Use correct types in C++ in/out variables.
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@ -51,10 +51,15 @@ void CompilerCPP::emit_interface_block(const SPIRVariable &var)
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auto instance_name = to_name(var.self);
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uint32_t location = meta[var.self].decoration.location;
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string buffer_name;
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auto flags = meta[type.self].decoration.decoration_flags;
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if (flags & (1ull << DecorationBlock))
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{
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emit_block_struct(type);
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auto buffer_name = to_name(type.self);
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buffer_name = to_name(type.self);
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}
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else
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buffer_name = type_to_glsl(type);
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statement("internal::", qual, "<", buffer_name, type_to_array_glsl(type), "> ", instance_name, "__;");
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statement_no_indent("#define ", instance_name, " __res->", instance_name, "__.get()");
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