GLSL, MSL: Handle OpUndef as part of a constant composite.

Fixes the CTS test
`dEQP-VK.spirv_assembly.instruction.compute.opundef.undefined_constant_composite`
and helps with another,
`dEQP-VK.spirv_assembly.instruction.compute.opundef.undefined_spec_constant_composite`.
Unfortunately, fixing the latter requires another change.
This commit is contained in:
Chip Davis 2022-11-08 16:52:39 -08:00
parent 51d2dfe02a
commit 06ef3de002
7 changed files with 333 additions and 0 deletions

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@ -0,0 +1,28 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct _20
{
int _m0;
int _m1;
};
struct _5
{
int _m0[10];
};
struct _7
{
int _m0[10];
};
constant int _28 = {};
kernel void main0(device _5& _6 [[buffer(0)]], device _7& _8 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
_6._m0[gl_GlobalInvocationID.x] = _8._m0[gl_GlobalInvocationID.x] + (_20{ _28, 200 })._m1;
}

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@ -0,0 +1,26 @@
#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct _20
{
int _m0;
int _m1;
};
layout(binding = 1, std430) buffer _5_6
{
int _m0[10];
} _6;
layout(binding = 0, std430) buffer _7_8
{
int _m0[10];
} _8;
int _28;
void main()
{
_6._m0[gl_GlobalInvocationID.x] = _8._m0[gl_GlobalInvocationID.x] + _20(_28, 200)._m1;
}

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@ -0,0 +1,38 @@
#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct _20
{
int _m0;
int _m1;
};
struct _5
{
int _m0[10];
};
struct _7
{
int _m0[10];
};
constant int _28 = {};
static inline __attribute__((always_inline))
int _39(thread const int& _41, thread const _20& _42)
{
return _41 + _42._m1;
}
kernel void main0(device _5& _6 [[buffer(0)]], device _7& _8 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
int _32 = _8._m0[gl_GlobalInvocationID.x];
_20 _33 = _20{ _28, 200 };
_6._m0[gl_GlobalInvocationID.x] = _39(_32, _33);
}

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@ -0,0 +1,33 @@
#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct _20
{
int _m0;
int _m1;
};
layout(binding = 1, std430) buffer _5_6
{
int _m0[10];
} _6;
layout(binding = 0, std430) buffer _7_8
{
int _m0[10];
} _8;
int _28;
int _39(int _41, _20 _42)
{
return _41 + _42._m1;
}
void main()
{
int _32 = _8._m0[gl_GlobalInvocationID.x];
_20 _33 = _20(_28, 200);
_6._m0[gl_GlobalInvocationID.x] = _39(_32, _33);
}

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@ -0,0 +1,102 @@
;
; The shader below is based on the following GLSL shader:
;
; #version 450
;
; struct Pair {
; int first;
; int second;
; };
;
; const Pair constant_pair = { 100, 200 };
;
; layout(set=0, binding=0, std430) buffer InputBlock {
; int array[10];
; } inputValues;
;
; layout(set=0, binding=1, std430) buffer OutputBlock {
; int array[10];
; } outputValues;
;
; int add_second (int value, Pair pair) {
; return value + pair.second;
; }
;
; void main() {
; uint idx = gl_GlobalInvocationID.x;
; outputValues.array[idx] = add_second(inputValues.array[idx], constant_pair);
; }
;
; However, the first element of constant_pair has been modified to be undefined.
;
OpCapability Shader
%std450 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
OpExecutionMode %main LocalSize 1 1 1
OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
OpDecorate %_arr_int_uint_10 ArrayStride 4
OpMemberDecorate %OutputBlock 0 Offset 0
OpDecorate %OutputBlock BufferBlock
OpDecorate %outputValues DescriptorSet 0
OpDecorate %outputValues Binding 1
OpMemberDecorate %InputBlock 0 Offset 0
OpDecorate %InputBlock BufferBlock
OpDecorate %inputValues DescriptorSet 0
OpDecorate %inputValues Binding 0
%void = OpTypeVoid
%void_func = OpTypeFunction %void
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%int_200 = OpConstant %int 200
%uint_0 = OpConstant %uint 0
%uint_10 = OpConstant %uint 10
%_ptr_Function_int = OpTypePointer Function %int
%Pair = OpTypeStruct %int %int
%_ptr_Function_Pair = OpTypePointer Function %Pair
%add_second_func_type = OpTypeFunction %int %_ptr_Function_int %_ptr_Function_Pair
%_ptr_Function_uint = OpTypePointer Function %uint
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%_ptr_Input_uint = OpTypePointer Input %uint
%_arr_int_uint_10 = OpTypeArray %int %uint_10
%OutputBlock = OpTypeStruct %_arr_int_uint_10
%_ptr_Uniform_OutputBlock = OpTypePointer Uniform %OutputBlock
%outputValues = OpVariable %_ptr_Uniform_OutputBlock Uniform
%InputBlock = OpTypeStruct %_arr_int_uint_10
%_ptr_Uniform_InputBlock = OpTypePointer Uniform %InputBlock
%inputValues = OpVariable %_ptr_Uniform_InputBlock Uniform
; Replaced %int_100 with an undefined int.
%undef_int = OpUndef %int
; Composed a constant Pair with the undefined int in the first member.
%const_Pair = OpConstantComposite %Pair %undef_int %int_200
%_ptr_Uniform_int = OpTypePointer Uniform %int
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
%main = OpFunction %void None %void_func
%main_label = OpLabel
%param_1 = OpVariable %_ptr_Function_int Function
%param_2 = OpVariable %_ptr_Function_Pair Function
%gidx_ptr = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%gidx = OpLoad %uint %gidx_ptr
%input_value_ptr = OpAccessChain %_ptr_Uniform_int %inputValues %int_0 %gidx
%input_value = OpLoad %int %input_value_ptr
OpStore %param_1 %input_value
OpStore %param_2 %const_Pair
%retval = OpFunctionCall %int %add_second %param_1 %param_2
%output_value_ptr = OpAccessChain %_ptr_Uniform_int %outputValues %int_0 %gidx
OpStore %output_value_ptr %retval
OpReturn
OpFunctionEnd
%add_second = OpFunction %int None %add_second_func_type
%value_ptr = OpFunctionParameter %_ptr_Function_int
%pair = OpFunctionParameter %_ptr_Function_Pair
%add_second_label = OpLabel
%value = OpLoad %int %value_ptr
; Access the second struct member, which is defined.
%pair_second_ptr = OpAccessChain %_ptr_Function_int %pair %int_1
%pair_second = OpLoad %int %pair_second_ptr
%add_result = OpIAdd %int %value %pair_second
OpReturnValue %add_result
OpFunctionEnd

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@ -0,0 +1,102 @@
;
; The shader below is based on the following GLSL shader:
;
; #version 450
;
; struct Pair {
; int first;
; int second;
; };
;
; const Pair constant_pair = { 100, 200 };
;
; layout(set=0, binding=0, std430) buffer InputBlock {
; int array[10];
; } inputValues;
;
; layout(set=0, binding=1, std430) buffer OutputBlock {
; int array[10];
; } outputValues;
;
; int add_second (int value, Pair pair) {
; return value + pair.second;
; }
;
; void main() {
; uint idx = gl_GlobalInvocationID.x;
; outputValues.array[idx] = add_second(inputValues.array[idx], constant_pair);
; }
;
; However, the first element of constant_pair has been modified to be undefined.
;
OpCapability Shader
%std450 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
OpExecutionMode %main LocalSize 1 1 1
OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
OpDecorate %_arr_int_uint_10 ArrayStride 4
OpMemberDecorate %OutputBlock 0 Offset 0
OpDecorate %OutputBlock BufferBlock
OpDecorate %outputValues DescriptorSet 0
OpDecorate %outputValues Binding 1
OpMemberDecorate %InputBlock 0 Offset 0
OpDecorate %InputBlock BufferBlock
OpDecorate %inputValues DescriptorSet 0
OpDecorate %inputValues Binding 0
%void = OpTypeVoid
%void_func = OpTypeFunction %void
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%int_200 = OpConstant %int 200
%uint_0 = OpConstant %uint 0
%uint_10 = OpConstant %uint 10
%_ptr_Function_int = OpTypePointer Function %int
%Pair = OpTypeStruct %int %int
%_ptr_Function_Pair = OpTypePointer Function %Pair
%add_second_func_type = OpTypeFunction %int %_ptr_Function_int %_ptr_Function_Pair
%_ptr_Function_uint = OpTypePointer Function %uint
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%_ptr_Input_uint = OpTypePointer Input %uint
%_arr_int_uint_10 = OpTypeArray %int %uint_10
%OutputBlock = OpTypeStruct %_arr_int_uint_10
%_ptr_Uniform_OutputBlock = OpTypePointer Uniform %OutputBlock
%outputValues = OpVariable %_ptr_Uniform_OutputBlock Uniform
%InputBlock = OpTypeStruct %_arr_int_uint_10
%_ptr_Uniform_InputBlock = OpTypePointer Uniform %InputBlock
%inputValues = OpVariable %_ptr_Uniform_InputBlock Uniform
; Replaced %int_100 with an undefined int.
%undef_int = OpUndef %int
; Composed a constant Pair with the undefined int in the first member.
%const_Pair = OpConstantComposite %Pair %undef_int %int_200
%_ptr_Uniform_int = OpTypePointer Uniform %int
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
%main = OpFunction %void None %void_func
%main_label = OpLabel
%param_1 = OpVariable %_ptr_Function_int Function
%param_2 = OpVariable %_ptr_Function_Pair Function
%gidx_ptr = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%gidx = OpLoad %uint %gidx_ptr
%input_value_ptr = OpAccessChain %_ptr_Uniform_int %inputValues %int_0 %gidx
%input_value = OpLoad %int %input_value_ptr
OpStore %param_1 %input_value
OpStore %param_2 %const_Pair
%retval = OpFunctionCall %int %add_second %param_1 %param_2
%output_value_ptr = OpAccessChain %_ptr_Uniform_int %outputValues %int_0 %gidx
OpStore %output_value_ptr %retval
OpReturn
OpFunctionEnd
%add_second = OpFunction %int None %add_second_func_type
%value_ptr = OpFunctionParameter %_ptr_Function_int
%pair = OpFunctionParameter %_ptr_Function_Pair
%add_second_label = OpLabel
%value = OpLoad %int %value_ptr
; Access the second struct member, which is defined.
%pair_second_ptr = OpAccessChain %_ptr_Function_int %pair %int_1
%pair_second = OpLoad %int %pair_second_ptr
%add_result = OpIAdd %int %value %pair_second
OpReturnValue %add_result
OpFunctionEnd

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@ -5342,6 +5342,10 @@ string CompilerGLSL::constant_expression(const SPIRConstant &c, bool inside_bloc
{
res += constant_op_expression(*op);
}
else if (maybe_get<SPIRUndef>(elem) != nullptr)
{
res += to_name(elem);
}
else
{
auto &subc = get<SPIRConstant>(elem);