Make get_buffer_block_flags clearer.

Fix empty struct case.
This commit is contained in:
Hans-Kristian Arntzen 2017-01-22 08:51:24 +01:00
parent a35073ad78
commit 8a80e62fb4

View File

@ -3045,16 +3045,21 @@ void Compiler::analyze_variable_scope(SPIRFunction &entry)
uint64_t Compiler::get_buffer_block_flags(const SPIRVariable &var)
{
auto &type = get<SPIRType>(var.basetype);
assert(type.basetype == SPIRType::Struct);
// Some flags like non-writable, non-readable are actually found
// as member decorations. If all members have a decoration set, propagate
// the decoration up as a regular variable decoration.
uint64_t base_flags = meta[var.self].decoration.decoration_flags;
uint64_t all_members_flag_mask = 0;
for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
all_members_flag_mask |= ~get_member_decoration_mask(type.self, i);
return base_flags | (~all_members_flag_mask);
if (type.member_types.empty())
return base_flags;
uint64_t all_members_flag_mask = ~(0ull);
for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
all_members_flag_mask &= get_member_decoration_mask(type.self, i);
return base_flags | all_members_flag_mask;
}
bool Compiler::get_common_basic_type(const SPIRType &type, SPIRType::BaseType &base_type)