Commit Graph

9 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
18a4accd2f HLSL/MSL: Fix texture projection with Dref.
We need to divide the Dref by q.
2019-01-28 10:25:13 +01:00
Hans-Kristian Arntzen
9fbd8b789e Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
James Ross-Gowan
02e6be7288 Fix texture GatherRed/Green/etc. methods for SM 5.0
Unlike GLSL, the component is selected by calling a specific method.
2017-09-12 07:20:01 +10:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Robert Konrad
bb9dbd4149 Support texelFetch in HLSL 2017-04-24 11:08:55 +02:00
Robert Konrad
7d8be83cb3 Support shadow sampling in HLSL 2017-04-21 17:52:04 +02:00
Robert Konrad
585339f3cd Test HLSL cube maps 2017-04-21 14:55:01 +02:00
Robert Konrad
9020c48076 Support and test 1D and 3D textures in HLSL4/5 2017-04-21 14:05:17 +02:00
Robert Konrad
23d993546c Add texture sampling HLSL test 2017-04-21 11:46:10 +02:00