Support image load-store without format in HLSL.
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c405274e38
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c65248fdce
@ -22,6 +22,9 @@ RWTexture2D<uint4> uImageInU4 : register(u4);
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RWTexture2D<uint4> uImageOutU4 : register(u5);
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RWBuffer<float4> uImageInBuffer4 : register(u6);
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RWBuffer<float4> uImageOutBuffer4 : register(u7);
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RWTexture2D<float4> uImageNoFmtF : register(u8);
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RWTexture2D<uint4> uImageNoFmtU : register(u9);
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RWTexture2D<int4> uImageNoFmtI : register(u10);
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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@ -38,11 +41,17 @@ void comp_main()
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uImageOutF2[int2(gl_GlobalInvocationID.xy)] = uImageInF2[int2(gl_GlobalInvocationID.xy)].xyyy.xy;
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uImageOutI2[int2(gl_GlobalInvocationID.xy)] = uImageInI2[int2(gl_GlobalInvocationID.xy)].xyyy.xy;
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uImageOutU2[int2(gl_GlobalInvocationID.xy)] = uImageInU2[int2(gl_GlobalInvocationID.xy)].xyyy.xy;
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uImageOutBuffer2[int(gl_GlobalInvocationID.x)] = uImageInBuffer2[int(gl_GlobalInvocationID.x)].xyyy.xy;
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float4 _135 = uImageInBuffer2[int(gl_GlobalInvocationID.x)].xyyy;
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uImageOutBuffer2[int(gl_GlobalInvocationID.x)] = _135.xy;
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uImageOutF4[int2(gl_GlobalInvocationID.xy)] = uImageInF4[int2(gl_GlobalInvocationID.xy)];
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uImageOutI4[int2(gl_GlobalInvocationID.xy)] = uImageInI4[int2(gl_GlobalInvocationID.xy)];
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uImageOutU4[int2(gl_GlobalInvocationID.xy)] = uImageInU4[int2(gl_GlobalInvocationID.xy)];
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int4 _165 = uImageInI4[int2(gl_GlobalInvocationID.xy)];
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uImageOutI4[int2(gl_GlobalInvocationID.xy)] = _165;
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uint4 _180 = uImageInU4[int2(gl_GlobalInvocationID.xy)];
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uImageOutU4[int2(gl_GlobalInvocationID.xy)] = _180;
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uImageOutBuffer4[int(gl_GlobalInvocationID.x)] = uImageInBuffer4[int(gl_GlobalInvocationID.x)];
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uImageNoFmtF[int2(gl_GlobalInvocationID.xy)] = _135;
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uImageNoFmtU[int2(gl_GlobalInvocationID.xy)] = _180;
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uImageNoFmtI[int2(gl_GlobalInvocationID.xy)] = _165;
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}
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[numthreads(1, 1, 1)]
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@ -22,6 +22,9 @@ RWTexture2D<uint4> uImageInU4 : register(u4);
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RWTexture2D<uint4> uImageOutU4 : register(u5);
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RWBuffer<float4> uImageInBuffer4 : register(u6);
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RWBuffer<float4> uImageOutBuffer4 : register(u7);
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RWTexture2D<float4> uImageNoFmtF : register(u8);
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RWTexture2D<uint4> uImageNoFmtU : register(u9);
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RWTexture2D<int4> uImageNoFmtI : register(u10);
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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@ -55,6 +58,9 @@ void comp_main()
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uImageOutU4[int2(gl_GlobalInvocationID.xy)] = u4;
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float4 b4 = uImageInBuffer4[int(gl_GlobalInvocationID.x)];
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uImageOutBuffer4[int(gl_GlobalInvocationID.x)] = b4;
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uImageNoFmtF[int2(gl_GlobalInvocationID.xy)] = b2;
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uImageNoFmtU[int2(gl_GlobalInvocationID.xy)] = u4;
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uImageNoFmtI[int2(gl_GlobalInvocationID.xy)] = i4;
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}
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[numthreads(1, 1, 1)]
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@ -28,6 +28,10 @@ layout(rgba32ui, binding = 5) uniform writeonly uimage2D uImageOutU4;
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layout(rgba32f, binding = 6) uniform readonly imageBuffer uImageInBuffer4;
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layout(rgba32f, binding = 7) uniform writeonly imageBuffer uImageOutBuffer4;
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layout(binding = 8) uniform writeonly image2D uImageNoFmtF;
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layout(binding = 9) uniform writeonly uimage2D uImageNoFmtU;
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layout(binding = 10) uniform writeonly iimage2D uImageNoFmtI;
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void main()
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{
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vec4 f = imageLoad(uImageInF, ivec2(gl_GlobalInvocationID.xy));
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@ -65,5 +69,9 @@ void main()
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vec4 b4 = imageLoad(uImageInBuffer4, int(gl_GlobalInvocationID.x));
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imageStore(uImageOutBuffer4, int(gl_GlobalInvocationID.x), b4);
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imageStore(uImageNoFmtF, ivec2(gl_GlobalInvocationID.xy), b2);
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imageStore(uImageNoFmtU, ivec2(gl_GlobalInvocationID.xy), u4);
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imageStore(uImageNoFmtI, ivec2(gl_GlobalInvocationID.xy), i4);
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}
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@ -74,77 +74,129 @@ static unsigned image_format_to_components(ImageFormat fmt)
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case ImageFormatRgb10a2ui:
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return 4;
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case ImageFormatUnknown:
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return 4; // Assume 4.
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default:
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SPIRV_CROSS_THROW("Unrecognized typed image format.");
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}
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}
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static string image_format_to_type(ImageFormat fmt)
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static string image_format_to_type(ImageFormat fmt, SPIRType::BaseType basetype)
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{
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switch (fmt)
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{
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case ImageFormatR8:
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case ImageFormatR16:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "unorm float";
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case ImageFormatRg8:
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case ImageFormatRg16:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "unorm float2";
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case ImageFormatRgba8:
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case ImageFormatRgba16:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "unorm float4";
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case ImageFormatRgb10A2:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "unorm float4";
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case ImageFormatR8Snorm:
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case ImageFormatR16Snorm:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "snorm float";
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case ImageFormatRg8Snorm:
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case ImageFormatRg16Snorm:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "snorm float2";
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case ImageFormatRgba8Snorm:
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case ImageFormatRgba16Snorm:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "snorm float4";
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case ImageFormatR16f:
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case ImageFormatR32f:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "float";
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case ImageFormatRg16f:
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case ImageFormatRg32f:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "float2";
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case ImageFormatRgba16f:
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case ImageFormatRgba32f:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "float4";
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case ImageFormatR11fG11fB10f:
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if (basetype != SPIRType::Float)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "float3";
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case ImageFormatR8i:
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case ImageFormatR16i:
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case ImageFormatR32i:
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if (basetype != SPIRType::Int)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "int";
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case ImageFormatRg8i:
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case ImageFormatRg16i:
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case ImageFormatRg32i:
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if (basetype != SPIRType::Int)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "int2";
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case ImageFormatRgba8i:
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case ImageFormatRgba16i:
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case ImageFormatRgba32i:
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if (basetype != SPIRType::Int)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "int4";
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case ImageFormatR8ui:
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case ImageFormatR16ui:
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case ImageFormatR32ui:
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if (basetype != SPIRType::UInt)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "uint";
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case ImageFormatRg8ui:
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case ImageFormatRg16ui:
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case ImageFormatRg32ui:
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if (basetype != SPIRType::UInt)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "uint2";
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case ImageFormatRgba8ui:
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case ImageFormatRgba16ui:
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case ImageFormatRgba32ui:
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if (basetype != SPIRType::UInt)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "uint4";
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case ImageFormatRgb10a2ui:
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if (basetype != SPIRType::UInt)
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SPIRV_CROSS_THROW("Mismatch in image type and base type of image.");
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return "uint4";
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case ImageFormatUnknown:
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switch (basetype)
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{
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case SPIRType::Float:
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return "float4";
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case SPIRType::Int:
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return "int4";
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case SPIRType::UInt:
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return "uint4";
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default:
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SPIRV_CROSS_THROW("Unsupported base type for image.");
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}
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default:
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SPIRV_CROSS_THROW("Unrecognized typed image format.");
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@ -204,7 +256,7 @@ string CompilerHLSL::image_type_hlsl_modern(const SPIRType &type)
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if (type.image.sampled == 1)
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return join("Buffer<", type_to_glsl(imagetype), components, ">");
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else if (type.image.sampled == 2)
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return join("RWBuffer<", image_format_to_type(type.image.format), ">");
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return join("RWBuffer<", image_format_to_type(type.image.format, imagetype.basetype), ">");
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else
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SPIRV_CROSS_THROW("Sampler buffers must be either sampled or unsampled. Cannot deduce in runtime.");
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case DimSubpassData:
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@ -217,7 +269,9 @@ string CompilerHLSL::image_type_hlsl_modern(const SPIRType &type)
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const char *ms = type.image.ms ? "MS" : "";
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const char *rw = typed_load ? "RW" : "";
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return join(rw, "Texture", dim, ms, arrayed, "<",
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typed_load ? image_format_to_type(type.image.format) : join(type_to_glsl(imagetype), components), ">");
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typed_load ? image_format_to_type(type.image.format, imagetype.basetype) :
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join(type_to_glsl(imagetype), components),
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">");
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}
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string CompilerHLSL::image_type_hlsl_legacy(const SPIRType &type)
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@ -3242,8 +3296,10 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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if (var && var->forwardable)
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{
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auto &e = emit_op(result_type, id, imgexpr, true);
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bool forward = forced_temporaries.find(id) == end(forced_temporaries);
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auto &e = emit_op(result_type, id, imgexpr, forward);
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e.loaded_from = var->self;
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if (forward)
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var->dependees.push_back(id);
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}
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else
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