Lukas Hermanns
cb3ecb9e1b
Updated reference Metal shaders.
2019-09-17 15:11:19 -04:00
Mark Satterthwaite
564cb3c08d
Update the Metal shaders to account for changes in the shader compilation.
2019-09-11 15:06:05 -04:00
Hans-Kristian Arntzen
314efdcc42
MSL: Fix declaration of unused input variables.
...
In multiple-entry-point modules, we declared builtin inputs which were
not supposed to be used for that entry point.
Fix this, by being more strict when checking which builtins to emit.
2019-05-31 13:23:34 +02:00
Hans-Kristian Arntzen
b46910e9f5
Access chain into packed vectors as arrays.
...
Cleaner and should be more compatible with storing to packed vector
elements.
Fix CompositeExtract bug with packed vectors on MSL.
2018-03-13 12:13:33 +01:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
38d9d8af68
Add some more MSL test shaders.
2018-03-05 16:42:38 +01:00