Hans-Kristian Arntzen
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c7b75a8fe6
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MSL: Do not use base expression with PhysicalTypeID OpCompositeExtract.
Similar reasoning as packed expressions.
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2020-04-07 18:25:44 +02:00 |
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Hans-Kristian Arntzen
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bf07e5fa7b
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MSL: Fix OpLoad of array which is forced to a temporary.
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2019-04-09 11:50:45 +02:00 |
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Hans-Kristian Arntzen
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4e7777c443
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Update to latest glslang/SPIRV-Tools.
Fix various bugs along the way.
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2019-01-30 13:41:57 +01:00 |
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Hans-Kristian Arntzen
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e7bf8d2f48
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Refactor out noopt shaders to their own folders.
Makes maintenance easier with less clutter.
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2018-03-13 10:39:49 +01:00 |
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