[+] Dummy SM3.0 MSAA intrins
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@ -579,10 +579,13 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
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break;
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case BuiltInSampleMask:
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if (hlsl_options.shader_model < 41 || execution.model != ExecutionModelFragment)
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SPIRV_CROSS_THROW("Sample Mask output is only supported in PS 4.1 or higher.");
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type = "uint";
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semantic = "SV_Coverage";
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if (hlsl_options.shader_model >= 41)
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{
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if (execution.model != ExecutionModelFragment)
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SPIRV_CROSS_THROW("Sample Mask output is only supported in PS 4.1 or higher.");
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type = "uint";
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semantic = "SV_Coverage";
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}
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break;
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case BuiltInFragDepth:
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@ -799,17 +802,21 @@ void CompilerHLSL::emit_builtin_inputs_in_struct()
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break;
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case BuiltInSampleId:
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if (legacy)
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SPIRV_CROSS_THROW("Sample ID not supported in SM 3.0 or lower.");
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type = "uint";
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semantic = "SV_SampleIndex";
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if (hlsl_options.shader_model > 30)
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{
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type = "uint";
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semantic = "SV_SampleIndex";
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}
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break;
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case BuiltInSampleMask:
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if (hlsl_options.shader_model < 50 || get_entry_point().model != ExecutionModelFragment)
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SPIRV_CROSS_THROW("Sample Mask input is only supported in PS 5.0 or higher.");
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type = "uint";
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semantic = "SV_Coverage";
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if (hlsl_options.shader_model >= 50)
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{
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if (get_entry_point().model != ExecutionModelFragment)
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SPIRV_CROSS_THROW("Sample Mask input is only supported in PS 5.0 or higher.");
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type = "uint";
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semantic = "SV_Coverage";
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}
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break;
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case BuiltInGlobalInvocationId:
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@ -3216,7 +3223,25 @@ void CompilerHLSL::emit_hlsl_entry_point()
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break;
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case BuiltInSampleMask:
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statement(builtin, "[0] = stage_input.", builtin, ";");
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if (hlsl_options.shader_model >= 50)
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{
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statement(builtin, "[0] = stage_input.", builtin, ";");
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}
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else
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{
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statement(builtin, "[0] = 0;");
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}
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break;
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case BuiltInSampleId:
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if (hlsl_options.shader_model > 30)
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{
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statement(builtin, " = stage_input.", builtin, ";");
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}
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else
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{
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statement(builtin, " = 0;");
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}
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break;
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case BuiltInNumWorkgroups:
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@ -3394,7 +3419,10 @@ void CompilerHLSL::emit_hlsl_entry_point()
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break;
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case BuiltInSampleMask:
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statement("stage_output.gl_SampleMask = gl_SampleMask[0];");
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if (hlsl_options.shader_model >= 50)
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{
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statement("stage_output.gl_SampleMask = gl_SampleMask[0];");
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}
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break;
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default:
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