Sanitize underscores in general, not just for members.
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#version 450
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layout(location = 0) in vec4 _;
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layout(location = 1) in vec4 a;
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layout(location = 0) out vec4 b;
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void main()
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{
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vec4 _28 = (_ + a) + _;
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vec4 _34 = (_ - a) + a;
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b = _28;
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b = _34;
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b = _28;
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b = _34;
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}
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28
reference/shaders/asm/frag/complex-name-workarounds.asm.frag
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28
reference/shaders/asm/frag/complex-name-workarounds.asm.frag
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#version 450
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layout(location = 0) in vec4 _;
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layout(location = 1) in vec4 a;
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layout(location = 0) out vec4 b;
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vec4 fu_nc_(vec4 a_)
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{
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return a_;
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}
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vec4 fu_nc_1(vec4 _0_1)
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{
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return _0_1;
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}
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void main()
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{
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vec4 b_1 = _;
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vec4 _0_1 = (_ + a) + fu_nc_(b_1);
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vec4 b_3 = a;
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vec4 b_2 = (_ - a) + fu_nc_1(b_3);
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b = _0_1;
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b = b_2;
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b = _0_1;
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b = b_2;
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}
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81
shaders/asm/frag/complex-name-workarounds.asm.frag
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81
shaders/asm/frag/complex-name-workarounds.asm.frag
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; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 6
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; Bound: 47
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %a %b %FragColor
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OpExecutionMode %main OriginUpperLeft
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OpSource GLSL 450
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OpName %main "main"
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OpName %func__vf4_ "fu__nc_"
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OpName %a_ "a_"
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OpName %func_2_vf4_ "fu__nc_"
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OpName %a_2 "___"
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OpName %c0 "___"
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OpName %a "__"
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OpName %b "a"
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OpName %param "b"
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OpName %c1 "b"
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OpName %param_0 "b"
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OpName %FragColor "b"
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OpDecorate %a Location 0
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OpDecorate %b Location 1
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OpDecorate %FragColor Location 0
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%9 = OpTypeFunction %v4float %_ptr_Function_v4float
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%_ptr_Input_v4float = OpTypePointer Input %v4float
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%a = OpVariable %_ptr_Input_v4float Input
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%b = OpVariable %_ptr_Input_v4float Input
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%FragColor = OpVariable %_ptr_Output_v4float Output
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%main = OpFunction %void None %3
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%5 = OpLabel
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%c0 = OpVariable %_ptr_Function_v4float Function
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%param = OpVariable %_ptr_Function_v4float Function
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%c1 = OpVariable %_ptr_Function_v4float Function
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%param_0 = OpVariable %_ptr_Function_v4float Function
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%25 = OpLoad %v4float %a
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%27 = OpLoad %v4float %b
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%28 = OpFAdd %v4float %25 %27
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%30 = OpLoad %v4float %a
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OpStore %param %30
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%31 = OpFunctionCall %v4float %func__vf4_ %param
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%32 = OpFAdd %v4float %28 %31
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OpStore %c0 %32
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%34 = OpLoad %v4float %a
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%35 = OpLoad %v4float %b
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%36 = OpFSub %v4float %34 %35
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%38 = OpLoad %v4float %b
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OpStore %param_0 %38
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%39 = OpFunctionCall %v4float %func_2_vf4_ %param_0
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%40 = OpFAdd %v4float %36 %39
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OpStore %c1 %40
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%43 = OpLoad %v4float %c0
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OpStore %FragColor %43
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%44 = OpLoad %v4float %c1
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OpStore %FragColor %44
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%45 = OpLoad %v4float %c0
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OpStore %FragColor %45
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%46 = OpLoad %v4float %c1
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OpStore %FragColor %46
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OpReturn
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OpFunctionEnd
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%func__vf4_ = OpFunction %v4float None %9
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%a_ = OpFunctionParameter %_ptr_Function_v4float
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%12 = OpLabel
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%16 = OpLoad %v4float %a_
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OpReturnValue %16
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OpFunctionEnd
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%func_2_vf4_ = OpFunction %v4float None %9
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%a_2 = OpFunctionParameter %_ptr_Function_v4float
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%15 = OpLabel
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%19 = OpLoad %v4float %a_2
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OpReturnValue %19
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OpFunctionEnd
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@ -998,12 +998,27 @@ void Compiler::update_name_cache(unordered_set<string> &cache, string &name)
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uint32_t counter = 0;
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auto tmpname = name;
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bool use_linked_underscore = true;
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if (tmpname == "_")
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{
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// We cannot just append numbers, as we will end up creating internally reserved names.
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// Make it like _0_<counter> instead.
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tmpname += "0";
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}
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else if (tmpname.back() == '_')
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{
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// The last_character is an underscore, so we don't need to link in underscore.
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// This would violate double underscore rules.
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use_linked_underscore = false;
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}
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// If there is a collision (very rare),
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// keep tacking on extra identifier until it's unique.
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do
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{
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counter++;
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name = tmpname + "_" + convert_to_string(counter);
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name = tmpname + (use_linked_underscore ? "_" : "") + convert_to_string(counter);
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} while (cache.find(name) != end(cache));
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cache.insert(name);
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}
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@ -8591,6 +8591,9 @@ void CompilerGLSL::add_variable(unordered_set<string> &variables, string &name)
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return;
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}
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// Avoid double underscores.
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name = sanitize_underscores(name);
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update_name_cache(variables, name);
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}
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