Deprecate set_options()/get_options() interface, replace it.
Replace with common/hlsl/msl instead. The old interface had some bad interaction with overloading which meant you had to up-cast to base class to be able to use set_options, which was awkward.
This commit is contained in:
parent
236b2fa47c
commit
a803e5ae38
14
main.cpp
14
main.cpp
@ -748,10 +748,10 @@ static int main_inner(int argc, char *argv[])
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compiler = unique_ptr<CompilerMSL>(new CompilerMSL(read_spirv_file(args.input)));
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auto *msl_comp = static_cast<CompilerMSL *>(compiler.get());
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auto msl_opts = msl_comp->get_options();
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auto msl_opts = msl_comp->get_msl_options();
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if (args.set_msl_version)
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msl_opts.msl_version = args.msl_version;
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msl_comp->set_options(msl_opts);
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msl_comp->set_msl_options(msl_opts);
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}
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else if (args.hlsl)
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compiler = unique_ptr<CompilerHLSL>(new CompilerHLSL(read_spirv_file(args.input)));
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@ -851,14 +851,14 @@ static int main_inner(int argc, char *argv[])
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if (!entry_point.empty())
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compiler->set_entry_point(entry_point, model);
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if (!args.set_version && !compiler->get_options().version)
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if (!args.set_version && !compiler->get_common_options().version)
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{
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fprintf(stderr, "Didn't specify GLSL version and SPIR-V did not specify language.\n");
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print_help();
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return EXIT_FAILURE;
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}
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CompilerGLSL::Options opts = compiler->get_options();
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CompilerGLSL::Options opts = compiler->get_common_options();
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if (args.set_version)
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opts.version = args.version;
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if (args.set_es)
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@ -870,13 +870,13 @@ static int main_inner(int argc, char *argv[])
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opts.vulkan_semantics = args.vulkan_semantics;
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opts.vertex.fixup_clipspace = args.fixup;
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opts.vertex.flip_vert_y = args.yflip;
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compiler->set_options(opts);
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compiler->set_common_options(opts);
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// Set HLSL specific options.
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if (args.hlsl)
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{
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auto *hlsl = static_cast<CompilerHLSL *>(compiler.get());
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auto hlsl_opts = hlsl->get_options();
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auto hlsl_opts = hlsl->get_hlsl_options();
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if (args.set_shader_model)
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{
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if (args.shader_model < 30)
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@ -894,7 +894,7 @@ static int main_inner(int argc, char *argv[])
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hlsl_opts.point_size_compat = true;
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hlsl_opts.point_coord_compat = true;
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}
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hlsl->set_options(hlsl_opts);
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hlsl->set_hlsl_options(hlsl_opts);
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}
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if (build_dummy_sampler)
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@ -135,15 +135,32 @@ public:
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init();
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}
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// Deprecate this interface because it doesn't overload properly with subclasses.
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// Requires awkward static casting, which was a mistake.
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SPIRV_CROSS_DEPRECATED("get_options() is obsolete, use get_common_options() instead.")
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const Options &get_options() const
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{
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return options;
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}
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const Options &get_common_options() const
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{
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return options;
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}
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// Deprecate this interface because it doesn't overload properly with subclasses.
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// Requires awkward static casting, which was a mistake.
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SPIRV_CROSS_DEPRECATED("set_options() is obsolete, use set_common_options() instead.")
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void set_options(Options &opts)
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{
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options = opts;
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}
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void set_common_options(const Options &opts)
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{
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options = opts;
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}
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std::string compile() override;
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// Returns the current string held in the conversion buffer. Useful for
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@ -346,7 +346,7 @@ string CompilerHLSL::image_type_hlsl_legacy(const SPIRType &type)
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string CompilerHLSL::image_type_hlsl(const SPIRType &type)
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{
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if (options.shader_model <= 30)
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if (hlsl_options.shader_model <= 30)
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return image_type_hlsl_legacy(type);
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else
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return image_type_hlsl_modern(type);
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@ -494,7 +494,7 @@ const char *CompilerHLSL::to_storage_qualifiers_glsl(const SPIRVariable &var)
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void CompilerHLSL::emit_builtin_outputs_in_struct()
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{
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bool legacy = options.shader_model <= 30;
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bool legacy = hlsl_options.shader_model <= 30;
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for (uint32_t i = 0; i < 64; i++)
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{
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if (!(active_output_builtins & (1ull << i)))
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@ -551,7 +551,7 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
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// If point_size_compat is enabled, just ignore PointSize.
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// PointSize does not exist in HLSL, but some code bases might want to be able to use these shaders,
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// even if it means working around the missing feature.
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if (options.point_size_compat)
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if (hlsl_options.point_size_compat)
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break;
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else
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SPIRV_CROSS_THROW("Unsupported builtin in HLSL.");
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@ -568,7 +568,7 @@ void CompilerHLSL::emit_builtin_outputs_in_struct()
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void CompilerHLSL::emit_builtin_inputs_in_struct()
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{
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bool legacy = options.shader_model <= 30;
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bool legacy = hlsl_options.shader_model <= 30;
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for (uint32_t i = 0; i < 64; i++)
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{
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if (!(active_input_builtins & (1ull << i)))
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@ -670,7 +670,7 @@ void CompilerHLSL::emit_builtin_inputs_in_struct()
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case BuiltInPointCoord:
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// PointCoord is not supported, but provide a way to just ignore that, similar to PointSize.
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if (options.point_coord_compat)
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if (hlsl_options.point_coord_compat)
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break;
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else
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SPIRV_CROSS_THROW("Unsupported builtin in HLSL.");
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@ -789,7 +789,7 @@ void CompilerHLSL::emit_interface_block_in_struct(const SPIRVariable &var, unord
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string binding;
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bool use_location_number = true;
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bool legacy = options.shader_model <= 30;
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bool legacy = hlsl_options.shader_model <= 30;
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if (execution.model == ExecutionModelFragment && var.storage == StorageClassOutput)
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{
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binding = join(legacy ? "COLOR" : "SV_Target", get_decoration(var.self, DecorationLocation));
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@ -909,7 +909,7 @@ void CompilerHLSL::emit_builtin_variables()
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break;
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case BuiltInPointSize:
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if (options.point_size_compat)
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if (hlsl_options.point_size_compat)
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{
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// Just emit the global variable, it will be ignored.
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type = "float";
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@ -1094,7 +1094,7 @@ void CompilerHLSL::emit_resources()
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}
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}
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if (execution.model == ExecutionModelVertex && options.shader_model <= 30)
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if (execution.model == ExecutionModelVertex && hlsl_options.shader_model <= 30)
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{
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statement("uniform float4 gl_HalfPixel;");
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emitted = true;
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@ -1311,7 +1311,7 @@ void CompilerHLSL::emit_resources()
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if (requires_textureProj)
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{
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if (options.shader_model >= 40)
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if (hlsl_options.shader_model >= 40)
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{
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statement("float SPIRV_Cross_projectTextureCoordinate(float2 coord)");
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begin_scope();
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@ -1819,7 +1819,7 @@ void CompilerHLSL::emit_buffer_block(const SPIRVariable &var)
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}
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else
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{
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if (options.shader_model < 51)
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if (hlsl_options.shader_model < 51)
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SPIRV_CROSS_THROW(
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"Need ConstantBuffer<T> to use arrays of UBOs, but this is only supported in SM 5.1.");
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@ -1917,7 +1917,7 @@ string CompilerHLSL::to_func_call_arg(uint32_t id)
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{
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string arg_str = CompilerGLSL::to_func_call_arg(id);
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if (options.shader_model <= 30)
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if (hlsl_options.shader_model <= 30)
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return arg_str;
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// Manufacture automatic sampler arg if the arg is a SampledImage texture and we're in modern HLSL.
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@ -1997,7 +1997,7 @@ void CompilerHLSL::emit_function_prototype(SPIRFunction &func, uint64_t return_f
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// Flatten a combined sampler to two separate arguments in modern HLSL.
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auto &arg_type = get<SPIRType>(arg.type);
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if (options.shader_model > 30 && arg_type.basetype == SPIRType::SampledImage && arg_type.image.dim != DimBuffer)
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if (hlsl_options.shader_model > 30 && arg_type.basetype == SPIRType::SampledImage && arg_type.image.dim != DimBuffer)
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{
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// Manufacture automatic sampler arg for SampledImage texture
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decl += ", ";
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@ -2084,7 +2084,7 @@ void CompilerHLSL::emit_hlsl_entry_point()
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statement(require_output ? "SPIRV_Cross_Output " : "void ", "main(", merge(arguments), ")");
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begin_scope();
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bool legacy = options.shader_model <= 30;
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bool legacy = hlsl_options.shader_model <= 30;
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// Copy builtins from entry point arguments to globals.
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for (uint32_t i = 0; i < 64; i++)
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@ -2275,7 +2275,7 @@ void CompilerHLSL::emit_fixup()
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if (get_entry_point().model == ExecutionModelVertex)
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{
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// Do various mangling on the gl_Position.
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if (options.shader_model <= 30)
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if (hlsl_options.shader_model <= 30)
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{
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statement("gl_Position.x = gl_Position.x - gl_HalfPixel.x * "
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"gl_Position.w;");
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@ -2283,9 +2283,9 @@ void CompilerHLSL::emit_fixup()
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"gl_Position.w;");
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}
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if (CompilerGLSL::options.vertex.flip_vert_y)
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if (options.vertex.flip_vert_y)
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statement("gl_Position.y = -gl_Position.y;");
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if (CompilerGLSL::options.vertex.fixup_clipspace)
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if (options.vertex.fixup_clipspace)
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statement("gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;");
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}
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}
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@ -2436,7 +2436,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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if (op == OpImageFetch)
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{
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if (options.shader_model < 40)
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if (hlsl_options.shader_model < 40)
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{
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SPIRV_CROSS_THROW("texelFetch is not supported in HLSL shader model 2/3.");
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}
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@ -2456,7 +2456,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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SPIRV_CROSS_THROW("Sampling non-float textures is not supported in HLSL.");
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}
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if (options.shader_model >= 40)
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if (hlsl_options.shader_model >= 40)
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{
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texop += img_expr;
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@ -2477,7 +2477,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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else if (gather)
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{
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uint32_t comp_num = get<SPIRConstant>(comp).scalar();
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if (options.shader_model >= 50)
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if (hlsl_options.shader_model >= 50)
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{
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switch (comp_num)
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{
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@ -2555,7 +2555,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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expr += texop;
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expr += "(";
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if (options.shader_model < 40)
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if (hlsl_options.shader_model < 40)
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{
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if (combined_image)
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SPIRV_CROSS_THROW("Separate images/samplers are not supported in HLSL shader model 2/3.");
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@ -2603,7 +2603,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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coord_expr = "SPIRV_Cross_projectTextureCoordinate(" + coord_expr + ")";
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}
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if (options.shader_model < 40 && lod)
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if (hlsl_options.shader_model < 40 && lod)
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{
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auto &coordtype = expression_type(coord);
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string coord_filler;
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@ -2614,7 +2614,7 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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coord_expr = "float4(" + coord_expr + coord_filler + ", " + to_expression(lod) + ")";
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}
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if (options.shader_model < 40 && bias)
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if (hlsl_options.shader_model < 40 && bias)
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{
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auto &coordtype = expression_type(coord);
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string coord_filler;
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@ -2652,14 +2652,14 @@ void CompilerHLSL::emit_texture_op(const Instruction &i)
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expr += to_expression(grad_y);
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}
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if (!dref && lod && options.shader_model >= 40 && op != OpImageFetch)
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if (!dref && lod && hlsl_options.shader_model >= 40 && op != OpImageFetch)
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{
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forward = forward && should_forward(lod);
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expr += ", ";
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expr += to_expression(lod);
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}
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if (!dref && bias && options.shader_model >= 40)
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if (!dref && bias && hlsl_options.shader_model >= 40)
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{
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forward = forward && should_forward(bias);
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expr += ", ";
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@ -2779,7 +2779,7 @@ string CompilerHLSL::to_resource_binding_sampler(const SPIRVariable &var)
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string CompilerHLSL::to_resource_register(char space, uint32_t binding, uint32_t space_set)
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{
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if (options.shader_model >= 51)
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if (hlsl_options.shader_model >= 51)
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return join(" : register(", space, binding, ", space", space_set, ")");
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else
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return join(" : register(", space, binding, ")");
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@ -2841,7 +2841,7 @@ void CompilerHLSL::emit_legacy_uniform(const SPIRVariable &var)
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void CompilerHLSL::emit_uniform(const SPIRVariable &var)
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{
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add_resource_name(var.self);
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if (options.shader_model >= 40)
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if (hlsl_options.shader_model >= 40)
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emit_modern_uniform(var);
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else
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emit_legacy_uniform(var);
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@ -3881,7 +3881,7 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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if (subpass_data)
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{
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if (options.shader_model < 40)
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if (hlsl_options.shader_model < 40)
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SPIRV_CROSS_THROW("Subpass loads are not supported in HLSL shader model 2/3.");
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// Similar to GLSL, implement subpass loads using texelFetch.
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@ -4231,9 +4231,9 @@ uint32_t CompilerHLSL::remap_num_workgroups_builtin()
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string CompilerHLSL::compile()
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{
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// Do not deal with ES-isms like precision, older extensions and such.
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CompilerGLSL::options.es = false;
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CompilerGLSL::options.version = 450;
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CompilerGLSL::options.vulkan_semantics = true;
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options.es = false;
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options.version = 450;
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options.vulkan_semantics = true;
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backend.float_literal_suffix = true;
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backend.double_literal_suffix = false;
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backend.half_literal_suffix = nullptr;
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@ -66,14 +66,26 @@ public:
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{
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}
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SPIRV_CROSS_DEPRECATED("CompilerHLSL::get_options() is obsolete, use get_hlsl_options() instead.")
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const Options &get_options() const
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{
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return options;
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return hlsl_options;
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}
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const Options &get_hlsl_options() const
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{
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return hlsl_options;
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}
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SPIRV_CROSS_DEPRECATED("CompilerHLSL::get_options() is obsolete, use set_hlsl_options() instead.")
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void set_options(Options &opts)
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{
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options = opts;
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hlsl_options = opts;
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}
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void set_hlsl_options(const Options &opts)
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{
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hlsl_options = opts;
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}
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// Optionally specify a custom root constant layout.
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@ -151,7 +163,7 @@ private:
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const char *to_storage_qualifiers_glsl(const SPIRVariable &var) override;
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Options options;
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Options hlsl_options;
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bool requires_op_fmod = false;
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bool requires_textureProj = false;
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bool requires_fp16_packing = false;
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@ -110,9 +110,9 @@ string CompilerMSL::compile()
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ClassicLocale classic_locale;
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// Do not deal with GLES-isms like precision, older extensions and such.
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CompilerGLSL::options.vulkan_semantics = true;
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CompilerGLSL::options.es = false;
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CompilerGLSL::options.version = 450;
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options.vulkan_semantics = true;
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options.es = false;
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options.version = 450;
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backend.float_literal_suffix = false;
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backend.half_literal_suffix = "h";
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backend.uint32_t_literal_suffix = true;
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@ -161,7 +161,7 @@ string CompilerMSL::compile()
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// Metal does not allow dynamic array lengths.
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// Resolve any specialization constants that are used for array lengths.
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if (options.resolve_specialized_array_lengths)
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if (msl_options.resolve_specialized_array_lengths)
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resolve_specialized_array_lengths();
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uint32_t pass_count = 0;
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@ -211,7 +211,7 @@ string CompilerMSL::compile(vector<MSLVertexAttr> *p_vtx_attrs, vector<MSLResour
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string CompilerMSL::compile(MSLConfiguration &msl_cfg, vector<MSLVertexAttr> *p_vtx_attrs,
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vector<MSLResourceBinding> *p_res_bindings)
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{
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options = msl_cfg;
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msl_options = msl_cfg;
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return compile(p_vtx_attrs, p_res_bindings);
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}
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@ -1844,7 +1844,7 @@ void CompilerMSL::emit_barrier(uint32_t id_exe_scope, uint32_t id_mem_scope, uin
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else
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bar_stmt += "mem_none";
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if (options.is_ios() && options.supports_msl_version(2))
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if (msl_options.is_ios() && msl_options.supports_msl_version(2))
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{
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bar_stmt += ", ";
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@ -2628,11 +2628,11 @@ void CompilerMSL::emit_fixup()
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if ((execution.model == ExecutionModelVertex) && stage_out_var_id && !qual_pos_var_name.empty())
|
||||
{
|
||||
if (CompilerGLSL::options.vertex.fixup_clipspace)
|
||||
if (options.vertex.fixup_clipspace)
|
||||
statement(qual_pos_var_name, ".z = (", qual_pos_var_name, ".z + ", qual_pos_var_name,
|
||||
".w) * 0.5; // Adjust clip-space for Metal");
|
||||
|
||||
if (CompilerGLSL::options.vertex.flip_vert_y)
|
||||
if (options.vertex.flip_vert_y)
|
||||
statement(qual_pos_var_name, ".y = -(", qual_pos_var_name, ".y);", " // Invert Y-axis for Metal");
|
||||
}
|
||||
}
|
||||
@ -2717,7 +2717,7 @@ string CompilerMSL::member_attribute_qualifier(const SPIRType &type, uint32_t in
|
||||
// Some shaders may include a PointSize builtin even when used to render
|
||||
// non-point topologies, and Metal will reject this builtin when compiling
|
||||
// the shader into a render pipeline that uses a non-point topology.
|
||||
return options.enable_point_size_builtin ? (string(" [[") + builtin_qualifier(builtin) + "]]") : "";
|
||||
return msl_options.enable_point_size_builtin ? (string(" [[") + builtin_qualifier(builtin) + "]]") : "";
|
||||
|
||||
case BuiltInPosition:
|
||||
case BuiltInLayer:
|
||||
|
@ -113,14 +113,26 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
SPIRV_CROSS_DEPRECATED("CompilerMSL::get_options() is obsolete, use get_msl_options() instead.")
|
||||
const Options &get_options() const
|
||||
{
|
||||
return options;
|
||||
return msl_options;
|
||||
}
|
||||
|
||||
const Options &get_msl_options() const
|
||||
{
|
||||
return msl_options;
|
||||
}
|
||||
|
||||
SPIRV_CROSS_DEPRECATED("CompilerMSL::set_options() is obsolete, use set_msl_options() instead.")
|
||||
void set_options(Options &opts)
|
||||
{
|
||||
options = opts;
|
||||
msl_options = opts;
|
||||
}
|
||||
|
||||
void set_msl_options(const Options &opts)
|
||||
{
|
||||
msl_options = opts;
|
||||
}
|
||||
|
||||
// An enum of SPIR-V functions that are implemented in additional
|
||||
@ -174,7 +186,7 @@ public:
|
||||
|
||||
// This legacy method is deprecated.
|
||||
typedef Options MSLConfiguration;
|
||||
SPIRV_CROSS_DEPRECATED("Please use get_options() and set_options() instead.")
|
||||
SPIRV_CROSS_DEPRECATED("Please use get_msl_options() and set_msl_options() instead.")
|
||||
std::string compile(MSLConfiguration &msl_cfg, std::vector<MSLVertexAttr> *p_vtx_attrs = nullptr,
|
||||
std::vector<MSLResourceBinding> *p_res_bindings = nullptr);
|
||||
|
||||
@ -272,7 +284,7 @@ protected:
|
||||
void build_implicit_builtins();
|
||||
uint32_t builtin_frag_coord_id = 0;
|
||||
|
||||
Options options;
|
||||
Options msl_options;
|
||||
std::set<SPVFuncImpl> spv_function_implementations;
|
||||
std::unordered_map<uint32_t, MSLVertexAttr *> vtx_attrs_by_location;
|
||||
std::map<uint32_t, uint32_t> non_stage_in_input_var_ids;
|
||||
|
Loading…
Reference in New Issue
Block a user