Minor emit_buffer_block refactoring
Move buffer block variant dispatch into emit_buffer_block to match emit_push_constant_block, move SSBO check into emit_buffer_block_legacy.
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@ -1000,9 +1000,28 @@ void CompilerGLSL::emit_push_constant_block_glsl(const SPIRVariable &var)
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statement("");
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}
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void CompilerGLSL::emit_buffer_block(const SPIRVariable &var)
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{
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if (flattened_buffer_blocks.count(var.self))
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{
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emit_buffer_block_flattened(var);
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}
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else if (is_legacy())
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{
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emit_buffer_block_legacy(var);
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}
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else
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{
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emit_buffer_block_native(var);
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}
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}
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void CompilerGLSL::emit_buffer_block_legacy(const SPIRVariable &var)
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{
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auto &type = get<SPIRType>(var.basetype);
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bool ssbo = (meta[type.self].decoration.decoration_flags & (1ull << DecorationBufferBlock)) != 0;
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if (ssbo)
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SPIRV_CROSS_THROW("SSBOs not supported in legacy targets.");
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// We're emitting the push constant block as a regular struct, so disable the block qualifier temporarily.
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// Otherwise, we will end up emitting layout() qualifiers on naked structs which is not allowed.
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@ -1015,21 +1034,12 @@ void CompilerGLSL::emit_buffer_block_legacy(const SPIRVariable &var)
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statement("");
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}
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void CompilerGLSL::emit_buffer_block(const SPIRVariable &var)
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void CompilerGLSL::emit_buffer_block_native(const SPIRVariable &var)
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{
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auto &type = get<SPIRType>(var.basetype);
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bool ssbo = (meta[type.self].decoration.decoration_flags & (1ull << DecorationBufferBlock)) != 0;
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bool is_restrict = (meta[var.self].decoration.decoration_flags & (1ull << DecorationRestrict)) != 0;
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// By default, for legacy targets, fall back to declaring a uniform struct.
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if (is_legacy())
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{
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if (ssbo)
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SPIRV_CROSS_THROW("SSBOs not supported in legacy targets.");
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emit_buffer_block_legacy(var);
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return;
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}
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add_resource_name(var.self);
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// Block names should never alias.
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@ -1061,7 +1071,7 @@ void CompilerGLSL::emit_buffer_block(const SPIRVariable &var)
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statement("");
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}
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void CompilerGLSL::emit_flattened_buffer_block(const SPIRVariable &var)
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void CompilerGLSL::emit_buffer_block_flattened(const SPIRVariable &var)
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{
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auto &type = get<SPIRType>(var.basetype);
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@ -1400,14 +1410,7 @@ void CompilerGLSL::emit_resources()
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!is_hidden_variable(var) && (meta[type.self].decoration.decoration_flags &
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((1ull << DecorationBlock) | (1ull << DecorationBufferBlock))))
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{
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if (flattened_buffer_blocks.count(var.self))
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{
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emit_flattened_buffer_block(var);
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}
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else
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{
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emit_buffer_block(var);
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}
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emit_buffer_block(var);
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}
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}
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}
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@ -270,8 +270,9 @@ protected:
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void emit_struct(SPIRType &type);
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void emit_resources();
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void emit_buffer_block(const SPIRVariable &type);
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void emit_buffer_block_native(const SPIRVariable &var);
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void emit_buffer_block_legacy(const SPIRVariable &var);
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void emit_flattened_buffer_block(const SPIRVariable &type);
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void emit_buffer_block_flattened(const SPIRVariable &type);
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void emit_push_constant_block(const SPIRVariable &var);
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void emit_push_constant_block_vulkan(const SPIRVariable &var);
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void emit_push_constant_block_glsl(const SPIRVariable &var);
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