Lukas Hermanns
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7ad0a84778
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
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Lukas Hermanns
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cb3ecb9e1b
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Updated reference Metal shaders.
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2019-09-17 15:11:19 -04:00 |
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Mark Satterthwaite
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564cb3c08d
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Update the Metal shaders to account for changes in the shader compilation.
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2019-09-11 15:06:05 -04:00 |
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Hans-Kristian Arntzen
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4ef51331b2
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Always value-cast FP16 constants instead of using literals.
GL_NV_gpu_shader5 doesn't support "hf", so to avoid lots of complicated
workarounds, just value-cast the half literals.
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2019-02-20 12:30:01 +01:00 |
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Hans-Kristian Arntzen
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4e7777c443
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Update to latest glslang/SPIRV-Tools.
Fix various bugs along the way.
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2019-01-30 13:41:57 +01:00 |
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Chip Davis
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0d949e11ff
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Support bitcasts of 16-bit types.
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2018-11-05 14:56:36 -06:00 |
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