SPIRV-Cross/reference/opt/shaders/asm/comp/storage-buffer-basic.invalid.asm.comp

29 lines
549 B
Plaintext
Raw Normal View History

2017-11-22 11:08:06 +00:00
#version 450
2018-11-01 10:22:14 +00:00
#ifndef SPIRV_CROSS_CONSTANT_ID_0
#define SPIRV_CROSS_CONSTANT_ID_0 1u
#endif
#ifndef SPIRV_CROSS_CONSTANT_ID_2
#define SPIRV_CROSS_CONSTANT_ID_2 3u
#endif
layout(local_size_x = SPIRV_CROSS_CONSTANT_ID_0, local_size_y = 2, local_size_z = SPIRV_CROSS_CONSTANT_ID_2) in;
2017-11-22 11:08:06 +00:00
layout(binding = 0, std430) buffer _6_8
{
float _m0[];
} _8;
layout(binding = 1, std430) buffer _6_9
{
float _m0[];
} _9;
uvec3 _22 = gl_WorkGroupSize;
2017-11-22 11:08:06 +00:00
void main()
{
_8._m0[gl_WorkGroupID.x] = _9._m0[gl_WorkGroupID.x] + _8._m0[gl_WorkGroupID.x];
}