Refactor emit_texture_op() function.
CompilerGLSL add to_function_name() and to_function_args() functions to organize structure of emit_texture_op() function. CompilerMSL add support for MSL gather(), gather_compare() and sample_compare() functions.
This commit is contained in:
parent
c8e2269a78
commit
a2b8a0e5c9
141
spirv_glsl.cpp
141
spirv_glsl.cpp
@ -2404,6 +2404,7 @@ void CompilerGLSL::emit_texture_op(const Instruction &i)
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uint32_t comp = 0;
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bool gather = false;
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bool proj = false;
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bool fetch = false;
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const uint32_t *opt = nullptr;
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switch (op)
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@ -2418,23 +2419,29 @@ void CompilerGLSL::emit_texture_op(const Instruction &i)
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case OpImageSampleProjDrefImplicitLod:
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case OpImageSampleProjDrefExplicitLod:
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dref = ops[4];
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proj = true;
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opt = &ops[5];
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length -= 5;
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proj = true;
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break;
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case OpImageDrefGather:
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dref = ops[4];
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opt = &ops[5];
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gather = true;
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length -= 5;
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gather = true;
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break;
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case OpImageGather:
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comp = ops[4];
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opt = &ops[5];
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gather = true;
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length -= 5;
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gather = true;
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break;
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case OpImageFetch:
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opt = &ops[4];
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length -= 4;
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fetch = true;
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break;
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case OpImageSampleProjImplicitLod:
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@ -2491,8 +2498,7 @@ void CompilerGLSL::emit_texture_op(const Instruction &i)
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if (length)
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{
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flags = opt[0];
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opt++;
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flags = *opt++;
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length--;
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}
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@ -2514,35 +2520,56 @@ void CompilerGLSL::emit_texture_op(const Instruction &i)
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test(sample, ImageOperandsSampleMask);
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string expr;
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string texop;
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bool forward = false;
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expr += to_function_name(img, imgtype, fetch, gather, proj, coffsets, (coffset || offset), (grad_x || grad_y), lod,
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dref);
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expr += "(";
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expr += to_function_args(img, imgtype, fetch, gather, proj, coord, coord_components, dref, grad_x, grad_y, lod,
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coffset, offset, bias, comp, sample, &forward);
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expr += ")";
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if (op == OpImageFetch)
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texop += "texelFetch";
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emit_op(result_type, id, expr, forward);
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}
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// Returns the function name for a texture sampling function for the specified image and sampling characteristics.
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// For some subclasses, the function is a method on the specified image.
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string CompilerGLSL::to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, bool has_array_offsets, bool has_offset, bool has_grad,
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bool has_lod, bool has_dref)
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{
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string fname;
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if (is_fetch)
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fname += "texelFetch";
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else
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{
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texop += "texture";
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fname += "texture";
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if (gather)
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texop += "Gather";
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if (coffsets)
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texop += "Offsets";
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if (proj)
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texop += "Proj";
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if (grad_x || grad_y)
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texop += "Grad";
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if (lod)
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texop += "Lod";
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if (is_gather)
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fname += "Gather";
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if (has_array_offsets)
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fname += "Offsets";
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if (is_proj)
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fname += "Proj";
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if (has_grad)
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fname += "Grad";
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if (has_lod)
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fname += "Lod";
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}
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if (coffset || offset)
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texop += "Offset";
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if (has_offset)
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fname += "Offset";
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if (is_legacy())
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texop = legacy_tex_op(texop, imgtype);
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return is_legacy() ? legacy_tex_op(fname, imgtype) : fname;
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}
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expr += texop;
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expr += "(";
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expr += to_expression(img);
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// Returns the function args for a texture sampling function for the specified image and sampling characteristics.
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string CompilerGLSL::to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, uint32_t coord, uint32_t coord_components, uint32_t dref,
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uint32_t grad_x, uint32_t grad_y, uint32_t lod, uint32_t coffset, uint32_t offset,
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uint32_t bias, uint32_t comp, uint32_t sample, bool *p_forward)
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{
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string farg_str = to_expression(img);
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bool swizz_func = backend.swizzle_is_function;
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auto swizzle = [swizz_func](uint32_t comps, uint32_t in_comps) -> const char * {
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@ -2578,84 +2605,84 @@ void CompilerGLSL::emit_texture_op(const Instruction &i)
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// SPIR-V splits dref and coordinate.
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if (coord_components == 4) // GLSL also splits the arguments in two.
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{
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expr += ", ";
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expr += to_expression(coord);
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expr += ", ";
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expr += to_expression(dref);
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farg_str += ", ";
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farg_str += to_expression(coord);
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farg_str += ", ";
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farg_str += to_expression(dref);
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}
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else
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{
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// Create a composite which merges coord/dref into a single vector.
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auto type = expression_type(coord);
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type.vecsize = coord_components + 1;
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expr += ", ";
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expr += type_to_glsl_constructor(type);
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expr += "(";
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expr += coord_expr;
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expr += ", ";
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expr += to_expression(dref);
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expr += ")";
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farg_str += ", ";
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farg_str += type_to_glsl_constructor(type);
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farg_str += "(";
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farg_str += coord_expr;
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farg_str += ", ";
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farg_str += to_expression(dref);
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farg_str += ")";
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}
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}
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else
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{
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expr += ", ";
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expr += coord_expr;
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farg_str += ", ";
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farg_str += coord_expr;
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}
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if (grad_x || grad_y)
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{
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forward = forward && should_forward(grad_x);
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forward = forward && should_forward(grad_y);
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expr += ", ";
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expr += to_expression(grad_x);
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expr += ", ";
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expr += to_expression(grad_y);
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farg_str += ", ";
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farg_str += to_expression(grad_x);
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farg_str += ", ";
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farg_str += to_expression(grad_y);
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}
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if (lod)
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{
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forward = forward && should_forward(lod);
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expr += ", ";
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expr += to_expression(lod);
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farg_str += ", ";
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farg_str += to_expression(lod);
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}
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if (coffset)
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{
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forward = forward && should_forward(coffset);
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expr += ", ";
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expr += to_expression(coffset);
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farg_str += ", ";
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farg_str += to_expression(coffset);
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}
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else if (offset)
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{
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forward = forward && should_forward(offset);
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expr += ", ";
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expr += to_expression(offset);
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farg_str += ", ";
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farg_str += to_expression(offset);
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}
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if (bias)
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{
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forward = forward && should_forward(bias);
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expr += ", ";
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expr += to_expression(bias);
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farg_str += ", ";
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farg_str += to_expression(bias);
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}
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if (comp)
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{
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forward = forward && should_forward(comp);
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expr += ", ";
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expr += to_expression(comp);
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farg_str += ", ";
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farg_str += to_expression(comp);
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}
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if (sample)
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{
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expr += ", ";
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expr += to_expression(sample);
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farg_str += ", ";
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farg_str += to_expression(sample);
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}
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expr += ")";
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*p_forward = forward;
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emit_op(result_type, id, expr, forward);
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return farg_str;
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}
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void CompilerGLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop, const uint32_t *args, uint32_t)
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@ -160,6 +160,14 @@ protected:
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virtual void emit_fixup();
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virtual std::string variable_decl(const SPIRType &type, const std::string &name);
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virtual std::string to_func_call_arg(uint32_t id);
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virtual std::string to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, bool has_array_offsets, bool has_offset, bool has_grad,
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bool has_lod, bool has_dref);
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virtual std::string to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather,
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bool is_proj, uint32_t coord, uint32_t coord_components, uint32_t dref,
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uint32_t grad_x, uint32_t grad_y, uint32_t lod, uint32_t coffset,
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uint32_t offset, uint32_t bias, uint32_t comp, uint32_t sample,
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bool *p_forward);
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std::unique_ptr<std::ostringstream> buffer;
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238
spirv_msl.cpp
238
spirv_msl.cpp
@ -857,139 +857,50 @@ void CompilerMSL::emit_function_prototype(SPIRFunction &func, bool is_decl)
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statement(decl, (is_decl ? ";" : ""));
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}
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// Emit a texture operation
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void CompilerMSL::emit_texture_op(const Instruction &i)
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// Returns the texture sampling function string for the specified image and sampling characteristics.
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string CompilerMSL::to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
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bool has_array_offsets, bool has_offset, bool has_grad, bool has_lod,
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bool has_dref)
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{
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auto ops = stream(i);
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auto op = static_cast<Op>(i.op);
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uint32_t length = i.length;
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if (i.offset + length > spirv.size())
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SPIRV_CROSS_THROW("Compiler::compile() opcode out of range.");
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uint32_t result_type = ops[0];
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uint32_t id = ops[1];
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uint32_t img = ops[2];
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uint32_t coord = ops[3];
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uint32_t comp = 0;
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bool gather = false;
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bool fetch = false;
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const uint32_t *opt = nullptr;
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switch (op)
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{
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case OpImageSampleDrefImplicitLod:
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case OpImageSampleDrefExplicitLod:
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opt = &ops[5];
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length -= 5;
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break;
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case OpImageSampleProjDrefImplicitLod:
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case OpImageSampleProjDrefExplicitLod:
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opt = &ops[5];
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length -= 5;
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break;
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case OpImageDrefGather:
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opt = &ops[5];
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gather = true;
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length -= 5;
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break;
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case OpImageGather:
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comp = ops[4];
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opt = &ops[5];
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gather = true;
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length -= 5;
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break;
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case OpImageFetch:
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fetch = true;
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opt = &ops[4];
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length -= 4;
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break;
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case OpImageSampleImplicitLod:
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case OpImageSampleExplicitLod:
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case OpImageSampleProjImplicitLod:
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case OpImageSampleProjExplicitLod:
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default:
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opt = &ops[4];
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length -= 4;
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break;
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}
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uint32_t bias = 0;
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uint32_t lod = 0;
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uint32_t grad_x = 0;
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uint32_t grad_y = 0;
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uint32_t coffset = 0;
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uint32_t offset = 0;
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uint32_t coffsets = 0;
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uint32_t sample = 0;
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uint32_t flags = 0;
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if (length)
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{
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flags = *opt;
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opt++;
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length--;
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}
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auto test = [&](uint32_t &v, uint32_t flag) {
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if (length && (flags & flag))
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{
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v = *opt++;
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length--;
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}
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};
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test(bias, ImageOperandsBiasMask);
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test(lod, ImageOperandsLodMask);
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test(grad_x, ImageOperandsGradMask);
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test(grad_y, ImageOperandsGradMask);
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test(coffset, ImageOperandsConstOffsetMask);
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test(offset, ImageOperandsOffsetMask);
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test(coffsets, ImageOperandsConstOffsetsMask);
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test(sample, ImageOperandsSampleMask);
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auto &img_type = expression_type(img).image;
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// Texture reference
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string expr = to_expression(img);
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string fname = to_expression(img) + ".";
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// Texture function and sampler
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if (fetch)
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{
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expr += ".read(";
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}
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if (is_fetch)
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fname += "read";
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else if (is_gather)
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fname += "gather";
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else
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{
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expr += std::string(".") + (gather ? "gather" : "sample") + "(" + to_sampler_expression(img) + ", ";
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}
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fname += "sample";
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// Add texture coordinates
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if (has_dref)
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fname += "_compare";
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return fname;
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}
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// Returns the function args for a texture sampling function for the specified image and sampling characteristics.
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string CompilerMSL::to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
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uint32_t coord, uint32_t coord_components, uint32_t dref, uint32_t grad_x,
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uint32_t grad_y, uint32_t lod, uint32_t coffset, uint32_t offset, uint32_t bias,
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uint32_t comp, uint32_t sample, bool *p_forward)
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{
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string farg_str = to_sampler_expression(img);
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// Texture coordinates
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bool forward = should_forward(coord);
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auto coord_expr = to_enclosed_expression(coord);
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string tex_coords = coord_expr;
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string array_coord;
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const char *alt_coord = "";
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switch (img_type.dim)
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switch (imgtype.image.dim)
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{
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case spv::DimBuffer:
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break;
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case Dim1D:
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if (img_type.arrayed)
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{
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tex_coords = coord_expr + ".x";
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array_coord = coord_expr + ".y";
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remove_duplicate_swizzle(tex_coords);
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remove_duplicate_swizzle(array_coord);
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}
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else
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{
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tex_coords = coord_expr + ".x";
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}
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tex_coords = coord_expr + ".x";
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remove_duplicate_swizzle(tex_coords);
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alt_coord = ".y";
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break;
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case Dim2D:
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@ -1007,11 +918,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
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remove_duplicate_swizzle(tex_coords);
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}
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if (img_type.arrayed)
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{
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array_coord = coord_expr + ".z";
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remove_duplicate_swizzle(array_coord);
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}
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alt_coord = ".z";
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break;
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@ -1033,40 +940,48 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
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remove_duplicate_swizzle(tex_coords);
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}
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if (img_type.arrayed)
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{
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array_coord = coord_expr + ".w";
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remove_duplicate_swizzle(array_coord);
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}
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alt_coord = ".w";
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break;
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default:
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break;
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}
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expr += tex_coords;
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// Add texture array index
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if (!array_coord.empty())
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expr += ", " + array_coord;
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// Use alt coord for projection or texture array
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if (imgtype.image.arrayed)
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tex_coords += ", " + coord_expr + alt_coord;
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else if (is_proj)
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tex_coords += " / " + coord_expr + alt_coord;
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farg_str += ", ";
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farg_str += tex_coords;
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// Depth compare reference value
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if (dref)
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{
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forward = forward && should_forward(dref);
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farg_str += ", ";
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farg_str += to_expression(dref);
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}
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// LOD Options
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if (bias)
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{
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forward = forward && should_forward(bias);
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expr += ", bias(" + to_expression(bias) + ")";
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farg_str += ", bias(" + to_expression(bias) + ")";
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}
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if (lod)
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{
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forward = forward && should_forward(lod);
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if (fetch)
|
||||
if (is_fetch)
|
||||
{
|
||||
expr += ", " + to_expression(lod);
|
||||
farg_str += ", " + to_expression(lod);
|
||||
}
|
||||
else
|
||||
{
|
||||
expr += ", level(" + to_expression(lod) + ")";
|
||||
farg_str += ", level(" + to_expression(lod) + ")";
|
||||
}
|
||||
}
|
||||
|
||||
@ -1075,7 +990,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
forward = forward && should_forward(grad_x);
|
||||
forward = forward && should_forward(grad_y);
|
||||
string grad_opt;
|
||||
switch (img_type.dim)
|
||||
switch (imgtype.image.dim)
|
||||
{
|
||||
case Dim2D:
|
||||
grad_opt = "2d";
|
||||
@ -1090,7 +1005,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
grad_opt = "unsupported_gradient_dimension";
|
||||
break;
|
||||
}
|
||||
expr += ", gradient" + grad_opt + "(" + to_expression(grad_x) + ", " + to_expression(grad_y) + ")";
|
||||
farg_str += ", gradient" + grad_opt + "(" + to_expression(grad_x) + ", " + to_expression(grad_y) + ")";
|
||||
}
|
||||
|
||||
// Add offsets
|
||||
@ -1108,7 +1023,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
|
||||
if (!offset_expr.empty())
|
||||
{
|
||||
switch (img_type.dim)
|
||||
switch (imgtype.image.dim)
|
||||
{
|
||||
case Dim2D:
|
||||
if (msl_config.flip_frag_y)
|
||||
@ -1125,7 +1040,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
remove_duplicate_swizzle(offset_expr);
|
||||
}
|
||||
|
||||
expr += ", " + offset_expr;
|
||||
farg_str += ", " + offset_expr;
|
||||
break;
|
||||
|
||||
case Dim3D:
|
||||
@ -1145,7 +1060,7 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
remove_duplicate_swizzle(offset_expr);
|
||||
}
|
||||
|
||||
expr += ", " + offset_expr;
|
||||
farg_str += ", " + offset_expr;
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -1156,12 +1071,41 @@ void CompilerMSL::emit_texture_op(const Instruction &i)
|
||||
if (comp)
|
||||
{
|
||||
forward = forward && should_forward(comp);
|
||||
expr += ", " + to_expression(comp);
|
||||
farg_str += ", " + to_component_argument(comp);
|
||||
}
|
||||
|
||||
expr += ")";
|
||||
*p_forward = forward;
|
||||
|
||||
emit_op(result_type, id, expr, forward);
|
||||
return farg_str;
|
||||
}
|
||||
|
||||
// Returns a string to use in an image sampling function argument.
|
||||
// The ID must be a scalar constant.
|
||||
string CompilerMSL::to_component_argument(uint32_t id)
|
||||
{
|
||||
if (ids[id].get_type() != TypeConstant)
|
||||
{
|
||||
SPIRV_CROSS_THROW("ID " + to_string(id) + " is not an OpConstant.");
|
||||
return "component::x";
|
||||
}
|
||||
|
||||
uint32_t component_index = get<SPIRConstant>(id).scalar();
|
||||
switch (component_index)
|
||||
{
|
||||
case 0:
|
||||
return "component::x";
|
||||
case 1:
|
||||
return "component::y";
|
||||
case 2:
|
||||
return "component::z";
|
||||
case 3:
|
||||
return "component::w";
|
||||
|
||||
default:
|
||||
SPIRV_CROSS_THROW("The value (" + to_string(component_index) + ") of OpConstant ID " + to_string(id) +
|
||||
" is not a valid Component index, which must be one of 0, 1, 2, or 3.");
|
||||
return "component::x";
|
||||
}
|
||||
}
|
||||
|
||||
// Establish sampled image as expression object and assign the sampler to it.
|
||||
|
@ -104,7 +104,6 @@ protected:
|
||||
void emit_header() override;
|
||||
void emit_function_prototype(SPIRFunction &func, uint64_t return_flags) override;
|
||||
void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override;
|
||||
void emit_texture_op(const Instruction &i) override;
|
||||
void emit_fixup() override;
|
||||
std::string type_to_glsl(const SPIRType &type) override;
|
||||
std::string image_type_glsl(const SPIRType &type) override;
|
||||
@ -114,6 +113,13 @@ protected:
|
||||
size_t get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const override;
|
||||
std::string to_func_call_arg(uint32_t id) override;
|
||||
std::string to_name(uint32_t id, bool allow_alias = true) override;
|
||||
std::string to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
|
||||
bool has_array_offsets, bool has_offset, bool has_grad, bool has_lod,
|
||||
bool has_dref) override;
|
||||
std::string to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, bool is_proj,
|
||||
uint32_t coord, uint32_t coord_components, uint32_t dref, uint32_t grad_x,
|
||||
uint32_t grad_y, uint32_t lod, uint32_t coffset, uint32_t offset, uint32_t bias,
|
||||
uint32_t comp, uint32_t sample, bool *p_forward) override;
|
||||
|
||||
void register_custom_functions();
|
||||
void emit_custom_functions();
|
||||
@ -150,6 +156,7 @@ protected:
|
||||
SPIRType &get_pad_type(uint32_t pad_len);
|
||||
size_t get_declared_type_size(uint32_t type_id) const;
|
||||
size_t get_declared_type_size(uint32_t type_id, uint64_t dec_mask) const;
|
||||
std::string to_component_argument(uint32_t id);
|
||||
|
||||
MSLConfiguration msl_config;
|
||||
std::set<uint32_t> custom_function_ops;
|
||||
|
Loading…
Reference in New Issue
Block a user