Commit Graph

2 Commits

Author SHA1 Message Date
Chip Davis
010fecc466 MSL: Swizzle gathers on depth textures as well.
Might as well.
2018-10-03 11:47:13 -05:00
Chip Davis
4302c5abfb Pass the swizzle constants as a buffer.
It'll be useful to have an "auxiliary buffer" for other builtins--e.g.
`DrawIndex` (which should be easier to implement now), or `ViewIndex`
when someone gets around to implementing multiview.

Pass this buffer to leaf functions as well.

Test that we handle this for integer textures as well.
2018-09-22 19:36:11 -05:00