Hans-Kristian Arntzen
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de33d89074
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Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
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2017-06-21 09:39:08 +02:00 |
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Bill Hollings
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192bdc9516
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CompilerMSL elide unused builtins from entry function input and output structs.
Add Compiler::has_active_builtin() function.
Update test reference shaders that included unused builtins.
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2017-05-24 09:31:38 -04:00 |
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Bill Hollings
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d77de7ab80
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CompilerMSL add support for MSL qualifiers on gl_ClipDistance and other array-based builtins.
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2017-05-23 13:24:41 -04:00 |
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Bill Hollings
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f9f87ca391
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CompilerMSL output [[point_size]] attribute for BuiltInPointSize member by default.
CompilerMSL::Options::is_rendering_points defaults to true.
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2017-05-05 16:13:55 -04:00 |
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