Merge pull request #1339 from KhronosGroup/fix-1338
GLSL: Support f16x2 <-> f32 bitcast.
This commit is contained in:
commit
1ad1662a2b
@ -0,0 +1,21 @@
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct SSBO
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{
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half2 a;
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float b;
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float c;
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half2 d;
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device SSBO& _4 [[buffer(0)]])
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{
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_4.b = as_type<float>(_4.a);
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_4.d = as_type<half2>(_4.c);
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}
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#version 450
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#if defined(GL_AMD_gpu_shader_half_float)
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#extension GL_AMD_gpu_shader_half_float : require
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#elif defined(GL_NV_gpu_shader5)
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#extension GL_NV_gpu_shader5 : require
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#else
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#error No extension available for FP16.
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#endif
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer SSBO
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{
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f16vec2 a;
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float b;
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float c;
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f16vec2 d;
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} _4;
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void main()
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{
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_4.b = uintBitsToFloat(packFloat2x16(_4.a));
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_4.d = unpackFloat2x16(floatBitsToUint(_4.c));
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}
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#version 450
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#if defined(GL_AMD_gpu_shader_half_float)
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#extension GL_AMD_gpu_shader_half_float : require
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#elif defined(GL_EXT_shader_explicit_arithmetic_types_float16)
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
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#else
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#error No extension available for FP16.
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#endif
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#extension GL_EXT_shader_16bit_storage : require
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(set = 0, binding = 0, std430) buffer SSBO
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{
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f16vec2 a;
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float b;
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float c;
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f16vec2 d;
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} _4;
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void main()
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{
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_4.b = uintBitsToFloat(packFloat2x16(_4.a));
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_4.d = unpackFloat2x16(floatBitsToUint(_4.c));
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}
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63
shaders-msl-no-opt/asm/comp/bitcast-fp16-fp32.asm.comp
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63
shaders-msl-no-opt/asm/comp/bitcast-fp16-fp32.asm.comp
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 8
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; Bound: 33
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; Schema: 0
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OpCapability Shader
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OpCapability Float16
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OpCapability StorageBuffer16BitAccess
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OpExtension "SPV_KHR_16bit_storage"
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 450
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OpSourceExtension "GL_EXT_shader_explicit_arithmetic_types"
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OpName %main "main"
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OpName %SSBO "SSBO"
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OpMemberName %SSBO 0 "a"
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OpMemberName %SSBO 1 "b"
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OpMemberName %SSBO 2 "c"
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OpMemberName %SSBO 3 "d"
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OpName %_ ""
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OpMemberDecorate %SSBO 0 Offset 0
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OpMemberDecorate %SSBO 1 Offset 4
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OpMemberDecorate %SSBO 2 Offset 8
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OpMemberDecorate %SSBO 3 Offset 12
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OpDecorate %SSBO BufferBlock
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%half = OpTypeFloat 16
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%v2half = OpTypeVector %half 2
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%float = OpTypeFloat 32
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%SSBO = OpTypeStruct %v2half %float %float %v2half
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%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
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%_ = OpVariable %_ptr_Uniform_SSBO Uniform
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%int = OpTypeInt 32 1
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%int_1 = OpConstant %int 1
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%int_0 = OpConstant %int 0
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%_ptr_Uniform_v2half = OpTypePointer Uniform %v2half
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%uint = OpTypeInt 32 0
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%int_3 = OpConstant %int 3
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%int_2 = OpConstant %int 2
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%v3uint = OpTypeVector %uint 3
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%uint_1 = OpConstant %uint 1
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%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
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%main = OpFunction %void None %3
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%5 = OpLabel
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%16 = OpAccessChain %_ptr_Uniform_v2half %_ %int_0
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%17 = OpLoad %v2half %16
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%20 = OpBitcast %float %17
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%22 = OpAccessChain %_ptr_Uniform_float %_ %int_1
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OpStore %22 %20
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%25 = OpAccessChain %_ptr_Uniform_float %_ %int_2
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%26 = OpLoad %float %25
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%28 = OpBitcast %v2half %26
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%29 = OpAccessChain %_ptr_Uniform_v2half %_ %int_3
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OpStore %29 %28
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OpReturn
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OpFunctionEnd
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63
shaders-no-opt/asm/comp/bitcast-fp16-fp32.asm.vk.comp
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63
shaders-no-opt/asm/comp/bitcast-fp16-fp32.asm.vk.comp
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 8
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; Bound: 33
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; Schema: 0
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OpCapability Shader
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OpCapability Float16
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OpCapability StorageBuffer16BitAccess
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OpExtension "SPV_KHR_16bit_storage"
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 450
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OpSourceExtension "GL_EXT_shader_explicit_arithmetic_types"
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OpName %main "main"
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OpName %SSBO "SSBO"
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OpMemberName %SSBO 0 "a"
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OpMemberName %SSBO 1 "b"
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OpMemberName %SSBO 2 "c"
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OpMemberName %SSBO 3 "d"
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OpName %_ ""
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OpMemberDecorate %SSBO 0 Offset 0
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OpMemberDecorate %SSBO 1 Offset 4
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OpMemberDecorate %SSBO 2 Offset 8
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OpMemberDecorate %SSBO 3 Offset 12
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OpDecorate %SSBO BufferBlock
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%half = OpTypeFloat 16
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%v2half = OpTypeVector %half 2
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%float = OpTypeFloat 32
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%SSBO = OpTypeStruct %v2half %float %float %v2half
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%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
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%_ = OpVariable %_ptr_Uniform_SSBO Uniform
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%int = OpTypeInt 32 1
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%int_1 = OpConstant %int 1
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%int_0 = OpConstant %int 0
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%_ptr_Uniform_v2half = OpTypePointer Uniform %v2half
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%uint = OpTypeInt 32 0
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%_ptr_Uniform_float = OpTypePointer Uniform %float
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%int_3 = OpConstant %int 3
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%int_2 = OpConstant %int 2
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%v3uint = OpTypeVector %uint 3
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%uint_1 = OpConstant %uint 1
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%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
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%main = OpFunction %void None %3
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%5 = OpLabel
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%16 = OpAccessChain %_ptr_Uniform_v2half %_ %int_0
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%17 = OpLoad %v2half %16
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%20 = OpBitcast %float %17
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%22 = OpAccessChain %_ptr_Uniform_float %_ %int_1
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OpStore %22 %20
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%25 = OpAccessChain %_ptr_Uniform_float %_ %int_2
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%26 = OpLoad %float %25
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%28 = OpBitcast %v2half %26
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%29 = OpAccessChain %_ptr_Uniform_v2half %_ %int_3
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OpStore %29 %28
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OpReturn
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OpFunctionEnd
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@ -4636,6 +4636,26 @@ SPIRType CompilerGLSL::binary_op_bitcast_helper(string &cast_op0, string &cast_o
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return expected_type;
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}
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bool CompilerGLSL::emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0)
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{
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// Some bitcasts may require complex casting sequences, and are implemented here.
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// Otherwise a simply unary function will do with bitcast_glsl_op.
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auto &output_type = get<SPIRType>(result_type);
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auto &input_type = expression_type(op0);
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string expr;
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if (output_type.basetype == SPIRType::Half && input_type.basetype == SPIRType::Float && input_type.vecsize == 1)
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expr = join("unpackFloat2x16(floatBitsToUint(", to_unpacked_expression(op0), "))");
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else if (output_type.basetype == SPIRType::Float && input_type.basetype == SPIRType::Half && input_type.vecsize == 2)
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expr = join("uintBitsToFloat(packFloat2x16(", to_unpacked_expression(op0), "))");
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else
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return false;
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emit_op(result_type, id, expr, should_forward(op0));
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return true;
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}
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void CompilerGLSL::emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
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const char *op, SPIRType::BaseType input_type, bool skip_cast_if_equal_type)
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{
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@ -9574,8 +9594,11 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
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uint32_t id = ops[1];
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uint32_t arg = ops[2];
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auto op = bitcast_glsl_op(get<SPIRType>(result_type), expression_type(arg));
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emit_unary_func_op(result_type, id, arg, op.c_str());
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if (!emit_complex_bitcast(result_type, id, arg))
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{
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auto op = bitcast_glsl_op(get<SPIRType>(result_type), expression_type(arg));
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emit_unary_func_op(result_type, id, arg, op.c_str());
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}
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break;
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}
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SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type,
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uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type);
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virtual bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0);
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std::string to_ternary_expression(const SPIRType &result_type, uint32_t select, uint32_t true_value,
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uint32_t false_value);
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emit_legacy_uniform(var);
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}
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bool CompilerHLSL::emit_complex_bitcast(uint32_t, uint32_t, uint32_t)
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{
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return false;
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}
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string CompilerHLSL::bitcast_glsl_op(const SPIRType &out_type, const SPIRType &in_type)
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{
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if (out_type.basetype == SPIRType::UInt && in_type.basetype == SPIRType::Int)
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std::string layout_for_member(const SPIRType &type, uint32_t index) override;
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std::string to_interpolation_qualifiers(const Bitset &flags) override;
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std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override;
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bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0) override;
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std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id) override;
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std::string to_sampler_expression(uint32_t id);
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std::string to_resource_binding(const SPIRVariable &var);
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@ -11346,6 +11346,11 @@ string CompilerMSL::bitcast_glsl_op(const SPIRType &out_type, const SPIRType &in
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}
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}
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bool CompilerMSL::emit_complex_bitcast(uint32_t, uint32_t, uint32_t)
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{
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return false;
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}
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// Returns an MSL string identifying the name of a SPIR-V builtin.
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// Output builtins are qualified with the name of the stage out structure.
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string CompilerMSL::builtin_to_glsl(BuiltIn builtin, StorageClass storage)
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@ -635,6 +635,7 @@ protected:
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bool builtin_translates_to_nonarray(spv::BuiltIn builtin) const override;
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std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override;
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bool emit_complex_bitcast(uint32_t result_id, uint32_t id, uint32_t op0) override;
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bool skip_argument(uint32_t id) const override;
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std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain) override;
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std::string to_qualifiers_glsl(uint32_t id) override;
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