diff --git a/reference/opt/shaders/frag/loop-dominator-and-switch-default.frag b/reference/opt/shaders/frag/loop-dominator-and-switch-default.frag new file mode 100644 index 00000000..4db96300 --- /dev/null +++ b/reference/opt/shaders/frag/loop-dominator-and-switch-default.frag @@ -0,0 +1,68 @@ +#version 310 es +precision mediump float; +precision highp int; + +layout(location = 0) out vec4 fragColor; + +vec4 _83; + +void main() +{ + mediump int _18 = int(_83.x); + highp vec4 _85; + _85 = _83; + highp vec4 _92; + for (int _84 = 0; _84 < _18; _85 = _92, _84++) + { + highp vec4 _86; + switch (_18) + { + case 0: + { + highp vec4 _76 = _85; + _76.y = 0.0; + _86 = _76; + break; + } + case 1: + { + highp vec4 _78 = _85; + _78.y = 1.0; + _86 = _78; + break; + } + default: + { + int _87; + highp vec4 _91; + _91 = _85; + _87 = 0; + mediump int _50; + for (;;) + { + _50 = _87 + 1; + if (_87 < _18) + { + highp vec4 _74 = _91; + _74.y = _91.y + 0.5; + _91 = _74; + _87 = _50; + continue; + } + else + { + break; + } + } + _92 = _91; + continue; + } + } + highp vec4 _82 = _86; + _82.y = _86.y + 0.5; + _92 = _82; + continue; + } + fragColor = _85; +} + diff --git a/reference/shaders/frag/loop-dominator-and-switch-default.frag b/reference/shaders/frag/loop-dominator-and-switch-default.frag new file mode 100644 index 00000000..df968f1a --- /dev/null +++ b/reference/shaders/frag/loop-dominator-and-switch-default.frag @@ -0,0 +1,50 @@ +#version 310 es +precision mediump float; +precision highp int; + +layout(location = 0) out vec4 fragColor; + +void main() +{ + vec4 f4; + mediump int c = int(f4.x); + for (mediump int j = 0; j < c; j++) + { + switch (c) + { + case 0: + { + f4.y = 0.0; + break; + } + case 1: + { + f4.y = 1.0; + break; + } + default: + { + mediump int i = 0; + for (;;) + { + mediump int _48 = i; + mediump int _50 = _48 + 1; + i = _50; + if (_48 < c) + { + f4.y += 0.5; + continue; + } + else + { + break; + } + } + continue; + } + } + f4.y += 0.5; + } + fragColor = f4; +} + diff --git a/shaders/frag/loop-dominator-and-switch-default.frag b/shaders/frag/loop-dominator-and-switch-default.frag new file mode 100644 index 00000000..344d895b --- /dev/null +++ b/shaders/frag/loop-dominator-and-switch-default.frag @@ -0,0 +1,34 @@ +#version 310 es +precision mediump float; + +layout(location = 0) out vec4 fragColor; + +void main() +{ + vec4 f4; + int c = int(f4.x); + + for (int j = 0; j < c; j++) + { + switch (c) + { + case 0: + f4.y = 0.0; + break; + case 1: + f4.y = 1.0; + break; + default: + { + int i = 0; + while (i++ < c) { + f4.y += 0.5; + } + continue; + } + } + f4.y += 0.5; + } + + fragColor = f4; +}