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SPIRV-Cross
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SHA1
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Bill Hollings
ac57a30ad6
Regenerate MSL shaders to fix conflicts from merge.
2018-06-12 11:51:56 -04:00
Hans-Kristian Arntzen
192a882df3
Also unpack regular unary/binary operations on MSL.
...
Apparently MSL gets confused when you have packed_float3 op float3 ...
2018-06-11 16:23:09 +02:00