MSL: Fix another test incompatibility.
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@ -32,7 +32,7 @@ struct main0_in
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int4 vColor [[user(locn0)]];
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};
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fragment main0_out main0(main0_in in [[stage_in]], constant Push& registers [[buffer(0)]], constant UBO& ubo [[buffer(0)]], device SSBO& ssbo [[buffer(1)]])
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fragment main0_out main0(main0_in in [[stage_in]], constant Push& registers [[buffer(0)]], constant UBO& ubo [[buffer(1)]], device SSBO& ssbo [[buffer(2)]])
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{
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main0_out out = {};
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short _196 = 10;
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@ -86,7 +86,7 @@ void compute_uint8(device SSBO& ssbo, thread int4& vColor, constant Push& regist
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FragColorUint = uint4(tmp);
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}
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fragment main0_out main0(main0_in in [[stage_in]], constant Push& registers [[buffer(0)]], constant UBO& ubo [[buffer(0)]], device SSBO& ssbo [[buffer(1)]])
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fragment main0_out main0(main0_in in [[stage_in]], constant Push& registers [[buffer(0)]], constant UBO& ubo [[buffer(1)]], device SSBO& ssbo [[buffer(2)]])
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{
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main0_out out = {};
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packing_int8(ssbo);
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@ -12,13 +12,13 @@ layout(push_constant, std140) uniform Push
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uint8_t u8;
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} registers;
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layout(binding = 0, std140) uniform UBO
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layout(binding = 1, std140) uniform UBO
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{
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int8_t i8;
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uint8_t u8;
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} ubo;
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layout(binding = 1, std430) buffer SSBO
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layout(binding = 2, std430) buffer SSBO
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{
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int8_t i8[16];
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uint8_t u8[16];
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