HLSL: Fix-up some style issues from review.
This commit is contained in:
parent
10f55a11eb
commit
a4d5c0c4a5
@ -3161,17 +3161,15 @@ void CompilerGLSL::fixup_implicit_builtin_block_names(ExecutionModel model)
|
||||
if (model == ExecutionModelMeshEXT && var.storage == StorageClassOutput && !block)
|
||||
{
|
||||
auto *m = ir.find_meta(var.self);
|
||||
if (m != nullptr && m->decoration.builtin_type == BuiltInPrimitivePointIndicesEXT)
|
||||
if (m && m->decoration.builtin)
|
||||
{
|
||||
set_name(var.self, "gl_PrimitivePointIndicesEXT");
|
||||
}
|
||||
else if (m != nullptr && m->decoration.builtin_type == BuiltInPrimitiveLineIndicesEXT)
|
||||
{
|
||||
set_name(var.self, "gl_PrimitiveLineIndicesEXT");
|
||||
}
|
||||
else if (m != nullptr && m->decoration.builtin_type == BuiltInPrimitiveTriangleIndicesEXT)
|
||||
{
|
||||
set_name(var.self, "gl_PrimitiveTriangleIndicesEXT");
|
||||
auto builtin_type = m->decoration.builtin_type;
|
||||
if (builtin_type == BuiltInPrimitivePointIndicesEXT)
|
||||
set_name(var.self, "gl_PrimitivePointIndicesEXT");
|
||||
else if (builtin_type == BuiltInPrimitiveLineIndicesEXT)
|
||||
set_name(var.self, "gl_PrimitiveLineIndicesEXT");
|
||||
else if (builtin_type == BuiltInPrimitiveTriangleIndicesEXT)
|
||||
set_name(var.self, "gl_PrimitiveTriangleIndicesEXT");
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -9347,17 +9345,13 @@ string CompilerGLSL::access_chain_internal(uint32_t base, const uint32_t *indice
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (backend.force_merged_mesh_block && i == 0 && var && !is_builtin_variable(*var) &&
|
||||
var->storage == StorageClassOutput)
|
||||
else if (backend.force_merged_mesh_block && i == 0 && var &&
|
||||
!is_builtin_variable(*var) && var->storage == StorageClassOutput)
|
||||
{
|
||||
if(is_per_primitive_variable(*var))
|
||||
{
|
||||
if (is_per_primitive_variable(*var))
|
||||
expr = join("gl_MeshPrimitivesEXT[", to_expression(index, register_expression_read), "].", expr);
|
||||
}
|
||||
else
|
||||
{
|
||||
expr = join("gl_MeshVerticesEXT[", to_expression(index, register_expression_read), "].", expr);
|
||||
}
|
||||
}
|
||||
else if (options.flatten_multidimensional_arrays && dimension_flatten)
|
||||
{
|
||||
@ -17419,11 +17413,10 @@ bool CompilerGLSL::is_per_primitive_variable(const SPIRVariable &var) const
|
||||
auto &type = get<SPIRType>(var.basetype);
|
||||
if (!has_decoration(type.self, DecorationBlock))
|
||||
return false;
|
||||
for (uint32_t i = 0; i < type.member_types.size(); i++)
|
||||
{
|
||||
|
||||
for (uint32_t i = 0, n = uint32_t(type.member_types.size()); i < n; i++)
|
||||
if (!has_member_decoration(type.self, i, DecorationPerPrimitiveEXT))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -606,7 +606,7 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
|
||||
// HLSL is a bit weird here, use SV_ClipDistance0, SV_ClipDistance1 and so on with vectors.
|
||||
if (execution.model == ExecutionModelMeshEXT)
|
||||
{
|
||||
const uint32_t clip = (clip_distance_count + 3) / 4;
|
||||
uint32_t clip = (clip_distance_count + 3) / 4;
|
||||
statement("float4 gl_ClipDistance", "[", clip,"] : SV_ClipDistance;");
|
||||
}
|
||||
else
|
||||
@ -630,7 +630,7 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
|
||||
// HLSL is a bit weird here, use SV_CullDistance0, SV_CullDistance1 and so on with vectors.
|
||||
if (execution.model == ExecutionModelMeshEXT)
|
||||
{
|
||||
const uint32_t cull = (cull_distance_count + 3) / 4;
|
||||
uint32_t cull = (cull_distance_count + 3) / 4;
|
||||
statement("float4 gl_CullDistance", "[", cull,"] : SV_CullDistance;");
|
||||
}
|
||||
else
|
||||
@ -684,7 +684,7 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
|
||||
|
||||
void CompilerHLSL::emit_builtin_primitive_outputs_in_struct()
|
||||
{
|
||||
active_output_builtins.for_each_bit([&](uint32_t i){
|
||||
active_output_builtins.for_each_bit([&](uint32_t i) {
|
||||
const char *type = nullptr;
|
||||
const char *semantic = nullptr;
|
||||
auto builtin = static_cast<BuiltIn>(i);
|
||||
@ -694,7 +694,7 @@ void CompilerHLSL::emit_builtin_primitive_outputs_in_struct()
|
||||
{
|
||||
const ExecutionModel model = get_entry_point().model;
|
||||
if (hlsl_options.shader_model < 50 ||
|
||||
(model != ExecutionModelGeometry && model != ExecutionModelMeshEXT))
|
||||
(model != ExecutionModelGeometry && model != ExecutionModelMeshEXT))
|
||||
SPIRV_CROSS_THROW("Render target array index output is only supported in GS/MS 5.0 or higher.");
|
||||
type = "uint";
|
||||
semantic = "SV_RenderTargetArrayIndex";
|
||||
@ -1153,10 +1153,10 @@ void CompilerHLSL::emit_builtin_variables()
|
||||
if (get_execution_model() == ExecutionModelMeshEXT)
|
||||
{
|
||||
if (builtin == BuiltInPosition || builtin == BuiltInPointSize || builtin == BuiltInClipDistance ||
|
||||
builtin == BuiltInCullDistance || builtin == BuiltInLayer || builtin == BuiltInPrimitiveId ||
|
||||
builtin == BuiltInViewportIndex || builtin == BuiltInCullPrimitiveEXT ||
|
||||
builtin == BuiltInPrimitiveShadingRateKHR || builtin == BuiltInPrimitivePointIndicesEXT ||
|
||||
builtin == BuiltInPrimitiveLineIndicesEXT || builtin == BuiltInPrimitiveTriangleIndicesEXT)
|
||||
builtin == BuiltInCullDistance || builtin == BuiltInLayer || builtin == BuiltInPrimitiveId ||
|
||||
builtin == BuiltInViewportIndex || builtin == BuiltInCullPrimitiveEXT ||
|
||||
builtin == BuiltInPrimitiveShadingRateKHR || builtin == BuiltInPrimitivePointIndicesEXT ||
|
||||
builtin == BuiltInPrimitiveLineIndicesEXT || builtin == BuiltInPrimitiveTriangleIndicesEXT)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -1726,7 +1726,7 @@ void CompilerHLSL::emit_resources()
|
||||
statement("");
|
||||
}
|
||||
|
||||
const bool is_mesh_shader = (execution.model == ExecutionModelMeshEXT);
|
||||
const bool is_mesh_shader = execution.model == ExecutionModelMeshEXT;
|
||||
if (!output_variables.empty() || !active_output_builtins.empty())
|
||||
{
|
||||
sort(output_variables.begin(), output_variables.end(), variable_compare);
|
||||
@ -1738,7 +1738,7 @@ void CompilerHLSL::emit_resources()
|
||||
{
|
||||
if (is_per_primitive_variable(*var.var))
|
||||
continue;
|
||||
if (var.block && is_mesh_shader && var.block_member_index!=0)
|
||||
if (var.block && is_mesh_shader && var.block_member_index != 0)
|
||||
continue;
|
||||
if (var.block && !is_mesh_shader)
|
||||
emit_interface_block_member_in_struct(*var.var, var.block_member_index, var.location, active_outputs);
|
||||
@ -1759,12 +1759,10 @@ void CompilerHLSL::emit_resources()
|
||||
{
|
||||
if (!is_per_primitive_variable(*var.var))
|
||||
continue;
|
||||
if (var.block && is_mesh_shader && var.block_member_index!=0)
|
||||
if (var.block && var.block_member_index != 0)
|
||||
continue;
|
||||
if (var.block && !is_mesh_shader)
|
||||
emit_interface_block_member_in_struct(*var.var, var.block_member_index, var.location, active_outputs);
|
||||
else
|
||||
emit_interface_block_in_struct(*var.var, active_outputs);
|
||||
|
||||
emit_interface_block_in_struct(*var.var, active_outputs);
|
||||
}
|
||||
emit_builtin_primitive_outputs_in_struct();
|
||||
end_scope_decl();
|
||||
@ -1779,13 +1777,11 @@ void CompilerHLSL::emit_resources()
|
||||
if (is_hidden_variable(var, true))
|
||||
continue;
|
||||
|
||||
if (var.storage != StorageClassOutput)
|
||||
if (var.storage != StorageClassOutput &&
|
||||
var.storage != StorageClassTaskPayloadWorkgroupEXT)
|
||||
{
|
||||
if (!variable_is_lut(var))
|
||||
{
|
||||
if (var.storage == StorageClassTaskPayloadWorkgroupEXT)
|
||||
continue;
|
||||
|
||||
add_resource_name(var.self);
|
||||
|
||||
const char *storage = nullptr;
|
||||
@ -2382,14 +2378,12 @@ void CompilerHLSL::analyze_meshlet_writes()
|
||||
}
|
||||
}
|
||||
|
||||
void CompilerHLSL::analyze_meshlet_writes(uint32_t func_id, const uint32_t id_per_vertex, const uint32_t id_per_primitive,
|
||||
std::unordered_set<uint32_t>& processed_func_ids)
|
||||
void CompilerHLSL::analyze_meshlet_writes(uint32_t func_id, uint32_t id_per_vertex, uint32_t id_per_primitive,
|
||||
std::unordered_set<uint32_t> &processed_func_ids)
|
||||
{
|
||||
// Avoid processing a function more than once
|
||||
if (processed_func_ids.find(func_id) != processed_func_ids.end())
|
||||
{
|
||||
return;
|
||||
}
|
||||
processed_func_ids.insert(func_id);
|
||||
|
||||
auto &func = get<SPIRFunction>(func_id);
|
||||
@ -2900,13 +2894,14 @@ void CompilerHLSL::emit_hlsl_entry_point()
|
||||
statement("[outputtopology(\"line\")]");
|
||||
else if (execution.flags.get(ExecutionModeOutputPoints))
|
||||
SPIRV_CROSS_THROW("Topology mode \"points\" is not supported in DirectX");
|
||||
auto& fn = get<SPIRFunction>(ir.default_entry_point);
|
||||
for (auto& arg : fn.arguments)
|
||||
|
||||
auto &func = get<SPIRFunction>(ir.default_entry_point);
|
||||
for (auto &arg : func.arguments)
|
||||
{
|
||||
auto &var = get<SPIRVariable>(arg.id);
|
||||
auto &base_type = get<SPIRType>(var.basetype);
|
||||
bool block = has_decoration(base_type.self, DecorationBlock);
|
||||
if (var.storage==StorageClassTaskPayloadWorkgroupEXT)
|
||||
if (var.storage == StorageClassTaskPayloadWorkgroupEXT)
|
||||
{
|
||||
arguments.push_back("in payload " + variable_decl(var));
|
||||
}
|
||||
@ -2916,12 +2911,12 @@ void CompilerHLSL::emit_hlsl_entry_point()
|
||||
if (flags.get(DecorationPerPrimitiveEXT) || has_decoration(arg.id, DecorationPerPrimitiveEXT))
|
||||
{
|
||||
arguments.push_back("out primitives gl_MeshPerPrimitiveEXT gl_MeshPrimitivesEXT[" +
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
}
|
||||
else
|
||||
{
|
||||
arguments.push_back("out vertices gl_MeshPerVertexEXT gl_MeshVerticesEXT[" +
|
||||
std::to_string(execution.output_vertices) + "]");
|
||||
std::to_string(execution.output_vertices) + "]");
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -2929,12 +2924,12 @@ void CompilerHLSL::emit_hlsl_entry_point()
|
||||
if (execution.flags.get(ExecutionModeOutputTrianglesEXT))
|
||||
{
|
||||
arguments.push_back("out indices uint3 gl_PrimitiveTriangleIndicesEXT[" +
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
}
|
||||
else
|
||||
{
|
||||
arguments.push_back("out indices uint2 gl_PrimitiveLineIndicesEXT[" +
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
std::to_string(execution.output_primitives) + "]");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3163,17 +3158,14 @@ void CompilerHLSL::emit_hlsl_entry_point()
|
||||
execution.model == ExecutionModelGLCompute ||
|
||||
execution.model == ExecutionModelMeshEXT)
|
||||
{
|
||||
// For mesh shaders, we receive special arguments that we must pass down as function arguments.
|
||||
// HLSL does not support proper reference types for passing these IO blocks,
|
||||
// but DXC post-inlining seems to magically fix it up anyways *shrug*.
|
||||
SmallVector<string> arglist;
|
||||
auto& fn = get<SPIRFunction>(ir.default_entry_point);
|
||||
for (auto& arg : fn.arguments)
|
||||
{
|
||||
// Do not pass in separate images or samplers if we're remapping
|
||||
// to combined image samplers.
|
||||
if (skip_argument(arg.type))
|
||||
continue;
|
||||
|
||||
arglist.push_back(to_expression(arg.id,false));
|
||||
}
|
||||
auto &func = get<SPIRFunction>(ir.default_entry_point);
|
||||
// The arguments are marked out, avoid detecting reads and emitting inout.
|
||||
for (auto &arg : func.arguments)
|
||||
arglist.push_back(to_expression(arg.id, false));
|
||||
statement(get_inner_entry_point_name(), "(", merge(arglist), ");");
|
||||
}
|
||||
else
|
||||
@ -6509,7 +6501,7 @@ string CompilerHLSL::compile()
|
||||
backend.can_return_array = false;
|
||||
backend.nonuniform_qualifier = "NonUniformResourceIndex";
|
||||
backend.support_case_fallthrough = false;
|
||||
backend.force_merged_mesh_block = (get_execution_model() == ExecutionModelMeshEXT);
|
||||
backend.force_merged_mesh_block = get_execution_model() == ExecutionModelMeshEXT;
|
||||
|
||||
// SM 4.1 does not support precise for some reason.
|
||||
backend.support_precise_qualifier = hlsl_options.shader_model >= 50 || hlsl_options.shader_model == 40;
|
||||
|
@ -356,8 +356,8 @@ private:
|
||||
};
|
||||
|
||||
void analyze_meshlet_writes();
|
||||
void analyze_meshlet_writes(uint32_t func_id, const uint32_t id_per_vertex, const uint32_t id_per_primitive,
|
||||
std::unordered_set<uint32_t> &processed_func_ids);
|
||||
void analyze_meshlet_writes(uint32_t func_id, uint32_t id_per_vertex, uint32_t id_per_primitive,
|
||||
std::unordered_set<uint32_t> &processed_func_ids);
|
||||
|
||||
BitcastType get_bitcast_type(uint32_t result_type, uint32_t op0);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user