Fix var names in cross_compile_hlsl
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@ -88,11 +88,11 @@ def cross_compile_hlsl(shader):
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os.close(hlsl_f)
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subprocess.check_call(['glslangValidator', '-V', '-o', spirv_path, shader])
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spirv_cross_path = './spirv-cross'
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subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', msl_path, spirv_path, '--hlsl'])
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subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', hlsl_path, spirv_path, '--hlsl'])
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subprocess.check_call(['spirv-val', spirv_path])
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# TODO: Add optional validation of the HLSL output.
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return (spirv_path, msl_path)
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return (spirv_path, hlsl_path)
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def validate_shader(shader, vulkan):
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if vulkan:
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