GLSL: Clean up some ways of querying decoration flags.
This commit is contained in:
parent
a9d23d7652
commit
d28136cc7a
@ -2130,9 +2130,8 @@ void CompilerGLSL::emit_push_constant_block_glsl(const SPIRVariable &var)
|
||||
// OpenGL has no concept of push constant blocks, implement it as a uniform struct.
|
||||
auto &type = get<SPIRType>(var.basetype);
|
||||
|
||||
auto &flags = ir.meta[var.self].decoration.decoration_flags;
|
||||
flags.clear(DecorationBinding);
|
||||
flags.clear(DecorationDescriptorSet);
|
||||
unset_decoration(var.self, DecorationBinding);
|
||||
unset_decoration(var.self, DecorationDescriptorSet);
|
||||
|
||||
#if 0
|
||||
if (flags & ((1ull << DecorationBinding) | (1ull << DecorationDescriptorSet)))
|
||||
@ -2142,14 +2141,13 @@ void CompilerGLSL::emit_push_constant_block_glsl(const SPIRVariable &var)
|
||||
|
||||
// We're emitting the push constant block as a regular struct, so disable the block qualifier temporarily.
|
||||
// Otherwise, we will end up emitting layout() qualifiers on naked structs which is not allowed.
|
||||
auto &block_flags = ir.meta[type.self].decoration.decoration_flags;
|
||||
bool block_flag = block_flags.get(DecorationBlock);
|
||||
block_flags.clear(DecorationBlock);
|
||||
bool block_flag = has_decoration(type.self, DecorationBlock);
|
||||
unset_decoration(type.self, DecorationBlock);
|
||||
|
||||
emit_struct(type);
|
||||
|
||||
if (block_flag)
|
||||
block_flags.set(DecorationBlock);
|
||||
set_decoration(type.self, DecorationBlock);
|
||||
|
||||
emit_uniform(var);
|
||||
statement("");
|
||||
@ -2986,11 +2984,10 @@ void CompilerGLSL::fixup_image_load_store_access()
|
||||
// Solve this by making the image access as restricted as possible and loosen up if we need to.
|
||||
// If any no-read/no-write flags are actually set, assume that the compiler knows what it's doing.
|
||||
|
||||
auto &flags = ir.meta[var].decoration.decoration_flags;
|
||||
if (!flags.get(DecorationNonWritable) && !flags.get(DecorationNonReadable))
|
||||
if (!has_decoration(var, DecorationNonWritable) && !has_decoration(var, DecorationNonReadable))
|
||||
{
|
||||
flags.set(DecorationNonWritable);
|
||||
flags.set(DecorationNonReadable);
|
||||
set_decoration(var, DecorationNonWritable);
|
||||
set_decoration(var, DecorationNonReadable);
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -11984,10 +11981,10 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
auto *var = maybe_get_backing_variable(ops[2]);
|
||||
if (var)
|
||||
{
|
||||
auto &flags = ir.meta[var->self].decoration.decoration_flags;
|
||||
auto &flags = get_decoration_bitset(var->self);
|
||||
if (flags.get(DecorationNonReadable))
|
||||
{
|
||||
flags.clear(DecorationNonReadable);
|
||||
unset_decoration(var->self, DecorationNonReadable);
|
||||
force_recompile();
|
||||
}
|
||||
}
|
||||
@ -12176,10 +12173,9 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
auto *var = maybe_get_backing_variable(ops[0]);
|
||||
if (var)
|
||||
{
|
||||
auto &flags = ir.meta[var->self].decoration.decoration_flags;
|
||||
if (flags.get(DecorationNonWritable))
|
||||
if (has_decoration(var->self, DecorationNonWritable))
|
||||
{
|
||||
flags.clear(DecorationNonWritable);
|
||||
unset_decoration(var->self, DecorationNonWritable);
|
||||
force_recompile();
|
||||
}
|
||||
}
|
||||
@ -13266,7 +13262,7 @@ void CompilerGLSL::fixup_io_block_patch_qualifiers(const SPIRVariable &var)
|
||||
|
||||
string CompilerGLSL::to_qualifiers_glsl(uint32_t id)
|
||||
{
|
||||
auto &flags = ir.meta[id].decoration.decoration_flags;
|
||||
auto &flags = get_decoration_bitset(id);
|
||||
string res;
|
||||
|
||||
auto *var = maybe_get<SPIRVariable>(id);
|
||||
@ -13395,7 +13391,7 @@ string CompilerGLSL::variable_decl(const SPIRVariable &variable)
|
||||
|
||||
const char *CompilerGLSL::to_pls_qualifiers_glsl(const SPIRVariable &variable)
|
||||
{
|
||||
auto &flags = ir.meta[variable.self].decoration.decoration_flags;
|
||||
auto &flags = get_decoration_bitset(variable.self);
|
||||
if (flags.get(DecorationRelaxedPrecision))
|
||||
return "mediump ";
|
||||
else
|
||||
@ -13853,7 +13849,7 @@ void CompilerGLSL::flatten_buffer_block(VariableID id)
|
||||
auto &var = get<SPIRVariable>(id);
|
||||
auto &type = get<SPIRType>(var.basetype);
|
||||
auto name = to_name(type.self, false);
|
||||
auto &flags = ir.meta[type.self].decoration.decoration_flags;
|
||||
auto &flags = get_decoration_bitset(type.self);
|
||||
|
||||
if (!type.array.empty())
|
||||
SPIRV_CROSS_THROW(name + " is an array of UBOs.");
|
||||
@ -13883,11 +13879,10 @@ bool CompilerGLSL::check_atomic_image(uint32_t id)
|
||||
auto *var = maybe_get_backing_variable(id);
|
||||
if (var)
|
||||
{
|
||||
auto &flags = ir.meta[var->self].decoration.decoration_flags;
|
||||
if (flags.get(DecorationNonWritable) || flags.get(DecorationNonReadable))
|
||||
if (has_decoration(var->self, DecorationNonWritable) || has_decoration(var->self, DecorationNonReadable))
|
||||
{
|
||||
flags.clear(DecorationNonWritable);
|
||||
flags.clear(DecorationNonReadable);
|
||||
unset_decoration(var->self, DecorationNonWritable);
|
||||
unset_decoration(var->self, DecorationNonReadable);
|
||||
force_recompile();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user