Merge pull request #2339 from billhollings/constexp-samp-arg-buff

MSL: Fixes for constexpr sampler use with argument buffers.
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Hans-Kristian Arntzen 2024-06-17 12:34:00 +02:00 committed by GitHub
commit e818cfd02f
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@ -12167,21 +12167,26 @@ string CompilerMSL::to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_
string CompilerMSL::to_sampler_expression(uint32_t id)
{
auto *combined = maybe_get<SPIRCombinedImageSampler>(id);
auto expr = to_expression(combined ? combined->image : VariableID(id));
auto index = expr.find_first_of('[');
if (combined && combined->sampler)
return to_expression(combined->sampler);
uint32_t samp_id = 0;
if (combined)
samp_id = combined->sampler;
uint32_t expr_id = combined ? uint32_t(combined->image) : id;
if (index == string::npos)
return samp_id ? to_expression(samp_id) : expr + sampler_name_suffix;
else
// Constexpr samplers are declared as local variables,
// so exclude any qualifier names on the image expression.
if (auto *var = maybe_get_backing_variable(expr_id))
{
auto image_expr = expr.substr(0, index);
auto array_expr = expr.substr(index);
return samp_id ? to_expression(samp_id) : (image_expr + sampler_name_suffix + array_expr);
uint32_t img_id = var->basevariable ? var->basevariable : VariableID(var->self);
if (find_constexpr_sampler(img_id))
return Compiler::to_name(img_id) + sampler_name_suffix;
}
auto img_expr = to_expression(expr_id);
auto index = img_expr.find_first_of('[');
if (index == string::npos)
return img_expr + sampler_name_suffix;
else
return img_expr.substr(0, index) + sampler_name_suffix + img_expr.substr(index);
}
string CompilerMSL::to_swizzle_expression(uint32_t id)
@ -18158,6 +18163,7 @@ void CompilerMSL::analyze_argument_buffers()
string name;
SPIRType::BaseType basetype;
uint32_t index;
uint32_t plane_count;
uint32_t plane;
uint32_t overlapping_var_id;
};
@ -18208,14 +18214,14 @@ void CompilerMSL::analyze_argument_buffers()
{
uint32_t image_resource_index = get_metal_resource_index(var, SPIRType::Image, i);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id), SPIRType::Image, image_resource_index, i, 0 });
{ &var, to_name(var_id), SPIRType::Image, image_resource_index, plane_count, i, 0 });
}
if (type.image.dim != DimBuffer && !constexpr_sampler)
{
uint32_t sampler_resource_index = get_metal_resource_index(var, SPIRType::Sampler);
resources_in_set[desc_set].push_back(
{ &var, to_sampler_expression(var_id), SPIRType::Sampler, sampler_resource_index, 0, 0 });
{ &var, to_sampler_expression(var_id), SPIRType::Sampler, sampler_resource_index, 1, 0, 0 });
}
}
else if (inline_uniform_blocks.count(SetBindingPair{ desc_set, binding }))
@ -18231,14 +18237,14 @@ void CompilerMSL::analyze_argument_buffers()
uint32_t resource_index = get_metal_resource_index(var, type.basetype);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id), type.basetype, resource_index, 0, 0 });
{ &var, to_name(var_id), type.basetype, resource_index, 1, 0, 0 });
// Emulate texture2D atomic operations
if (atomic_image_vars_emulated.count(var.self))
{
uint32_t buffer_resource_index = get_metal_resource_index(var, SPIRType::AtomicCounter, 0);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id) + "_atomic", SPIRType::Struct, buffer_resource_index, 0, 0 });
{ &var, to_name(var_id) + "_atomic", SPIRType::Struct, buffer_resource_index, 1, 0, 0 });
}
}
@ -18286,7 +18292,7 @@ void CompilerMSL::analyze_argument_buffers()
set_decoration(var_id, DecorationDescriptorSet, desc_set);
set_decoration(var_id, DecorationBinding, kSwizzleBufferBinding);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 0, 0 });
{ &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 1, 0, 0 });
}
if (set_needs_buffer_sizes[desc_set])
@ -18297,7 +18303,7 @@ void CompilerMSL::analyze_argument_buffers()
set_decoration(var_id, DecorationDescriptorSet, desc_set);
set_decoration(var_id, DecorationBinding, kBufferSizeBufferBinding);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 0, 0 });
{ &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 1, 0, 0 });
}
}
}
@ -18309,7 +18315,7 @@ void CompilerMSL::analyze_argument_buffers()
uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
add_resource_name(var_id);
resources_in_set[desc_set].push_back(
{ &var, to_name(var_id), SPIRType::Struct, get_metal_resource_index(var, SPIRType::Struct), 0, 0 });
{ &var, to_name(var_id), SPIRType::Struct, get_metal_resource_index(var, SPIRType::Struct), 1, 0, 0 });
}
for (uint32_t desc_set = 0; desc_set < kMaxArgumentBuffers; desc_set++)
@ -18386,7 +18392,7 @@ void CompilerMSL::analyze_argument_buffers()
// If needed, synthesize and add padding members.
// member_index and next_arg_buff_index are incremented when padding members are added.
if (msl_options.pad_argument_buffer_resources && resource.overlapping_var_id == 0)
if (msl_options.pad_argument_buffer_resources && resource.plane == 0 && resource.overlapping_var_id == 0)
{
auto rez_bind = get_argument_buffer_resource(desc_set, next_arg_buff_index);
while (resource.index > next_arg_buff_index)
@ -18432,7 +18438,7 @@ void CompilerMSL::analyze_argument_buffers()
// Adjust the number of slots consumed by current member itself.
// Use the count value from the app, instead of the shader, in case the
// shader is only accessing part, or even one element, of the array.
next_arg_buff_index += rez_bind.count;
next_arg_buff_index += resource.plane_count * rez_bind.count;
}
string mbr_name = ensure_valid_name(resource.name, "m");