Combined array of images is starting to work ...

This commit is contained in:
Hans-Kristian Arntzen 2018-04-23 11:52:05 +02:00
parent 1478847122
commit a39eb4826b
3 changed files with 45 additions and 10 deletions

View File

@ -3176,12 +3176,17 @@ bool Compiler::DummySamplerForCombinedImageHandler::handle(Op opcode, const uint
if (length < 3)
return false;
auto &type = compiler.get<SPIRType>(args[0]);
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image =
type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer;
if (separate_image)
SPIRV_CROSS_THROW("Attempting to use arrays or structs of separate images. This is not possible to "
"statically remap to plain GLSL.");
if (!separate_image)
return true;
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
break;
}
@ -3233,16 +3238,26 @@ bool Compiler::CombinedImageSamplerHandler::handle(Op opcode, const uint32_t *ar
// but this seems ridiculously complicated for a problem which is easy to work around.
// Checking access chains like this assumes we don't have samplers or textures inside uniform structs, but this makes no sense.
auto &type = compiler.get<SPIRType>(args[0]);
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image = type.basetype == SPIRType::Image && type.image.sampled == 1;
bool separate_sampler = type.basetype == SPIRType::Sampler;
if (separate_image)
SPIRV_CROSS_THROW("Attempting to use arrays or structs of separate images. This is not possible to "
"statically remap to plain GLSL.");
//if (separate_image)
// SPIRV_CROSS_THROW("Attempting to use arrays or structs of separate images. This is not possible to "
// "statically remap to plain GLSL.");
if (separate_sampler)
SPIRV_CROSS_THROW(
"Attempting to use arrays or structs of separate samplers. This is not possible to statically "
"remap to plain GLSL.");
if (separate_image)
{
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
}
return true;
}
@ -3325,6 +3340,7 @@ bool Compiler::CombinedImageSamplerHandler::handle(Op opcode, const uint32_t *ar
type = compiler.expression_type(args[2]);
type.self = sampled_type;
type.basetype = SPIRType::SampledImage;
}
else
{
@ -3354,6 +3370,15 @@ bool Compiler::CombinedImageSamplerHandler::handle(Op opcode, const uint32_t *ar
if (old_flags.get(DecorationRelaxedPrecision))
new_flags.set(DecorationRelaxedPrecision);
// Propagate the array type for the original image as well.
auto *var = compiler.maybe_get_backing_variable(image_id);
if (var)
{
auto &parent_type = compiler.get<SPIRType>(var->basetype);
type.array = parent_type.array;
type.array_size_literal = parent_type.array_size_literal;
}
compiler.combined_image_samplers.push_back({ combined_id, image_id, sampler_id });
}

View File

@ -384,6 +384,8 @@ public:
// so this can be added before compile() if desired.
//
// Combined image samplers originating from this set are always considered active variables.
// Arrays of separate samplers are not supported, but arrays of separate images are supported.
// Array of images + sampler -> Array of combined image samplers.
void build_combined_image_samplers();
// Gets a remapping for the combined image samplers.

View File

@ -3609,6 +3609,14 @@ void CompilerGLSL::emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left,
string CompilerGLSL::to_combined_image_sampler(uint32_t image_id, uint32_t samp_id)
{
// Keep track of the array indices we have used to load the image.
// We'll need to use the same array index into the combined image sampler array.
auto image_expr = to_expression(image_id);
string array_expr;
auto array_index = image_expr.find_first_of('[');
if (array_index != string::npos)
array_expr = image_expr.substr(array_index, string::npos);
auto &args = current_function->arguments;
// For GLSL and ESSL targets, we must enumerate all possible combinations for sampler2D(texture2D, sampler) and redirect
@ -3641,7 +3649,7 @@ string CompilerGLSL::to_combined_image_sampler(uint32_t image_id, uint32_t samp_
});
if (itr != end(combined))
return to_expression(itr->id);
return to_expression(itr->id) + array_expr;
else
{
SPIRV_CROSS_THROW(
@ -3658,7 +3666,7 @@ string CompilerGLSL::to_combined_image_sampler(uint32_t image_id, uint32_t samp_
});
if (itr != end(combined_image_samplers))
return to_expression(itr->combined_id);
return to_expression(itr->combined_id) + array_expr;
else
{
SPIRV_CROSS_THROW("Cannot find mapping for combined sampler, was build_combined_image_samplers() used "