Fix typo in comment
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@ -794,7 +794,7 @@ void Compiler::set_name(uint32_t id, const std::string &name)
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return;
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// Functions in glslangValidator are mangled with name(<mangled> stuff.
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// Normally, we would never see '(' in any legal indentifiers, so just strip them out.
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// Normally, we would never see '(' in any legal identifiers, so just strip them out.
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str = name.substr(0, name.find('('));
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for (uint32_t i = 0; i < str.size(); i++)
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