Only use lowp path for legacy ES
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@ -15051,7 +15051,7 @@ string CompilerGLSL::flags_to_qualifiers_glsl(const SPIRType &type, const Bitset
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{
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auto &execution = get_entry_point();
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if (type.basetype == SPIRType::UInt && is_legacy())
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if (type.basetype == SPIRType::UInt && is_legacy_es())
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{
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// HACK: This is a bool. See comment in type_to_glsl().
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qual += "lowp ";
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