CompilerMSL remove pad_and_pack_uniform_structs option from both API and CLI tool.
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542e8c37ad
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5
main.cpp
5
main.cpp
@ -442,7 +442,6 @@ struct CLIArguments
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uint32_t iterations = 1;
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bool cpp = false;
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bool msl = false;
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bool msl_pack_ubos = true;
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bool hlsl = false;
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bool hlsl_compat = false;
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bool vulkan_semantics = false;
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@ -456,7 +455,7 @@ static void print_help()
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"[--version <GLSL version>] [--dump-resources] [--help] [--force-temporary] "
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"[--vulkan-semantics] [--flatten-ubo] [--fixup-clipspace] [--iterations iter] "
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"[--cpp] [--cpp-interface-name <name>] "
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"[--msl] [--msl-no-pack-ubos] "
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"[--msl] "
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"[--hlsl] [--shader-model] [--hlsl-enable-compat] "
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"[--pls-in format input-name] [--pls-out format output-name] [--remap source_name target_name "
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"components] [--extension ext] [--entry name] [--remove-unused-variables] "
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@ -579,7 +578,6 @@ int main(int argc, char *argv[])
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cbs.add("--cpp-interface-name", [&args](CLIParser &parser) { args.cpp_interface_name = parser.next_string(); });
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cbs.add("--metal", [&args](CLIParser &) { args.msl = true; }); // Legacy compatibility
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cbs.add("--msl", [&args](CLIParser &) { args.msl = true; });
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cbs.add("--msl-no-pack-ubos", [&args](CLIParser &) { args.msl_pack_ubos = false; });
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cbs.add("--hlsl", [&args](CLIParser &) { args.hlsl = true; });
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cbs.add("--hlsl-enable-compat", [&args](CLIParser &) { args.hlsl_compat = true; });
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cbs.add("--vulkan-semantics", [&args](CLIParser &) { args.vulkan_semantics = true; });
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@ -651,7 +649,6 @@ int main(int argc, char *argv[])
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auto *msl_comp = static_cast<CompilerMSL *>(compiler.get());
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auto msl_opts = msl_comp->get_options();
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msl_opts.pad_and_pack_uniform_structs = args.msl_pack_ubos;
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msl_comp->set_options(msl_opts);
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}
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else if (args.hlsl)
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@ -969,9 +969,7 @@ void CompilerMSL::emit_resources()
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(has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock)) &&
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!is_hidden_variable(var))
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{
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if (options.pad_and_pack_uniform_structs)
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align_struct(type);
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align_struct(type);
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emit_struct(type);
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}
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}
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@ -78,7 +78,6 @@ public:
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{
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bool flip_vert_y = false;
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bool is_rendering_points = true;
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bool pad_and_pack_uniform_structs = false;
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std::string entry_point_name;
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};
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