Merge pull request #103 from brenwill/master
Remove emission of function prototypes in MSL.
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commit
2c7359d1d3
@ -129,14 +129,10 @@ static uint32_t pls_format_to_components(PlsFormat format)
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}
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}
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static const char* vector_swizzle(int vecsize, int index)
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static const char *vector_swizzle(int vecsize, int index)
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{
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static const char* swizzle[4][4] =
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{
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{ ".x", ".y", ".z", ".w" },
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{ ".xy", ".yz", ".zw" },
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{ ".xyz", ".yzw" },
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{ "" }
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static const char *swizzle[4][4] = {
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{ ".x", ".y", ".z", ".w" }, { ".xy", ".yz", ".zw" }, { ".xyz", ".yzw" }, { "" }
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};
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assert(vecsize >= 1 && vecsize <= 4);
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@ -3290,7 +3286,8 @@ string CompilerGLSL::access_chain(uint32_t base, const uint32_t *indices, uint32
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return expr;
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}
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string CompilerGLSL::access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, bool* need_transpose)
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string CompilerGLSL::access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type,
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bool *need_transpose)
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{
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if (flattened_buffer_blocks.count(base))
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{
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@ -3305,7 +3302,8 @@ string CompilerGLSL::access_chain(uint32_t base, const uint32_t *indices, uint32
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}
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}
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std::string CompilerGLSL::flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset)
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std::string CompilerGLSL::flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset)
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{
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if (!target_type.array.empty())
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{
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@ -3325,7 +3323,8 @@ std::string CompilerGLSL::flattened_access_chain(uint32_t base, const uint32_t *
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}
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}
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std::string CompilerGLSL::flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset)
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std::string CompilerGLSL::flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset)
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{
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std::string expr;
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@ -3348,7 +3347,8 @@ std::string CompilerGLSL::flattened_access_chain_struct(uint32_t base, const uin
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return expr;
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}
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std::string CompilerGLSL::flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset)
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std::string CompilerGLSL::flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset)
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{
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std::string expr;
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@ -3368,7 +3368,8 @@ std::string CompilerGLSL::flattened_access_chain_matrix(uint32_t base, const uin
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return expr;
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}
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std::string CompilerGLSL::flattened_access_chain_vector_scalar(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset)
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std::string CompilerGLSL::flattened_access_chain_vector_scalar(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset)
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{
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if (target_type.basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Access chains that use non-floating-point base types can not be flattened");
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@ -3393,7 +3394,9 @@ std::string CompilerGLSL::flattened_access_chain_vector_scalar(uint32_t base, co
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return expr;
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}
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std::pair<std::string, uint32_t> CompilerGLSL::flattened_access_chain_offset(uint32_t base, const uint32_t *indices, uint32_t count, uint32_t offset, bool *need_transpose)
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std::pair<std::string, uint32_t> CompilerGLSL::flattened_access_chain_offset(uint32_t base, const uint32_t *indices,
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uint32_t count, uint32_t offset,
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bool *need_transpose)
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{
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const auto *type = &expression_type(base);
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uint32_t type_size = 0;
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@ -3444,7 +3447,8 @@ std::pair<std::string, uint32_t> CompilerGLSL::flattened_access_chain_offset(uin
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offset += type_struct_member_offset(*type, index);
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type_size = uint32_t(get_declared_struct_member_size(*type, index));
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row_major_matrix_needs_conversion = (combined_decoration_for_member(*type, index) & (1ull << DecorationRowMajor)) != 0;
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row_major_matrix_needs_conversion =
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(combined_decoration_for_member(*type, index) & (1ull << DecorationRowMajor)) != 0;
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type = &get<SPIRType>(type->member_types[index]);
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}
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// Matrix -> Vector
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@ -315,13 +315,20 @@ protected:
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bool suppress_usage_tracking = false);
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std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, bool index_is_literal,
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bool chain_only = false, bool *need_transpose = nullptr);
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std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, bool *need_transpose = nullptr);
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std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type,
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bool *need_transpose = nullptr);
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std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_vector_scalar(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, uint32_t offset);
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std::pair<std::string, uint32_t> flattened_access_chain_offset(uint32_t base, const uint32_t *indices, uint32_t count, uint32_t offset, bool *need_transpose = nullptr);
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std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset);
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std::string flattened_access_chain_vector_scalar(uint32_t base, const uint32_t *indices, uint32_t count,
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const SPIRType &target_type, uint32_t offset);
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std::pair<std::string, uint32_t> flattened_access_chain_offset(uint32_t base, const uint32_t *indices,
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uint32_t count, uint32_t offset,
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bool *need_transpose = nullptr);
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const char *index_to_swizzle(uint32_t index);
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std::string remap_swizzle(uint32_t result_type, uint32_t input_components, uint32_t expr);
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@ -57,9 +57,9 @@ string CompilerMSL::compile(MSLConfiguration &msl_cfg, vector<MSLVertexAttr> *p_
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for (auto &rb : *p_res_bindings)
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resource_bindings.push_back(&rb);
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// Establish the need to output any custom functions
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// Preprocess OpCodes to extract the need to output additional header content
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set_enabled_interface_variables(get_active_interface_variables());
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register_custom_functions();
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preprocess_op_codes();
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// Create structs to hold input and output variables
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qual_pos_var_name = "";
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@ -98,7 +98,6 @@ string CompilerMSL::compile(MSLConfiguration &msl_cfg, vector<MSLVertexAttr> *p_
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emit_header();
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emit_resources();
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emit_custom_functions();
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emit_function_declarations();
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emit_function(get<SPIRFunction>(entry_point), 0);
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pass_count++;
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@ -114,11 +113,15 @@ string CompilerMSL::compile()
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}
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// Register the need to output any custom functions.
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void CompilerMSL::register_custom_functions()
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void CompilerMSL::preprocess_op_codes()
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{
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custom_function_ops.clear();
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CustomFunctionHandler handler(*this, custom_function_ops);
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traverse_all_reachable_opcodes(get<SPIRFunction>(entry_point), handler);
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OpCodePreprocessor preproc(*this);
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traverse_all_reachable_opcodes(get<SPIRFunction>(entry_point), preproc);
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if (preproc.suppress_missing_prototypes)
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add_header_line("#pragma clang diagnostic ignored \"-Wmissing-prototypes\"");
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}
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// Move the Private global variables to the entry function.
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@ -399,8 +402,13 @@ uint32_t CompilerMSL::add_interface_block(StorageClass storage)
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// Emits the file header info
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void CompilerMSL::emit_header()
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{
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for (auto &header : header_lines)
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statement(header);
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if (!header_lines.empty())
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{
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for (auto &header : header_lines)
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statement(header);
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statement("");
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}
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statement("#include <metal_stdlib>");
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statement("#include <simd/simd.h>");
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@ -419,8 +427,6 @@ void CompilerMSL::emit_custom_functions()
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case OpFMod:
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statement("// Support GLSL mod(), which is slightly different than Metal fmod()");
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statement("template<typename Tx, typename Ty>");
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statement("Tx mod(Tx x, Ty y);");
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statement("template<typename Tx, typename Ty>");
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statement("Tx mod(Tx x, Ty y)");
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begin_scope();
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statement("return x - y * floor(x / y);");
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@ -625,28 +631,9 @@ void CompilerMSL::emit_interface_block(uint32_t ib_var_id)
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}
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}
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// Output a declaration statement for each function.
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void CompilerMSL::emit_function_declarations()
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{
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for (auto &id : ids)
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if (id.get_type() == TypeFunction)
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{
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auto &func = id.get<SPIRFunction>();
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if (func.self != entry_point)
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emit_function_prototype(func, true);
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}
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statement("");
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}
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void CompilerMSL::emit_function_prototype(SPIRFunction &func, uint64_t)
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{
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emit_function_prototype(func, false);
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}
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// Emits the declaration signature of the specified function.
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// If this is the entry point function, Metal-specific return value and function arguments are added.
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void CompilerMSL::emit_function_prototype(SPIRFunction &func, bool is_decl)
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void CompilerMSL::emit_function_prototype(SPIRFunction &func, uint64_t)
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{
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local_variable_names = resource_names;
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string decl;
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@ -707,7 +694,7 @@ void CompilerMSL::emit_function_prototype(SPIRFunction &func, bool is_decl)
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}
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decl += ")";
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statement(decl, (is_decl ? ";" : ""));
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statement(decl);
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}
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// Returns the texture sampling function string for the specified image and sampling characteristics.
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@ -1732,13 +1719,20 @@ size_t CompilerMSL::get_declared_type_size(uint32_t type_id, uint64_t dec_mask)
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}
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}
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// If the opcode requires a bespoke custom function be output, remember it.
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bool CompilerMSL::CustomFunctionHandler::handle(Op opcode, const uint32_t * /*args*/, uint32_t /*length*/)
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bool CompilerMSL::OpCodePreprocessor::handle(Op opcode, const uint32_t * /*args*/, uint32_t /*length*/)
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{
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switch (opcode)
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{
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// If an opcode requires a bespoke custom function be output, remember it.
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case OpFMod:
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custom_function_ops.insert(opcode);
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compiler.custom_function_ops.insert(uint32_t(opcode));
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break;
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// Since MSL exists in a single execution scope, function prototype declarations are not
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// needed, and clutter the output. If secondary functions are output (as indicated by the
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// presence of OpFunctionCall, then suppress compiler warnings of missing function prototypes.
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case OpFunctionCall:
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suppress_missing_prototypes = true;
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break;
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default:
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@ -117,7 +117,7 @@ protected:
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uint32_t comp, uint32_t sample, bool *p_forward) override;
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std::string clean_func_name(std::string func_name) override;
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void register_custom_functions();
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void preprocess_op_codes();
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void emit_custom_functions();
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void localize_global_variables();
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void extract_global_variables_from_functions();
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@ -128,8 +128,6 @@ protected:
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void mark_location_as_used_by_shader(uint32_t location, spv::StorageClass storage);
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void emit_resources();
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void emit_interface_block(uint32_t ib_var_id);
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void emit_function_prototype(SPIRFunction &func, bool is_decl);
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void emit_function_declarations();
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void populate_func_name_overrides();
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std::string func_type_decl(SPIRType &type);
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@ -161,20 +159,18 @@ protected:
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std::string stage_out_var_name = "out";
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std::string sampler_name_suffix = "Smplr";
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// Extracts a set of opcodes that should be implemented as a bespoke custom function
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// whose full source code is output as part of the shader source code.
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struct CustomFunctionHandler : OpcodeHandler
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// OpcodeHandler that handles several MSL preprocessing operations.
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struct OpCodePreprocessor : OpcodeHandler
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{
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CustomFunctionHandler(const CompilerMSL &compiler_, std::set<uint32_t> &custom_function_ops_)
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OpCodePreprocessor(CompilerMSL &compiler_)
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: compiler(compiler_)
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, custom_function_ops(custom_function_ops_)
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{
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}
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bool handle(spv::Op opcode, const uint32_t *args, uint32_t length) override;
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const CompilerMSL &compiler;
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std::set<uint32_t> &custom_function_ops;
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CompilerMSL &compiler;
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bool suppress_missing_prototypes = false;
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};
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// Sorts the members of a SPIRType and associated Meta info based on a settable sorting
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