Make use of the handy scripts for Travis as well.
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.travis.yml
18
.travis.yml
@ -10,24 +10,12 @@ dist: trusty
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# We check out glslang and SPIRV-Tools at specific revisions to avoid test output mismatches
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env:
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- GLSLANG_REV=9c6f8cc29ba303b43ccf36deea6bb38a304f9b92 SPIRV_TOOLS_REV=e28edd458b729da7bbfd51e375feb33103709e6f
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- PROFILE=plain
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before_script:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew upgrade python3; fi
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- git clone https://github.com/KhronosGroup/glslang.git glslang
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- git clone https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools
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- git clone https://github.com/KhronosGroup/SPIRV-Headers.git SPIRV-Tools/external/spirv-headers
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- ./checkout_glslang_spirv_tools.sh
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script:
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- git -C glslang checkout $GLSLANG_REV
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- git -C SPIRV-Tools checkout $SPIRV_TOOLS_REV
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- cd glslang && cmake . && make -j2 && cd ..
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- cd SPIRV-Tools && cmake . && make -j2 && cd ..
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- make -j2
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- PATH=./glslang/StandAlone:./SPIRV-Tools/tools:$PATH
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- ./test_shaders.py shaders
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- ./test_shaders.py --msl shaders-msl
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- ./test_shaders.py --hlsl shaders-hlsl
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- ./test_shaders.py shaders --opt
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- ./test_shaders.py --msl shaders-msl --opt
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- ./test_shaders.py --hlsl shaders-hlsl --opt
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- ./test_shaders.sh
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