Fix: check if location mask is set
This commit is contained in:
parent
b63b8a9996
commit
92c36e75df
@ -405,7 +405,7 @@ uint32_t CompilerMSL::add_interface_block(StorageClass storage)
|
||||
// Copy the variable location from the original variable to the member
|
||||
auto &dec = meta[p_var->self].decoration;
|
||||
uint32_t locn = dec.location;
|
||||
if (get_decoration_mask(p_var->self) == DecorationLocation) {
|
||||
if (get_decoration_mask(p_var->self) & (1ull << DecorationLocation)) {
|
||||
set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
|
||||
}
|
||||
mark_location_as_used_by_shader(locn, storage);
|
||||
|
Loading…
Reference in New Issue
Block a user