Fixup invalid shader that should not pass.
This commit is contained in:
parent
1f68d0f420
commit
e406fb215c
@ -0,0 +1,66 @@
|
||||
#include <metal_stdlib>
|
||||
#include <simd/simd.h>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
struct Baz
|
||||
{
|
||||
int e;
|
||||
int f;
|
||||
};
|
||||
|
||||
struct Foo
|
||||
{
|
||||
int a;
|
||||
int b;
|
||||
};
|
||||
|
||||
struct Bar
|
||||
{
|
||||
int c;
|
||||
int d;
|
||||
};
|
||||
|
||||
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(3u, 3u, 2u);
|
||||
|
||||
struct spvDescriptorSetBuffer0
|
||||
{
|
||||
constant Foo* m_34 [[id(0)]];
|
||||
constant Bar* m_40 [[id(1)]];
|
||||
};
|
||||
|
||||
struct spvDescriptorSetBuffer1
|
||||
{
|
||||
device Baz* baz [[id(0)]][18];
|
||||
};
|
||||
|
||||
kernel void main0(constant spvDescriptorSetBuffer0& spvDescriptorSet0 [[buffer(0)]], constant spvDescriptorSetBuffer1& spvDescriptorSet1 [[buffer(1)]], constant uint* spvDynamicOffsets [[buffer(23)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
|
||||
{
|
||||
constant auto& _34 = *(constant Foo* )((constant char* )spvDescriptorSet0.m_34 + spvDynamicOffsets[0]);
|
||||
device Baz* baz[18] =
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0] + spvDynamicOffsets[1]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1] + spvDynamicOffsets[2]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2] + spvDynamicOffsets[3]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[3] + spvDynamicOffsets[4]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[4] + spvDynamicOffsets[5]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[5] + spvDynamicOffsets[6]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[6] + spvDynamicOffsets[7]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[7] + spvDynamicOffsets[8]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[8] + spvDynamicOffsets[9]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[9] + spvDynamicOffsets[10]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[10] + spvDynamicOffsets[11]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[11] + spvDynamicOffsets[12]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[12] + spvDynamicOffsets[13]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[13] + spvDynamicOffsets[14]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[14] + spvDynamicOffsets[15]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[15] + spvDynamicOffsets[16]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[16] + spvDynamicOffsets[17]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[17] + spvDynamicOffsets[18]),
|
||||
};
|
||||
|
||||
uint3 coords = gl_GlobalInvocationID;
|
||||
baz[(coords.x + coords.y) + coords.z]->e = _34.a + (*spvDescriptorSet0.m_40).c;
|
||||
baz[(coords.x + coords.y) + coords.z]->f = _34.b * (*spvDescriptorSet0.m_40).d;
|
||||
}
|
||||
|
@ -1,90 +0,0 @@
|
||||
#include <metal_stdlib>
|
||||
#include <simd/simd.h>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
struct Baz
|
||||
{
|
||||
int e;
|
||||
int f;
|
||||
};
|
||||
|
||||
struct Foo
|
||||
{
|
||||
int a;
|
||||
int b;
|
||||
};
|
||||
|
||||
struct Bar
|
||||
{
|
||||
int c;
|
||||
int d;
|
||||
};
|
||||
|
||||
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(3u, 3u, 2u);
|
||||
|
||||
struct spvDescriptorSetBuffer0
|
||||
{
|
||||
constant Foo* m_34 [[id(0)]];
|
||||
constant Bar* m_40 [[id(1)]];
|
||||
};
|
||||
|
||||
struct spvDescriptorSetBuffer1
|
||||
{
|
||||
device Baz* baz [[id(0)]][3][3][2];
|
||||
};
|
||||
|
||||
kernel void main0(constant spvDescriptorSetBuffer0& spvDescriptorSet0 [[buffer(0)]], constant spvDescriptorSetBuffer1& spvDescriptorSet1 [[buffer(1)]], constant uint* spvDynamicOffsets [[buffer(23)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
|
||||
{
|
||||
constant auto& _34 = *(constant Foo* )((constant char* )spvDescriptorSet0.m_34 + spvDynamicOffsets[0]);
|
||||
device Baz* baz[3][3][2] =
|
||||
{
|
||||
{
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][0][0] + spvDynamicOffsets[1]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][0][1] + spvDynamicOffsets[2]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][1][0] + spvDynamicOffsets[3]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][1][1] + spvDynamicOffsets[4]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][2][0] + spvDynamicOffsets[5]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[0][2][1] + spvDynamicOffsets[6]),
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][0][0] + spvDynamicOffsets[7]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][0][1] + spvDynamicOffsets[8]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][1][0] + spvDynamicOffsets[9]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][1][1] + spvDynamicOffsets[10]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][2][0] + spvDynamicOffsets[11]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[1][2][1] + spvDynamicOffsets[12]),
|
||||
},
|
||||
},
|
||||
{
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][0][0] + spvDynamicOffsets[13]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][0][1] + spvDynamicOffsets[14]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][1][0] + spvDynamicOffsets[15]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][1][1] + spvDynamicOffsets[16]),
|
||||
},
|
||||
{
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][2][0] + spvDynamicOffsets[17]),
|
||||
(device Baz* )((device char* )spvDescriptorSet1.baz[2][2][1] + spvDynamicOffsets[18]),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
uint3 coords = gl_GlobalInvocationID;
|
||||
baz[coords.x][coords.y][coords.z]->e = _34.a + (*spvDescriptorSet0.m_40).c;
|
||||
baz[coords.x][coords.y][coords.z]->f = _34.b * (*spvDescriptorSet0.m_40).d;
|
||||
}
|
||||
|
@ -17,11 +17,11 @@ layout(set = 1, binding = 2) buffer Baz
|
||||
{
|
||||
int e;
|
||||
int f;
|
||||
} baz[3][3][2];
|
||||
} baz[3 * 3 * 2];
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec3 coords = gl_GlobalInvocationID;
|
||||
baz[coords.x][coords.y][coords.z].e = a + c;
|
||||
baz[coords.x][coords.y][coords.z].f = b * d;
|
||||
baz[coords.x + coords.y + coords.z].e = a + c;
|
||||
baz[coords.x + coords.y + coords.z].f = b * d;
|
||||
}
|
Loading…
Reference in New Issue
Block a user