Fix usage tracking issue for OpImage.

This commit is contained in:
Hans-Kristian Arntzen 2018-04-27 11:10:10 +02:00
parent bbf6b60350
commit aaf397cd1f
10 changed files with 244 additions and 1 deletions

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@ -0,0 +1,31 @@
Texture2D<float4> uTexture : register(t0);
SamplerState _uTexture_sampler : register(s0);
static int2 Size;
struct SPIRV_Cross_Output
{
int2 Size : SV_Target0;
};
uint2 SPIRV_Cross_textureSize(Texture2D<float4> Tex, uint Level, out uint Param)
{
uint2 ret;
Tex.GetDimensions(Level, ret.x, ret.y, Param);
return ret;
}
void frag_main()
{
uint _19_dummy_parameter;
uint _20_dummy_parameter;
Size = int2(SPIRV_Cross_textureSize(uTexture, uint(0), _19_dummy_parameter)) + int2(SPIRV_Cross_textureSize(uTexture, uint(1), _20_dummy_parameter));
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.Size = Size;
return stage_output;
}

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@ -0,0 +1,17 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
int2 Size [[color(0)]];
};
fragment main0_out main0(texture2d<float> uTexture [[texture(0)]], sampler uTextureSmplr [[sampler(0)]])
{
main0_out out = {};
out.Size = int2(uTexture.get_width(), uTexture.get_height()) + int2(uTexture.get_width(1), uTexture.get_height(1));
return out;
}

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@ -0,0 +1,11 @@
#version 450
layout(binding = 0) uniform sampler2D uTexture;
layout(location = 0) out ivec2 Size;
void main()
{
Size = textureSize(uTexture, 0) + textureSize(uTexture, 1);
}

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@ -0,0 +1,31 @@
Texture2D<float4> uTexture : register(t0);
SamplerState _uTexture_sampler : register(s0);
static int2 Size;
struct SPIRV_Cross_Output
{
int2 Size : SV_Target0;
};
uint2 SPIRV_Cross_textureSize(Texture2D<float4> Tex, uint Level, out uint Param)
{
uint2 ret;
Tex.GetDimensions(Level, ret.x, ret.y, Param);
return ret;
}
void frag_main()
{
uint _19_dummy_parameter;
uint _20_dummy_parameter;
Size = int2(SPIRV_Cross_textureSize(uTexture, uint(0), _19_dummy_parameter)) + int2(SPIRV_Cross_textureSize(uTexture, uint(1), _20_dummy_parameter));
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.Size = Size;
return stage_output;
}

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@ -0,0 +1,17 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
int2 Size [[color(0)]];
};
fragment main0_out main0(texture2d<float> uTexture [[texture(0)]], sampler uTextureSmplr [[sampler(0)]])
{
main0_out out = {};
out.Size = int2(uTexture.get_width(), uTexture.get_height()) + int2(uTexture.get_width(1), uTexture.get_height(1));
return out;
}

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@ -0,0 +1,11 @@
#version 450
layout(binding = 0) uniform sampler2D uTexture;
layout(location = 0) out ivec2 Size;
void main()
{
Size = textureSize(uTexture, 0) + textureSize(uTexture, 1);
}

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@ -0,0 +1,41 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 6
; Bound: 19
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %Size
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %Size "Size"
OpName %uTexture "uTexture"
OpDecorate %Size Location 0
OpDecorate %uTexture DescriptorSet 0
OpDecorate %uTexture Binding 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%_ptr_Output_v2int = OpTypePointer Output %v2int
%Size = OpVariable %_ptr_Output_v2int Output
%float = OpTypeFloat 32
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%12 = OpTypeSampledImage %11
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%uTexture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%15 = OpLoad %12 %uTexture
%17 = OpImage %11 %15
%18 = OpImageQuerySizeLod %v2int %17 %int_0
%19 = OpImageQuerySizeLod %v2int %17 %int_1
%20 = OpIAdd %v2int %18 %19
OpStore %Size %20
OpReturn
OpFunctionEnd

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@ -0,0 +1,41 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 6
; Bound: 19
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %Size
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %Size "Size"
OpName %uTexture "uTexture"
OpDecorate %Size Location 0
OpDecorate %uTexture DescriptorSet 0
OpDecorate %uTexture Binding 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%_ptr_Output_v2int = OpTypePointer Output %v2int
%Size = OpVariable %_ptr_Output_v2int Output
%float = OpTypeFloat 32
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%12 = OpTypeSampledImage %11
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%uTexture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%15 = OpLoad %12 %uTexture
%17 = OpImage %11 %15
%18 = OpImageQuerySizeLod %v2int %17 %int_0
%19 = OpImageQuerySizeLod %v2int %17 %int_1
%20 = OpIAdd %v2int %18 %19
OpStore %Size %20
OpReturn
OpFunctionEnd

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@ -0,0 +1,41 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 6
; Bound: 19
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %Size
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %Size "Size"
OpName %uTexture "uTexture"
OpDecorate %Size Location 0
OpDecorate %uTexture DescriptorSet 0
OpDecorate %uTexture Binding 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%_ptr_Output_v2int = OpTypePointer Output %v2int
%Size = OpVariable %_ptr_Output_v2int Output
%float = OpTypeFloat 32
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%12 = OpTypeSampledImage %11
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%uTexture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%main = OpFunction %void None %3
%5 = OpLabel
%15 = OpLoad %12 %uTexture
%17 = OpImage %11 %15
%18 = OpImageQuerySizeLod %v2int %17 %int_0
%19 = OpImageQuerySizeLod %v2int %17 %int_1
%20 = OpIAdd %v2int %18 %19
OpStore %Size %20
OpReturn
OpFunctionEnd

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@ -7193,7 +7193,9 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
{ {
uint32_t result_type = ops[0]; uint32_t result_type = ops[0];
uint32_t id = ops[1]; uint32_t id = ops[1];
auto &e = emit_op(result_type, id, to_expression(ops[2]), true);
// Suppress usage tracking.
auto &e = emit_op(result_type, id, to_expression(ops[2]), true, true);
// When using the image, we need to know which variable it is actually loaded from. // When using the image, we need to know which variable it is actually loaded from.
auto *var = maybe_get_backing_variable(ops[2]); auto *var = maybe_get_backing_variable(ops[2]);