Lukas Hermanns
7ad0a84778
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
Lukas Hermanns
cb3ecb9e1b
Updated reference Metal shaders.
2019-09-17 15:11:19 -04:00
Mark Satterthwaite
564cb3c08d
Update the Metal shaders to account for changes in the shader compilation.
2019-09-11 15:06:05 -04:00
Hans-Kristian Arntzen
e2c95bdcbc
MSL: Rewrite how resource indices are fallback-assigned.
...
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00
Hans-Kristian Arntzen
778f998cd2
MSL: Throw error on multisampled array textures.
2018-09-03 10:21:59 +02:00
Hans-Kristian Arntzen
ac81a0ce68
Use declared binding in SPIR-V as a fallback for explicit MSL binds.
2018-04-04 12:25:11 +02:00
Arseny Kapoulkine
5cbed7a69f
Update test files
2018-01-29 06:40:45 -08:00
Hans-Kristian Arntzen
b39e829fc2
Add reference output for --opt.
2017-11-23 09:50:11 +01:00