Merge pull request #480 from KhronosGroup/fix-476
Take execution model into account for entry point methods.
This commit is contained in:
commit
467c95679e
118
main.cpp
118
main.cpp
@ -286,9 +286,9 @@ static void print_resources(const Compiler &compiler, const ShaderResources &res
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uint64_t modes = compiler.get_execution_mode_mask();
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fprintf(stderr, "Entry points:\n");
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auto entry_points = compiler.get_entry_points();
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auto entry_points = compiler.get_entry_points_and_stages();
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for (auto &e : entry_points)
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fprintf(stderr, " %s (%s)\n", e.c_str(), execution_model_to_str(compiler.get_entry_point(e).model));
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fprintf(stderr, " %s (%s)\n", e.name.c_str(), execution_model_to_str(e.execution_model));
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fprintf(stderr, "\n");
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fprintf(stderr, "Execution modes:\n");
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@ -467,8 +467,15 @@ struct CLIArguments
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vector<InterfaceVariableRename> interface_variable_renames;
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vector<HLSLVertexAttributeRemap> hlsl_attr_remap;
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string entry;
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string entry_stage;
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vector<pair<string, string>> entry_point_rename;
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struct Rename
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{
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string old_name;
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string new_name;
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ExecutionModel execution_model;
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};
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vector<Rename> entry_point_rename;
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uint32_t iterations = 1;
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bool cpp = false;
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@ -491,12 +498,13 @@ static void print_help()
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"[--hlsl] [--shader-model] [--hlsl-enable-compat] "
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"[--separate-shader-objects]"
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"[--pls-in format input-name] [--pls-out format output-name] [--remap source_name target_name "
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"components] [--extension ext] [--entry name] [--remove-unused-variables] "
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"components] [--extension ext] [--entry name] [--stage <stage (vert, frag, geom, tesc, tese, "
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"comp)>] [--remove-unused-variables] "
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"[--flatten-multidimensional-arrays] [--no-420pack-extension] "
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"[--remap-variable-type <variable_name> <new_variable_type>] "
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"[--rename-interface-variable <in|out> <location> <new_variable_name>] "
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"[--set-hlsl-vertex-input-semantic <location> <semantic>] "
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"[--rename-entry-point <old> <new>] "
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"[--rename-entry-point <old> <new> <stage>] "
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"\n");
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}
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@ -611,6 +619,24 @@ void rename_interface_variable(Compiler &compiler, const vector<Resource> &resou
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}
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}
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static ExecutionModel stage_to_execution_model(const std::string &stage)
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{
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if (stage == "vert")
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return ExecutionModelVertex;
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else if (stage == "frag")
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return ExecutionModelFragment;
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else if (stage == "comp")
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return ExecutionModelGLCompute;
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else if (stage == "tesc")
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return ExecutionModelTessellationControl;
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else if (stage == "tese")
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return ExecutionModelTessellationEvaluation;
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else if (stage == "geom")
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return ExecutionModelGeometry;
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else
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SPIRV_CROSS_THROW("Invalid stage.");
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}
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static int main_inner(int argc, char *argv[])
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{
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CLIArguments args;
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@ -652,9 +678,11 @@ static int main_inner(int argc, char *argv[])
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cbs.add("--rename-entry-point", [&args](CLIParser &parser) {
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auto old_name = parser.next_string();
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auto new_name = parser.next_string();
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args.entry_point_rename.push_back({ old_name, new_name });
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auto model = stage_to_execution_model(parser.next_string());
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args.entry_point_rename.push_back({ old_name, new_name, move(model) });
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});
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cbs.add("--entry", [&args](CLIParser &parser) { args.entry = parser.next_string(); });
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cbs.add("--stage", [&args](CLIParser &parser) { args.entry_stage = parser.next_string(); });
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cbs.add("--separate-shader-objects", [&args](CLIParser &) { args.sso = true; });
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cbs.add("--set-hlsl-vertex-input-semantic", [&args](CLIParser &parser) {
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HLSLVertexAttributeRemap remap;
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@ -772,10 +800,82 @@ static int main_inner(int argc, char *argv[])
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}
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for (auto &rename : args.entry_point_rename)
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compiler->rename_entry_point(rename.first, rename.second);
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compiler->rename_entry_point(rename.old_name, rename.new_name, rename.execution_model);
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if (!args.entry.empty())
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compiler->set_entry_point(args.entry);
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auto entry_points = compiler->get_entry_points_and_stages();
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auto entry_point = args.entry;
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ExecutionModel model = ExecutionModelMax;
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if (!args.entry_stage.empty())
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{
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model = stage_to_execution_model(args.entry_stage);
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if (entry_point.empty())
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{
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// Just use the first entry point with this stage.
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for (auto &e : entry_points)
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{
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if (e.execution_model == model)
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{
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entry_point = e.name;
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break;
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}
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}
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if (entry_point.empty())
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{
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fprintf(stderr, "Could not find an entry point with stage: %s\n", args.entry_stage.c_str());
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return EXIT_FAILURE;
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}
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}
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else
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{
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// Make sure both stage and name exists.
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bool exists = false;
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for (auto &e : entry_points)
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{
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if (e.execution_model == model && e.name == entry_point)
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{
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exists = true;
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break;
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}
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}
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if (!exists)
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{
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fprintf(stderr, "Could not find an entry point %s with stage: %s\n", entry_point.c_str(),
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args.entry_stage.c_str());
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return EXIT_FAILURE;
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}
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}
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}
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else if (!entry_point.empty())
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{
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// Make sure there is just one entry point with this name, or the stage
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// is ambiguous.
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uint32_t stage_count = 0;
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for (auto &e : entry_points)
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{
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if (e.name == entry_point)
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{
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stage_count++;
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model = e.execution_model;
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}
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}
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if (stage_count == 0)
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{
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fprintf(stderr, "There is no entry point with name: %s\n", entry_point.c_str());
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return EXIT_FAILURE;
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}
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else if (stage_count > 1)
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{
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fprintf(stderr, "There is more than one entry point with name: %s. Use --stage.\n", entry_point.c_str());
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return EXIT_FAILURE;
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}
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}
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if (!entry_point.empty())
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compiler->set_entry_point(entry_point, model);
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if (!args.set_version && !compiler->get_options().version)
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{
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4
shaders-other/README.md
Normal file
4
shaders-other/README.md
Normal file
@ -0,0 +1,4 @@
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These shaders are not actually run yet as part of any test suite,
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but are kept here because they have been used to manually test various aspects of SPIRV-Cross in the past.
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These would ideally be part of the test suite in some way.
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60
shaders-other/aliased-entry-point-names.asm
Normal file
60
shaders-other/aliased-entry-point-names.asm
Normal file
@ -0,0 +1,60 @@
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 3
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; Bound: 20
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %main "main" %_
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OpEntryPoint Vertex %main2 "main2" %_
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OpEntryPoint Fragment %main3 "main" %FragColor
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OpEntryPoint Fragment %main4 "main2" %FragColor
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OpSource GLSL 450
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OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
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OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
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OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
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OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
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OpDecorate %FragColor Location 0
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OpDecorate %gl_PerVertex Block
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%v4floatptr = OpTypePointer Output %v4float
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_float_uint_1 = OpTypeArray %float %uint_1
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%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
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%_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex
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%_ = OpVariable %_ptr_Output_gl_PerVertex Output
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%FragColor = OpVariable %v4floatptr Output
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%float_1 = OpConstant %float 1
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%17 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%float_2 = OpConstant %float 2
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%18 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%main = OpFunction %void None %3
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%5 = OpLabel
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%19 = OpAccessChain %_ptr_Output_v4float %_ %int_0
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OpStore %19 %17
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OpReturn
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OpFunctionEnd
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%main2 = OpFunction %void None %3
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%6 = OpLabel
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%20 = OpAccessChain %_ptr_Output_v4float %_ %int_0
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OpStore %20 %18
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OpReturn
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OpFunctionEnd
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%main3 = OpFunction %void None %3
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%7 = OpLabel
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OpStore %FragColor %17
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OpReturn
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OpFunctionEnd
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%main4 = OpFunction %void None %3
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%8 = OpLabel
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OpStore %FragColor %18
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OpReturn
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OpFunctionEnd
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@ -2589,20 +2589,51 @@ vector<string> Compiler::get_entry_points() const
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return entries;
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}
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vector<EntryPoint> Compiler::get_entry_points_and_stages() const
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{
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vector<EntryPoint> entries;
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for (auto &entry : entry_points)
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entries.push_back({ entry.second.orig_name, entry.second.model });
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return entries;
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}
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void Compiler::rename_entry_point(const std::string &old_name, const std::string &new_name)
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{
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auto &entry = get_entry_point(old_name);
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auto &entry = get_first_entry_point(old_name);
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entry.orig_name = new_name;
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entry.name = new_name;
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}
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void Compiler::rename_entry_point(const std::string &old_name, const std::string &new_name, spv::ExecutionModel model)
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{
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auto &entry = get_entry_point(old_name, model);
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entry.orig_name = new_name;
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entry.name = new_name;
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}
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void Compiler::set_entry_point(const std::string &name)
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{
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auto &entry = get_entry_point(name);
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auto &entry = get_first_entry_point(name);
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entry_point = entry.self;
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}
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void Compiler::set_entry_point(const std::string &name, spv::ExecutionModel model)
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{
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auto &entry = get_entry_point(name, model);
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entry_point = entry.self;
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}
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SPIREntryPoint &Compiler::get_entry_point(const std::string &name)
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{
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return get_first_entry_point(name);
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}
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const SPIREntryPoint &Compiler::get_entry_point(const std::string &name) const
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{
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return get_first_entry_point(name);
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}
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SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name)
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points), [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
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@ -2615,7 +2646,7 @@ SPIREntryPoint &Compiler::get_entry_point(const std::string &name)
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return itr->second;
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}
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const SPIREntryPoint &Compiler::get_entry_point(const std::string &name) const
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const SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name) const
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points), [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
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@ -2628,9 +2659,40 @@ const SPIREntryPoint &Compiler::get_entry_point(const std::string &name) const
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return itr->second;
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}
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SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model)
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points), [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
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return entry.second.orig_name == name && entry.second.model == model;
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});
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if (itr == end(entry_points))
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SPIRV_CROSS_THROW("Entry point does not exist.");
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return itr->second;
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}
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const SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model) const
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{
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auto itr =
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find_if(begin(entry_points), end(entry_points), [&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
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return entry.second.orig_name == name && entry.second.model == model;
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});
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if (itr == end(entry_points))
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SPIRV_CROSS_THROW("Entry point does not exist.");
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return itr->second;
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}
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const string &Compiler::get_cleansed_entry_point_name(const std::string &name) const
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{
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return get_entry_point(name).name;
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return get_first_entry_point(name).name;
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}
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const string &Compiler::get_cleansed_entry_point_name(const std::string &name, ExecutionModel model) const
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{
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return get_entry_point(name, model).name;
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}
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const SPIREntryPoint &Compiler::get_entry_point() const
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@ -108,6 +108,12 @@ enum BufferPackingStandard
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BufferPackingHLSLCbufferPackOffset
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};
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struct EntryPoint
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{
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std::string name;
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spv::ExecutionModel execution_model;
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};
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class Compiler
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{
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public:
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@ -261,17 +267,23 @@ public:
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// Entry points should be set right after the constructor completes as some reflection functions traverse the graph from the entry point.
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// Resource reflection also depends on the entry point.
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// By default, the current entry point is set to the first OpEntryPoint which appears in the SPIR-V module.
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SPIRV_CROSS_DEPRECATED("Please use get_entry_points_and_stages instead.")
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std::vector<std::string> get_entry_points() const;
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SPIRV_CROSS_DEPRECATED("Please use set_entry_point(const std::string &, spv::ExecutionModel) instead.")
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void set_entry_point(const std::string &name);
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// Renames an entry point from old_name to new_name.
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// If old_name is currently selected as the current entry point, it will continue to be the current entry point,
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// albeit with a new name.
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// get_entry_points() is essentially invalidated at this point.
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SPIRV_CROSS_DEPRECATED(
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"Please use rename_entry_point(const std::string&, const std::string&, spv::ExecutionModel) instead.")
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void rename_entry_point(const std::string &old_name, const std::string &new_name);
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// Returns the internal data structure for entry points to allow poking around.
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SPIRV_CROSS_DEPRECATED("Please use get_entry_point(const std::string &, spv::ExecutionModel instead.")
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const SPIREntryPoint &get_entry_point(const std::string &name) const;
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SPIRV_CROSS_DEPRECATED("Please use get_entry_point(const std::string &, spv::ExecutionModel instead.")
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SPIREntryPoint &get_entry_point(const std::string &name);
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// Some shader languages restrict the names that can be given to entry points, and the
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@ -282,8 +294,22 @@ public:
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// the name, as updated by the backend during the call to compile(). If the name is not
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// illegal, and has not been renamed, or if this function is called before compile(),
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// this function will simply return the same name.
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SPIRV_CROSS_DEPRECATED(
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"Please use get_cleansed_entry_point_name(const std::string &, spv::ExecutionModel) instead.")
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const std::string &get_cleansed_entry_point_name(const std::string &name) const;
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// New variants of entry point query and reflection.
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// Names for entry points in the SPIR-V module may alias if they belong to different execution models.
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// To disambiguate, we must pass along with the entry point names the execution model.
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std::vector<EntryPoint> get_entry_points_and_stages() const;
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void set_entry_point(const std::string &entry, spv::ExecutionModel execution_model);
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void rename_entry_point(const std::string &old_name, const std::string &new_name,
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spv::ExecutionModel execution_model);
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const SPIREntryPoint &get_entry_point(const std::string &name, spv::ExecutionModel execution_model) const;
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SPIREntryPoint &get_entry_point(const std::string &name, spv::ExecutionModel execution_model);
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const std::string &get_cleansed_entry_point_name(const std::string &name,
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spv::ExecutionModel execution_model) const;
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// Query and modify OpExecutionMode.
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uint64_t get_execution_mode_mask() const;
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void unset_execution_mode(spv::ExecutionMode mode);
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@ -793,6 +819,11 @@ protected:
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bool instruction_to_result_type(uint32_t &result_type, uint32_t &result_id, spv::Op op, const uint32_t *args,
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uint32_t length);
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private:
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// Used only to implement the old deprecated get_entry_point() interface.
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const SPIREntryPoint &get_first_entry_point(const std::string &name) const;
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SPIREntryPoint &get_first_entry_point(const std::string &name);
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};
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}
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