MSL: Fix some trivial bugs not caught by CI when adding ray query.
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@ -0,0 +1,92 @@
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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#if __METAL_VERSION__ >= 230
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#include <metal_raytracing>
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using namespace metal::raytracing;
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#endif
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct Params
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{
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uint ray_flags;
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uint cull_mask;
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char _m2_pad[8];
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packed_float3 origin;
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float tmin;
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packed_float3 dir;
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float tmax;
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float thit;
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};
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kernel void main0(constant Params& _18 [[buffer(1)]], acceleration_structure<instancing> AS0 [[buffer(0)]], acceleration_structure<instancing> AS1 [[buffer(2)]])
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{
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intersection_query<instancing, triangle_data> q;
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q.reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS0, intersection_params());
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spvUnsafeArray<intersection_query<instancing, triangle_data>, 2> q2;
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q2[1].reset(ray(_18.origin, _18.dir, _18.tmin, _18.tmax), AS1, intersection_params());
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bool _63 = q.next();
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q2[0].abort();
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q.commit_bounding_box_intersection(_18.thit);
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q2[1].commit_triangle_intersection();
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float _71 = q.get_ray_min_distance();
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float3 _74 = q.get_world_space_ray_origin();
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float3 _75 = q.get_world_space_ray_direction();
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uint _80 = uint(q2[1].get_committed_intersection_type());
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uint _83 = uint(q2[0].get_candidate_intersection_type()) - 1;
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bool _85 = q2[1].is_candidate_non_opaque_bounding_box();
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float _87 = q2[1].get_committed_distance();
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float _89 = q2[1].get_candidate_triangle_distance();
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int _92 = q.get_committed_user_instance_id();
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int _94 = q2[0].get_candidate_instance_id();
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int _96 = q2[1].get_candidate_geometry_id();
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int _97 = q.get_committed_primitive_id();
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float2 _100 = q2[0].get_candidate_triangle_barycentric_coord();
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bool _103 = q.is_committed_triangle_front_facing();
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float3 _104 = q.get_candidate_ray_direction();
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float3 _106 = q2[0].get_committed_ray_origin();
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float4x3 _110 = q.get_candidate_object_to_world_transform();
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float4x3 _112 = q2[1].get_committed_world_to_object_transform();
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}
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@ -70,7 +70,7 @@ kernel void main0(constant Params& _18 [[buffer(1)]], acceleration_structure<ins
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bool res = _63;
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q2[0].abort();
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q.commit_bounding_box_intersection(_18.thit);
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_14.commit_triangle_intersection();
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q2[1].commit_triangle_intersection();
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float _71 = q.get_ray_min_distance();
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float fval = _71;
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float3 _74 = q.get_world_space_ray_origin();
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@ -8460,7 +8460,7 @@ void CompilerMSL::emit_instruction(const Instruction &instruction)
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}
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case OpRayQueryConfirmIntersectionKHR:
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flush_variable_declaration(ops[0]);
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statement(to_expression(ops[2]), ".commit_triangle_intersection();");
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statement(to_expression(ops[0]), ".commit_triangle_intersection();");
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break;
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case OpRayQueryGenerateIntersectionKHR:
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flush_variable_declaration(ops[0]);
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