Handle case where block is loop header, continue AND break block.

This commit is contained in:
Hans-Kristian Arntzen 2020-10-27 12:29:08 +01:00
parent 5ae9153a78
commit 542d460364
3 changed files with 205 additions and 1 deletions

View File

@ -0,0 +1,89 @@
#version 450
#ifndef SPIRV_CROSS_CONSTANT_ID_0
#define SPIRV_CROSS_CONSTANT_ID_0 1u
#endif
#ifndef SPIRV_CROSS_CONSTANT_ID_1
#define SPIRV_CROSS_CONSTANT_ID_1 1u
#endif
#ifndef SPIRV_CROSS_CONSTANT_ID_2
#define SPIRV_CROSS_CONSTANT_ID_2 1u
#endif
layout(local_size_x = SPIRV_CROSS_CONSTANT_ID_0, local_size_y = SPIRV_CROSS_CONSTANT_ID_1, local_size_z = SPIRV_CROSS_CONSTANT_ID_2) in;
layout(binding = 0, std430) buffer _4_6
{
float _m0[];
} _6;
layout(binding = 1, std430) buffer _4_7
{
float _m0[];
} _7;
uvec3 _28 = gl_WorkGroupSize;
void main()
{
float _44_copy;
float _46;
uint _47;
float _63;
uint _65;
float _36 = _6._m0[0u];
uint _39 = 0u;
float _44;
for (;;)
{
_44 = _36;
_46 = _6._m0[35u];
_47 = 0u;
for (;;)
{
uint _48 = _47 + 1u;
float _45 = _6._m0[_48];
_6._m0[_47] = ((_46 + _44) + _45) / 3.0;
if (!(_47 < 34u))
{
break;
}
else
{
_44_copy = _44;
_44 = _45;
_46 = _44_copy;
_47 = _48;
}
}
_6._m0[35u] = (_36 + (_44 + _6._m0[35u])) / 3.0;
if (!(_39 < 5u))
{
_63 = _6._m0[0u];
_65 = 1u;
break;
}
else
{
_36 = _6._m0[0u];
_39++;
continue;
}
}
float _64;
for (;;)
{
_64 = (_63 < _6._m0[_65]) ? _6._m0[_65] : _63;
if (!(_65 < 35u))
{
break;
}
else
{
_63 = _64;
_65++;
}
}
_7._m0[gl_GlobalInvocationID.x] = _64;
}

View File

@ -0,0 +1,109 @@
; SPIR-V
; Version: 1.0
; Generator: Google Clspv; 0
; Bound: 83
; Schema: 0
OpCapability Shader
OpExtension "SPV_KHR_storage_buffer_storage_class"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %19 "main" %gl_GlobalInvocationID
OpSource OpenCL_C 120
OpDecorate %_runtimearr_float ArrayStride 4
OpMemberDecorate %_struct_3 0 Offset 0
OpDecorate %_struct_3 Block
OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
OpDecorate %15 DescriptorSet 0
OpDecorate %15 Binding 0
OpDecorate %16 DescriptorSet 0
OpDecorate %16 Binding 1
OpDecorate %10 SpecId 0
OpDecorate %11 SpecId 1
OpDecorate %12 SpecId 2
%float = OpTypeFloat 32
%_runtimearr_float = OpTypeRuntimeArray %float
%_struct_3 = OpTypeStruct %_runtimearr_float
%_ptr_StorageBuffer__struct_3 = OpTypePointer StorageBuffer %_struct_3
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%_ptr_Private_v3uint = OpTypePointer Private %v3uint
%10 = OpSpecConstant %uint 1
%11 = OpSpecConstant %uint 1
%12 = OpSpecConstant %uint 1
%gl_WorkGroupSize = OpSpecConstantComposite %v3uint %10 %11 %12
%void = OpTypeVoid
%18 = OpTypeFunction %void
%_ptr_StorageBuffer_float = OpTypePointer StorageBuffer %float
%uint_0 = OpConstant %uint 0
%_ptr_Input_uint = OpTypePointer Input %uint
%uint_35 = OpConstant %uint 35
%uint_1 = OpConstant %uint 1
%float_3 = OpConstant %float 3
%bool = OpTypeBool
%uint_34 = OpConstant %uint 34
%uint_5 = OpConstant %uint 5
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
%14 = OpVariable %_ptr_Private_v3uint Private %gl_WorkGroupSize
%15 = OpVariable %_ptr_StorageBuffer__struct_3 StorageBuffer
%16 = OpVariable %_ptr_StorageBuffer__struct_3 StorageBuffer
%19 = OpFunction %void None %18
%20 = OpLabel
%23 = OpAccessChain %_ptr_StorageBuffer_float %15 %uint_0 %uint_0
%25 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%26 = OpLoad %uint %25
%27 = OpLoad %float %23
%29 = OpAccessChain %_ptr_StorageBuffer_float %15 %uint_0 %uint_35
OpBranch %31
%31 = OpLabel
%32 = OpPhi %float %27 %20 %67 %58
%33 = OpPhi %uint %uint_0 %20 %63 %58
%34 = OpLoad %float %29
OpLoopMerge %69 %58 None
OpBranch %37
%37 = OpLabel
%38 = OpPhi %float %46 %37 %32 %31
%39 = OpPhi %float %38 %37 %34 %31
%40 = OpPhi %uint %44 %37 %uint_0 %31
%41 = OpAccessChain %_ptr_StorageBuffer_float %15 %uint_0 %40
%42 = OpFAdd %float %39 %38
%44 = OpIAdd %uint %40 %uint_1
%45 = OpAccessChain %_ptr_StorageBuffer_float %15 %uint_0 %44
%46 = OpLoad %float %45
%47 = OpFAdd %float %42 %46
%49 = OpFDiv %float %47 %float_3
OpStore %41 %49
%52 = OpULessThan %bool %40 %uint_34
%53 = OpLogicalNot %bool %52
OpLoopMerge %56 %37 None
OpBranchConditional %53 %56 %37
%56 = OpLabel
OpBranch %58
%58 = OpLabel
%59 = OpLoad %float %29
%60 = OpFAdd %float %38 %59
%61 = OpFAdd %float %32 %60
%62 = OpFDiv %float %61 %float_3
OpStore %29 %62
%63 = OpIAdd %uint %33 %uint_1
%65 = OpULessThan %bool %33 %uint_5
%66 = OpLogicalNot %bool %65
%67 = OpLoad %float %23
OpBranchConditional %66 %69 %31
%69 = OpLabel
%70 = OpPhi %float %75 %69 %67 %58
%71 = OpPhi %uint %76 %69 %uint_1 %58
%72 = OpAccessChain %_ptr_StorageBuffer_float %15 %uint_0 %71
%73 = OpLoad %float %72
%74 = OpFOrdLessThan %bool %70 %73
%75 = OpSelect %float %74 %73 %70
%76 = OpIAdd %uint %71 %uint_1
%77 = OpULessThan %bool %71 %uint_35
%78 = OpLogicalNot %bool %77
OpLoopMerge %81 %69 None
OpBranchConditional %78 %81 %69
%81 = OpLabel
%82 = OpAccessChain %_ptr_StorageBuffer_float %16 %uint_0 %26
OpStore %82 %75
OpReturn
OpFunctionEnd

View File

@ -13253,8 +13253,14 @@ void CompilerGLSL::branch(BlockID from, BlockID to)
// and end the chain here. // and end the chain here.
statement("continue;"); statement("continue;");
} }
else if (is_break(to)) else if (from != to && is_break(to))
{ {
// We cannot break to ourselves, so check explicitly for from != to.
// This case can trigger if a loop header is all three of these things:
// - Continue block
// - Loop header
// - Break merge target all at once ...
// Very dirty workaround. // Very dirty workaround.
// Switch constructs are able to break, but they cannot break out of a loop at the same time. // Switch constructs are able to break, but they cannot break out of a loop at the same time.
// Only sensible solution is to make a ladder variable, which we declare at the top of the switch block, // Only sensible solution is to make a ladder variable, which we declare at the top of the switch block,