Hans-Kristian Arntzen
875c32fd39
Use correct link for Travis CI build status.
2016-12-08 22:33:40 +01:00
Hans-Kristian Arntzen
0a065ff594
Add Travis CI build result to README.
2016-12-08 22:31:27 +01:00
Hans-Kristian Arntzen
f7ce25b6c2
Add some documentation for HLSL.
2016-11-13 11:24:13 +01:00
Bill Hollings
ac00c6032f
Run clang-format.
2016-10-24 09:24:24 -04:00
Bill Hollings
a759e2c872
Merge Brenwill fork with upstream.
2016-10-19 14:09:51 -07:00
Hans-Kristian Arntzen
1b5cef5f0e
Add first C++ backend sample.
2016-05-30 21:31:29 +02:00
Hans-Kristian Arntzen
ba47be9896
README tweaks.
...
Remove outdated references to glslang.
2016-05-13 15:32:16 +02:00
Hans-Kristian Arntzen
4b8ed53974
Add Clang format.
...
Reformats the entire codebase. Better to do it now than later.
Adds .clang-format and a convenience script format_all.sh which formats
everything automatically.
2016-05-05 09:40:58 +02:00
Bill Hollings
d7660fa129
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-04-18 22:41:58 -04:00
Hans-Kristian Arntzen
defb416bc0
Add information to README about contributions.
2016-04-15 09:08:23 +02:00
Bill Hollings
6236cc79f0
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-04-11 13:35:14 -04:00
Hans-Kristian Arntzen
1230dd9fe2
Build static library during Makefile build.
...
Makes it easier to use SPIRV-Cross as an API.
Add some subsection in README about this.
2016-04-11 14:30:17 +02:00
Hans-Kristian Arntzen
a1fd2403e9
Add API usage sample to README.md.
2016-04-11 14:22:51 +02:00
Bill Hollings
103aabf5e8
Initial support for Metal Shading Language.
2016-04-06 17:42:27 -04:00
Hans-Kristian Arntzen
147e53aeb2
Rename project to SPIRV-Cross.
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Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00
Hans-Kristian Arntzen
e50e04c247
Add --keep argument to test_shaders.py.
...
Improves debuggability when regressions are found.
2016-03-22 14:56:50 +01:00
Hans-Kristian Arntzen
0a5b3a6c78
Add --update flag and --malisc flag to test_shaders.py.
...
Avoids the hard dependency on malisc as well as making test_shaders.py
more suitable to regression testing.
2016-03-22 14:47:59 +01:00
Hans-Kristian Arntzen
75471fbb98
Initial commit.
2016-03-11 16:30:27 +01:00