Hans-Kristian Arntzen
d1479f871a
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
...
This avoids a lot of huge code changes.
Arrays generally cannot be copied in and out of buffers, at least no
compiler frontend seems to do it.
Also avoids a lot of issues surrounding packed vectors and matrices.
2019-10-24 12:22:30 +02:00
Lukas Hermanns
c3d6022956
Update for pull request #1162 rev. 1
2019-09-24 18:13:04 -04:00
Lukas Hermanns
7ad0a84778
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
Lukas Hermanns
cb3ecb9e1b
Updated reference Metal shaders.
2019-09-17 15:11:19 -04:00
Mark Satterthwaite
564cb3c08d
Update the Metal shaders to account for changes in the shader compilation.
2019-09-11 15:06:05 -04:00
Bill Hollings
12988801c4
Update reference shaders in reference/opt/shaders-msl.
...
Remove shaders-msl/comp/bake_gradient.comp, which now breaks spirv-opt.
2017-12-04 18:17:06 -05:00
Hans-Kristian Arntzen
b39e829fc2
Add reference output for --opt.
2017-11-23 09:50:11 +01:00