+ missing tests
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@ -48,9 +48,9 @@ struct Params
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kernel void main0(constant Params& _18 [[buffer(1)]], raytracing::acceleration_structure<raytracing::instancing> AS0 [[buffer(0)]], raytracing::acceleration_structure<raytracing::instancing> AS1 [[buffer(2)]])
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{
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raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data> q;
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q.reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS0, spvMakeIntersectionParams(_18.ray_flags));
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q.reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS0, _18.cull_mask, spvMakeIntersectionParams(_18.ray_flags));
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raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data> q2[2];
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q2[1].reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS1, spvMakeIntersectionParams(_18.ray_flags));
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q2[1].reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS1, _18.cull_mask, spvMakeIntersectionParams(_18.ray_flags));
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bool _63 = q.next();
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bool res = _63;
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q2[0].abort();
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@ -47,7 +47,7 @@ fragment main0_out main0(main0_in in [[stage_in]], raytracing::acceleration_stru
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{
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main0_out out = {};
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raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data> rayQuery;
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rayQuery.reset(ray(float3((in.inPos.xy * 4.0) - float2(2.0), 1.0), float3(0.0, 0.0, -1.0), 0.001000000047497451305389404296875, 2.0), topLevelAS, spvMakeIntersectionParams(4u));
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rayQuery.reset(ray(float3((in.inPos.xy * 4.0) - float2(2.0), 1.0), float3(0.0, 0.0, -1.0), 0.001000000047497451305389404296875, 2.0), topLevelAS, 255u, spvMakeIntersectionParams(4u));
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for (;;)
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{
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bool _88 = rayQuery.next();
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@ -139,7 +139,7 @@ fragment void main0(main0_in in [[stage_in]], const device spvBufferDescriptor<c
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{
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discard_fragment();
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}
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rayQuery.reset(ray(float3(0.0), float3(1.0), 0.00999999977648258209228515625, 1.0), tlas[in.inputId], spvMakeIntersectionParams(0u));
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rayQuery.reset(ray(float3(0.0), float3(1.0), 0.00999999977648258209228515625, 1.0), tlas[in.inputId], 255u, spvMakeIntersectionParams(0u));
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bool _301 = rayQuery.next();
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if (smp_textures[_231].sample(smp_texturesSmplr[_231], float2(0.0), level(0.0)).w > 0.5)
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{
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@ -153,7 +153,7 @@ fragment void main0(main0_in in [[stage_in]], const device spvBufferDescriptor<c
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{
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discard_fragment();
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}
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rayQuery_1.reset(ray(float3(0.0), float3(1.0), 0.00999999977648258209228515625, 1.0), tlas[in.inputId], spvMakeIntersectionParams(0u));
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rayQuery_1.reset(ray(float3(0.0), float3(1.0), 0.00999999977648258209228515625, 1.0), tlas[in.inputId], 255u, spvMakeIntersectionParams(0u));
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bool _336 = rayQuery_1.next();
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}
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