Bill Hollings
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b2e313ef3e
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Support 3 compilation loops for MSL.
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2016-04-11 12:23:31 -04:00 |
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Bill Hollings
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f9e5fb38b8
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Fix compiler warnings.
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2016-04-11 10:19:20 -04:00 |
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Bill Hollings
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6ddd80e3fe
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Fixes from code review of MSL functionality.
Rename MSLOptions to MSLConfiguration.
Convert tabs to spaces.
Replace Builtin with uint32_t as map key.
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2016-04-08 15:12:40 -04:00 |
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Bill Hollings
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8f30f07eb5
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Clarify CompileMSL config parameters and move to compile() function.
CompileMSL supports marking vertex attributes and resource bindings
as to whether they are used by the shader, and feeding back to caller.
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2016-04-07 21:25:51 -04:00 |
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Bill Hollings
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103aabf5e8
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Initial support for Metal Shading Language.
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2016-04-06 17:42:27 -04:00 |
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