Do not output layouts for uniforms in HLSL
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99469f0690
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c3268c9410
@ -178,6 +178,7 @@ protected:
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virtual std::string clean_func_name(std::string func_name);
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virtual void emit_buffer_block(const SPIRVariable &type);
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virtual void emit_push_constant_block(const SPIRVariable &var);
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virtual void emit_uniform(const SPIRVariable &var);
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std::unique_ptr<std::ostringstream> buffer;
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@ -283,7 +284,6 @@ protected:
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void emit_specialization_constant(const SPIRConstant &constant);
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std::string emit_continue_block(uint32_t continue_block);
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bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method);
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void emit_uniform(const SPIRVariable &var);
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void propagate_loop_dominators(const SPIRBlock &block);
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void branch(uint32_t from, uint32_t to);
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@ -937,6 +937,13 @@ void CompilerHLSL::emit_binary_func_op_transpose_all(uint32_t result_type, uint3
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}
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}
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void CompilerHLSL::emit_uniform(const SPIRVariable &var)
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{
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auto &type = get<SPIRType>(var.basetype);
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add_resource_name(var.self);
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statement("uniform ", variable_decl(var), ";");
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}
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void CompilerHLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop, const uint32_t *args, uint32_t count)
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{
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GLSLstd450 op = static_cast<GLSLstd450>(eop);
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@ -68,6 +68,7 @@ private:
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uint32_t count) override;
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void emit_buffer_block(const SPIRVariable &type) override;
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void emit_push_constant_block(const SPIRVariable &var) override;
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void emit_uniform(const SPIRVariable &var) override;
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Options options;
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bool requires_op_fmod = false;
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