Merge pull request #729 from KhronosGroup/fix-728

HLSL: Use same logic as GLSL for picking cbuffer block name.
This commit is contained in:
Hans-Kristian Arntzen 2018-10-23 09:10:55 +02:00 committed by GitHub
commit bfeb388edf
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
25 changed files with 74 additions and 30 deletions

View File

@ -1,9 +1,10 @@
cbuffer _5 : register(b0)
cbuffer _4_5 : register(b0)
{
column_major float2x4 _5_m0 : packoffset(c0);
float4 _5_m1 : packoffset(c4);
};
static float2 _3;
struct SPIRV_Cross_Output

View File

@ -1,8 +1,9 @@
cbuffer registers
cbuffer Registers
{
float registers_foo : packoffset(c0);
};
static float FragColor;
struct SPIRV_Cross_Output

View File

@ -1,12 +1,13 @@
RWByteAddressBuffer _10 : register(u0);
cbuffer SPIRV_Cross_NumWorkgroups : register(b0)
{
uint3 SPIRV_Cross_NumWorkgroups_count : packoffset(c0);
uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0);
};
void comp_main()
{
_10.Store3(0, SPIRV_Cross_NumWorkgroups_count);
_10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count);
}
[numthreads(1, 1, 1)]

View File

@ -1,9 +1,10 @@
RWByteAddressBuffer _10 : register(u0);
cbuffer SPIRV_Cross_NumWorkgroups : register(b0)
{
uint3 SPIRV_Cross_NumWorkgroups_count : packoffset(c0);
uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0);
};
static uint3 gl_WorkGroupID;
struct SPIRV_Cross_Input
{
@ -12,7 +13,7 @@ struct SPIRV_Cross_Input
void comp_main()
{
_10.Store3(0, SPIRV_Cross_NumWorkgroups_count + gl_WorkGroupID);
_10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count + gl_WorkGroupID);
}
[numthreads(1, 1, 1)]

View File

@ -1,10 +1,11 @@
RWByteAddressBuffer _28 : register(u0);
cbuffer _68 : register(b1)
cbuffer UBO : register(b1)
{
int _68_index0 : packoffset(c0);
int _68_index1 : packoffset(c0.y);
};
void comp_main()
{
float4x4 _253 = asfloat(uint4x4(_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100), _28.Load(116), _28.Load(72), _28.Load(88), _28.Load(104), _28.Load(120), _28.Load(76), _28.Load(92), _28.Load(108), _28.Load(124)));

View File

@ -7,7 +7,7 @@ struct CBO_1
};
ConstantBuffer<CBO_1> cbo[2][4] : register(b4, space0);
cbuffer push
cbuffer PushMe
{
float4 push_a : packoffset(c0);
float4 push_b : packoffset(c1);
@ -15,6 +15,7 @@ cbuffer push
float4 push_d : packoffset(c3);
};
static float4 FragColor;
struct SPIRV_Cross_Output

View File

@ -1,11 +1,13 @@
cbuffer cbuf : register(b3)
cbuffer CBuffer : register(b3)
{
float4 cbuf_a : packoffset(c0);
};
cbuffer registers
cbuffer PushMe
{
float4 registers_d : packoffset(c0);
};
Texture2D<float4> uSampledImage : register(t4);
SamplerState _uSampledImage_sampler : register(s4);
Texture2D<float4> uTexture : register(t5);

View File

@ -4,11 +4,12 @@ struct Foo
row_major float4x4 w;
};
cbuffer _17 : register(b0)
cbuffer UBO : register(b0)
{
Foo _17_foo : packoffset(c0);
};
static float4 FragColor;
static float4 vUV;

View File

@ -1,10 +1,11 @@
static const int Value = 2;
cbuffer _15 : register(b0)
cbuffer SpecConstArray : register(b0)
{
float4 _15_samples[Value] : packoffset(c0);
};
static float4 FragColor;
static int Index;

View File

@ -1,8 +1,9 @@
cbuffer _16
cbuffer UBO
{
row_major float4x4 _16_uMVP : packoffset(c0);
};
static float4 gl_Position;
static float4 aVertex;
static float3 vNormal;

View File

@ -1,8 +1,9 @@
cbuffer _104 : register(b0)
cbuffer Block : register(b0)
{
column_major float2x3 _104_var[3][4] : packoffset(c0);
};
static float4 gl_Position;
static float4 a_position;
static float v_vtxResult;

View File

@ -1,9 +1,10 @@
cbuffer _5 : register(b0)
cbuffer _4_5 : register(b0)
{
column_major float2x4 _5_m0 : packoffset(c0);
float4 _5_m1 : packoffset(c4);
};
static float2 _3;
struct SPIRV_Cross_Output

View File

@ -1,8 +1,9 @@
cbuffer registers
cbuffer Registers
{
float registers_foo : packoffset(c0);
};
static float FragColor;
struct SPIRV_Cross_Output

View File

@ -1,12 +1,13 @@
RWByteAddressBuffer _10 : register(u0);
cbuffer SPIRV_Cross_NumWorkgroups : register(b0)
{
uint3 SPIRV_Cross_NumWorkgroups_count : packoffset(c0);
uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0);
};
void comp_main()
{
_10.Store3(0, SPIRV_Cross_NumWorkgroups_count);
_10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count);
}
[numthreads(1, 1, 1)]

View File

@ -1,9 +1,10 @@
RWByteAddressBuffer _10 : register(u0);
cbuffer SPIRV_Cross_NumWorkgroups : register(b0)
{
uint3 SPIRV_Cross_NumWorkgroups_count : packoffset(c0);
uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0);
};
static uint3 gl_WorkGroupID;
struct SPIRV_Cross_Input
{
@ -12,7 +13,7 @@ struct SPIRV_Cross_Input
void comp_main()
{
_10.Store3(0, SPIRV_Cross_NumWorkgroups_count + gl_WorkGroupID);
_10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count + gl_WorkGroupID);
}
[numthreads(1, 1, 1)]

View File

@ -1,10 +1,11 @@
RWByteAddressBuffer _28 : register(u0);
cbuffer _68 : register(b1)
cbuffer UBO : register(b1)
{
int _68_index0 : packoffset(c0);
int _68_index1 : packoffset(c0.y);
};
void row_to_col()
{
float4x4 _55 = asfloat(uint4x4(_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100), _28.Load(116), _28.Load(72), _28.Load(88), _28.Load(104), _28.Load(120), _28.Load(76), _28.Load(92), _28.Load(108), _28.Load(124)));

View File

@ -7,7 +7,7 @@ struct CBO_1
};
ConstantBuffer<CBO_1> cbo[2][4] : register(b4, space0);
cbuffer push
cbuffer PushMe
{
float4 push_a : packoffset(c0);
float4 push_b : packoffset(c1);
@ -15,6 +15,7 @@ cbuffer push
float4 push_d : packoffset(c3);
};
static float4 FragColor;
struct SPIRV_Cross_Output

View File

@ -6,11 +6,12 @@ struct B
static const B _80 = { 10.0f, 20.0f };
cbuffer _42 : register(b0)
cbuffer UBO : register(b0)
{
int _42_some_value : packoffset(c0);
};
void partial_inout(inout float4 x)
{
x.x = 10.0f;

View File

@ -1,11 +1,13 @@
cbuffer cbuf : register(b3)
cbuffer CBuffer : register(b3)
{
float4 cbuf_a : packoffset(c0);
};
cbuffer registers
cbuffer PushMe
{
float4 registers_d : packoffset(c0);
};
Texture2D<float4> uSampledImage : register(t4);
SamplerState _uSampledImage_sampler : register(s4);
Texture2D<float4> uTexture : register(t5);

View File

@ -10,11 +10,12 @@ struct Foo
row_major float4x4 w;
};
cbuffer _17 : register(b0)
cbuffer UBO : register(b0)
{
Foo _17_foo : packoffset(c0);
};
static float4 FragColor;
static float4 vUV;

View File

@ -1,10 +1,11 @@
static const int Value = 2;
cbuffer _15 : register(b0)
cbuffer SpecConstArray : register(b0)
{
float4 _15_samples[Value] : packoffset(c0);
};
static float4 FragColor;
static int Index;

View File

@ -1,8 +1,9 @@
cbuffer _16
cbuffer UBO
{
row_major float4x4 _16_uMVP : packoffset(c0);
};
static float4 gl_Position;
static float4 aVertex;
static float3 vNormal;

View File

@ -1,8 +1,9 @@
cbuffer _104 : register(b0)
cbuffer Block : register(b0)
{
column_major float2x3 _104_var[3][4] : packoffset(c0);
};
static float4 gl_Position;
static float4 a_position;
static float v_vtxResult;

View File

@ -512,6 +512,8 @@ public:
// For other names like remapped names for variables, etc, it's generally enough to query the name of the variables
// after compiling, block names are an exception to this rule.
// ID is the name of a variable as returned by Resource::id, and must be a variable with a Block-like type.
//
// This also applies to HLSL cbuffers.
std::string get_remapped_declared_block_name(uint32_t id) const;
// For buffer block variables, get the decorations for that variable.

View File

@ -1858,9 +1858,25 @@ void CompilerHLSL::emit_buffer_block(const SPIRVariable &var)
// this restriction is similar to GLSL where layout(offset) is not possible on sub-structs.
flattened_structs.insert(var.self);
// Prefer the block name if possible.
auto buffer_name = to_name(type.self, false);
if (ir.meta[type.self].decoration.alias.empty() || resource_names.find(buffer_name) != end(resource_names))
buffer_name = get_block_fallback_name(var.self);
add_variable(resource_names, buffer_name);
// If for some reason buffer_name is an illegal name, make a final fallback to a workaround name.
// This cannot conflict with anything else, so we're safe now.
if (buffer_name.empty())
buffer_name = join("_", get<SPIRType>(var.basetype).self, "_", var.self);
resource_names.insert(buffer_name);
// Save for post-reflection later.
declared_block_names[var.self] = buffer_name;
type.member_name_cache.clear();
add_resource_name(var.self);
statement("cbuffer ", to_name(var.self), to_resource_binding(var));
statement("cbuffer ", buffer_name, to_resource_binding(var));
begin_scope();
uint32_t i = 0;
@ -1876,6 +1892,7 @@ void CompilerHLSL::emit_buffer_block(const SPIRVariable &var)
}
end_scope_decl();
statement("");
}
else
{