Make sure image integer coords are int, not uint.

HLSL can emit uint here.
This commit is contained in:
Hans-Kristian Arntzen 2017-12-01 15:01:56 +01:00
parent a02b008ce0
commit 3c52771aee
4 changed files with 173 additions and 6 deletions

View File

@ -0,0 +1,17 @@
#version 450
layout(binding = 1, rgba32f) uniform image2D RWIm;
layout(binding = 0, rgba32f) uniform writeonly imageBuffer RWBuf;
layout(binding = 1) uniform sampler2D ROIm;
layout(binding = 0) uniform samplerBuffer ROBuf;
layout(location = 0) out vec4 _entryPointOutput;
void main()
{
imageStore(RWIm, ivec2(uvec2(10u)), vec4(10.0, 0.5, 8.0, 2.0));
vec4 _69 = imageLoad(RWIm, ivec2(uvec2(30u)));
imageStore(RWBuf, int(80u), _69);
_entryPointOutput = (_69 + texelFetch(ROIm, ivec2(uvec2(50u, 60u)), 0)) + texelFetch(ROBuf, int(80u));
}

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@ -0,0 +1,26 @@
#version 450
layout(binding = 1, rgba32f) uniform image2D RWIm;
layout(binding = 0, rgba32f) uniform writeonly imageBuffer RWBuf;
layout(binding = 1) uniform sampler2D ROIm;
layout(binding = 0) uniform samplerBuffer ROBuf;
layout(location = 0) out vec4 _entryPointOutput;
vec4 _main()
{
vec4 storeTemp = vec4(10.0, 0.5, 8.0, 2.0);
imageStore(RWIm, ivec2(uvec2(10u)), storeTemp);
vec4 v = imageLoad(RWIm, ivec2(uvec2(30u)));
imageStore(RWBuf, int(80u), v);
v += texelFetch(ROIm, ivec2(uvec2(50u, 60u)), 0);
v += texelFetch(ROBuf, int(80u));
return v;
}
void main()
{
vec4 _45 = _main();
_entryPointOutput = _45;
}

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@ -0,0 +1,103 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 2
; Bound: 63
; Schema: 0
OpCapability Shader
OpCapability SampledBuffer
OpCapability ImageBuffer
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_entryPointOutput
OpExecutionMode %main OriginUpperLeft
OpSource HLSL 500
OpName %main "main"
OpName %_main_ "@main("
OpName %storeTemp "storeTemp"
OpName %RWIm "RWIm"
OpName %v "v"
OpName %RWBuf "RWBuf"
OpName %ROIm "ROIm"
OpName %ROBuf "ROBuf"
OpName %_entryPointOutput "@entryPointOutput"
OpDecorate %RWIm DescriptorSet 0
OpDecorate %RWIm Binding 1
OpDecorate %RWBuf DescriptorSet 0
OpDecorate %RWBuf Binding 0
OpDecorate %ROIm DescriptorSet 0
OpDecorate %ROIm Binding 1
OpDecorate %ROBuf DescriptorSet 0
OpDecorate %ROBuf Binding 0
OpDecorate %_entryPointOutput Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%8 = OpTypeFunction %v4float
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_10 = OpConstant %float 10
%float_0_5 = OpConstant %float 0.5
%float_8 = OpConstant %float 8
%float_2 = OpConstant %float 2
%17 = OpConstantComposite %v4float %float_10 %float_0_5 %float_8 %float_2
%18 = OpTypeImage %float 2D 0 0 0 2 Rgba32f
%_ptr_UniformConstant_18 = OpTypePointer UniformConstant %18
%RWIm = OpVariable %_ptr_UniformConstant_18 UniformConstant
%uint = OpTypeInt 32 0
%v2uint = OpTypeVector %uint 2
%uint_10 = OpConstant %uint 10
%25 = OpConstantComposite %v2uint %uint_10 %uint_10
%uint_30 = OpConstant %uint 30
%30 = OpConstantComposite %v2uint %uint_30 %uint_30
%32 = OpTypeImage %float Buffer 0 0 0 2 Rgba32f
%_ptr_UniformConstant_32 = OpTypePointer UniformConstant %32
%RWBuf = OpVariable %_ptr_UniformConstant_32 UniformConstant
%uint_80 = OpConstant %uint 80
%38 = OpTypeImage %float 2D 0 0 0 1 Unknown
%SampledImage = OpTypeSampledImage %38
%_ptr_UniformConstant_38 = OpTypePointer UniformConstant %SampledImage
%ROIm = OpVariable %_ptr_UniformConstant_38 UniformConstant
%uint_50 = OpConstant %uint 50
%uint_60 = OpConstant %uint 60
%44 = OpConstantComposite %v2uint %uint_50 %uint_60
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%50 = OpTypeImage %float Buffer 0 0 0 1 Rgba32f
%_ptr_UniformConstant_50 = OpTypePointer UniformConstant %50
%ROBuf = OpVariable %_ptr_UniformConstant_50 UniformConstant
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_entryPointOutput = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %3
%5 = OpLabel
%62 = OpFunctionCall %v4float %_main_
OpStore %_entryPointOutput %62
OpReturn
OpFunctionEnd
%_main_ = OpFunction %v4float None %8
%10 = OpLabel
%storeTemp = OpVariable %_ptr_Function_v4float Function
%v = OpVariable %_ptr_Function_v4float Function
OpStore %storeTemp %17
%21 = OpLoad %18 %RWIm
%26 = OpLoad %v4float %storeTemp
OpImageWrite %21 %25 %26
%28 = OpLoad %18 %RWIm
%31 = OpImageRead %v4float %28 %30
OpStore %v %31
%35 = OpLoad %32 %RWBuf
%37 = OpLoad %v4float %v
OpImageWrite %35 %uint_80 %37
%41 = OpLoad %SampledImage %ROIm
%ROImage = OpImage %38 %41
%47 = OpImageFetch %v4float %ROImage %44 Lod %int_0
%48 = OpLoad %v4float %v
%49 = OpFAdd %v4float %48 %47
OpStore %v %49
%53 = OpLoad %50 %ROBuf
%54 = OpImageFetch %v4float %53 %uint_80
%55 = OpLoad %v4float %v
%56 = OpFAdd %v4float %55 %54
OpStore %v %56
%57 = OpLoad %v4float %v
OpReturnValue %57
OpFunctionEnd

View File

@ -3451,6 +3451,15 @@ string CompilerGLSL::to_function_args(uint32_t img, const SPIRType &imgtype, boo
// Only enclose the UV expression if needed.
auto coord_expr = (*swizzle_expr == '\0') ? to_expression(coord) : (to_enclosed_expression(coord) + swizzle_expr);
// texelFetch only takes int, not uint.
auto &coord_type = expression_type(coord);
if (coord_type.basetype == SPIRType::UInt)
{
auto expected_type = coord_type;
expected_type.basetype = SPIRType::Int;
coord_expr = bitcast_expression(expected_type, coord_type.basetype, coord_expr);
}
// textureLod on sampler2DArrayShadow and samplerCubeShadow does not exist in GLSL for some reason.
// To emulate this, we will have to use textureGrad with a constant gradient of 0.
// The workaround will assert that the LOD is in fact constant 0, or we cannot emit correct code.
@ -6366,6 +6375,12 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
}
else
{
// imageLoad only accepts int coords, not uint.
auto coord_expr = to_expression(ops[3]);
auto target_coord_type = expression_type(ops[3]);
target_coord_type.basetype = SPIRType::Int;
coord_expr = bitcast_expression(target_coord_type, expression_type(ops[3]).basetype, coord_expr);
// Plain image load/store.
if (type.image.ms)
{
@ -6374,11 +6389,11 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
SPIRV_CROSS_THROW("Multisampled image used in OpImageRead, but unexpected operand mask was used.");
uint32_t samples = ops[5];
imgexpr = join("imageLoad(", to_expression(ops[2]), ", ", to_expression(ops[3]), ", ",
to_expression(samples), ")");
imgexpr =
join("imageLoad(", to_expression(ops[2]), ", ", coord_expr, ", ", to_expression(samples), ")");
}
else
imgexpr = join("imageLoad(", to_expression(ops[2]), ", ", to_expression(ops[3]), ")");
imgexpr = join("imageLoad(", to_expression(ops[2]), ", ", coord_expr, ")");
imgexpr = remap_swizzle(get<SPIRType>(result_type), 4, imgexpr);
pure = false;
@ -6435,17 +6450,23 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
auto store_type = value_type;
store_type.vecsize = 4;
// imageStore only accepts int coords, not uint.
auto coord_expr = to_expression(ops[1]);
auto target_coord_type = expression_type(ops[1]);
target_coord_type.basetype = SPIRType::Int;
coord_expr = bitcast_expression(target_coord_type, expression_type(ops[1]).basetype, coord_expr);
if (type.image.ms)
{
uint32_t operands = ops[3];
if (operands != ImageOperandsSampleMask || length != 5)
SPIRV_CROSS_THROW("Multisampled image used in OpImageWrite, but unexpected operand mask was used.");
uint32_t samples = ops[4];
statement("imageStore(", to_expression(ops[0]), ", ", to_expression(ops[1]), ", ", to_expression(samples),
", ", remap_swizzle(store_type, value_type.vecsize, to_expression(ops[2])), ");");
statement("imageStore(", to_expression(ops[0]), ", ", coord_expr, ", ", to_expression(samples), ", ",
remap_swizzle(store_type, value_type.vecsize, to_expression(ops[2])), ");");
}
else
statement("imageStore(", to_expression(ops[0]), ", ", to_expression(ops[1]), ", ",
statement("imageStore(", to_expression(ops[0]), ", ", coord_expr, ", ",
remap_swizzle(store_type, value_type.vecsize, to_expression(ops[2])), ");");
if (var && variable_storage_is_aliased(*var))