23 lines
369 B
Plaintext
23 lines
369 B
Plaintext
|
#version 310 es
|
||
|
layout(local_size_x = 64) in;
|
||
|
|
||
|
layout(set = 0, binding = 0, std430) readonly buffer SSBO0
|
||
|
{
|
||
|
vec4 a[];
|
||
|
};
|
||
|
|
||
|
layout(set = 0, binding = 1, std430) readonly buffer SSBO1
|
||
|
{
|
||
|
vec4 b[];
|
||
|
};
|
||
|
|
||
|
layout(set = 0, binding = 2, std430) buffer SSBO2
|
||
|
{
|
||
|
vec4 c[];
|
||
|
};
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
c[gl_GlobalInvocationID.x] = a[gl_GlobalInvocationID.x] * b[gl_GlobalInvocationID.x];
|
||
|
}
|