Output__arr_float_uint_4 Output %v_zero
%_ptr_Output_float = OpTypePointer Output %float
%main = OpFunction %void None %3
%5 = OpLabel
%19 = OpLoad %int %gl_InvocationID
%24 = OpAccessChain %_ptr_Output_v4float %gl_out %19 %int_0
OpStore %24 %22
%28 = OpLoad %int %gl_InvocationID
%29 = OpLoad %int %gl_InvocationID
%30 = OpConvertSToF %float %29
%32 = OpAccessChain %_ptr_Output_float %v %28
OpStore %32 %30
OpReturn
OpFunctionEnd