2017-03-07 15:29:35 +00:00
|
|
|
struct VertexOut
|
|
|
|
{
|
2021-06-28 12:24:29 +00:00
|
|
|
float4 a;
|
|
|
|
float4 b;
|
2017-03-07 15:29:35 +00:00
|
|
|
};
|
|
|
|
|
2021-06-28 12:24:29 +00:00
|
|
|
static float4 FragColor;
|
2017-03-07 15:29:35 +00:00
|
|
|
static VertexOut _12;
|
|
|
|
|
2021-06-28 12:24:29 +00:00
|
|
|
struct SPIRV_Cross_Input
|
|
|
|
{
|
|
|
|
float4 VertexOut_a : TEXCOORD1;
|
|
|
|
float4 VertexOut_b : TEXCOORD2;
|
|
|
|
};
|
|
|
|
|
2017-03-07 15:29:35 +00:00
|
|
|
struct SPIRV_Cross_Output
|
|
|
|
{
|
|
|
|
float4 FragColor : SV_Target0;
|
|
|
|
};
|
|
|
|
|
|
|
|
void frag_main()
|
|
|
|
{
|
|
|
|
FragColor = _12.a + _12.b;
|
|
|
|
}
|
|
|
|
|
2021-06-28 12:24:29 +00:00
|
|
|
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
|
2017-03-07 15:29:35 +00:00
|
|
|
{
|
2021-06-28 12:24:29 +00:00
|
|
|
_12.a = stage_input.VertexOut_a;
|
|
|
|
_12.b = stage_input.VertexOut_b;
|
2017-03-07 15:29:35 +00:00
|
|
|
frag_main();
|
|
|
|
SPIRV_Cross_Output stage_output;
|
|
|
|
stage_output.FragColor = FragColor;
|
|
|
|
return stage_output;
|
|
|
|
}
|