SPIRV-Cross/reference/shaders-msl-no-opt/packing/struct-packing-array-of-scalar.comp

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2019-07-23 13:30:03 +00:00
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Foo
{
packed_float3 a;
};
struct SSBOScalar
{
Foo v[1];
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device SSBOScalar& buffer_scalar [[buffer(0)]])
{
buffer_scalar.v[1].a[1u] = 1.0;
}