Add *.bc to .gitignore to ignore Xcode 9 intermediate compiled shader files.
spirv_msl.hpp use numeric_limits instead of UINT32_MAX.
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.gitignore
vendored
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.gitignore
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@ -13,5 +13,6 @@
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*.opensdf
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*.shader
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*.a
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*.bc
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!CMakeLists.txt
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@ -63,7 +63,7 @@ using MSLStructMemberKey = uint64_t;
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// Special constant used in a MSLResourceBinding desc_set
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// element to indicate the bindings for the push constants.
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static const uint32_t kPushConstDescSet = UINT32_MAX;
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static const uint32_t kPushConstDescSet = std::numeric_limits<uint32_t>::max();
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// Special constant used in a MSLResourceBinding binding
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// element to indicate the bindings for the push constants.
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